The wolf's path is a build consisting of two possibilities a Nord named Joric Kodrir/Alea Margret may live. The path he takes could be either the light or dark path, both are very similar yet extremely different, both consist of a relationship with the wolf, whether it being a battle or an alliance, its there.
You were born in a small farm in the fields of whiterun. Growing up in your family with the work you were doing you only learned little knoewlede of using a weapon, that being a sword. You also learned some restoration magic taught to you by your father after quite a few incidents with the farm animals. When you Become the Age of 18 you head to the College of WinterHold to learn The School of Restoration and gain some gold for you and your father. When you return you are overjoyed and excited to use your new spells and skills to help you and your father when your heart fills with grief as you return home to see your father had passed away in your absence. With you being an only child, your grandparents had already passed, and your mother died when giving birth to you, you are left with no family to turn to. You Head to The City to join the companions using your little to no combat expertise and you manage to join. It goes well for a while till you are forced to become a werewolf. Feeling Afraid and Betrayed, you flee leaving your old life behind and it seems your only option left is the life of merchant's trade.
Race: Nord
Name: Joric Kodrir/ Alea Margret
Gender: Male or Female
Stone: Lover Stone Then Once Done leveling The Lady Stone
Stats:1/1/2 (You Need Magic For Your Spells/Health For Damage you will take/Stamina for carry weight and RUNNING AWAY)
This is Equipment you should be able to get if you complete leveling this character up but finishing the quests and goals are the most important thing you don't need to have these this is just end equipment
Weapon: Daedric Sword with Absorb Health and Stamina
A Merchant's Crown: Circlet with Prices Are Better and Fortify Restoration and Magicka regen.
Main Piece: Fine Clothes With and Fortify Stamina and Fortify Carry Weight
Hands: Gloves With Fortify One-Handed With Fortify Block
Shoes: Fine Boots with Fortify Stamina and Fortify Stamina Regen
Amulet: Gold Diamond Necklace With Fortify Magicka regen and fortify magicka
Ring: Gold Diamond Ring with Fortify Health and Fortify Health Regen ( After curing and getting rid of this hircines ring)
(P.S. Enchant these with the best enchant points/percents availabe to you at the time of enchant)
Skill Usage:
Restoration: In almost all builds i play i find restoration essential but for this character when your running away and taking damage healing is EXTREMELEY important and when your follower is protecting you, you can heal them to keep protecting you
One-Handed:While you barely know anything about sword wielding you know some and there are times that you cant run away in this time you are going to be forced to attack and so you shall because even a merchant knows wich side to stab the foe with.
Alchemy: It serves as a way to prolong your life and make quite a bit of gold while your traveling pluck a few ingrediants from here and there and make potions when you reach the town your heading to
Enchanting: Use this to protect and prolong your life, make your companion stronger, and make some gold
Speech:Use this to make more gold and your a merchant, i mean you are good with your words and hopefully this will help you not get into fights
Smithing: Use this to make jewelry for yourself, make armor for your companion, make jewelry and stuff to sell
Combat:
When you turn to a werewolf attack everything around you as you cannot control your powers and it is kinda like a second personality and this include allies
If you are not a werewolf flee from combat and if you cant block attacks try to dodge and maybe attack once or twice
When you turn back to your normal state you may want to stay away from the hold you turned in as you are running from the authorities
DON'T FAST TRAVEL as the game becomes more immersive and you can gain materials and items like ingrediants for potions.
Stay away from dungeons(Except Quests) you enter maybe go into ruins but like dungeons are just a NOPE
When you are about to turn run so you can have minimal witnesses
Give good armor you enchanted and smithed to your follower to protect you
Only Enter holds when needed to small villages are okay
HAVE FUN WHILE TRAVELING SKYRIM
Jorric Besides being a werewolf mostly has innocent average goals wich in this order are:
Find A Cure- He wants to berid himself of this curse (rejoining the companions)
Gain Wealth- Befoe he can do anything else he needs to make some serious money and save for his future (Trading)
Home- He wants to settle down somewhere live a simpler life (Jorvaskr)
Marry- he wants to meet a strong woman he loves and be happy(Mjoll)
Children- he wants to provide a happy life to his children, a life he never had(adopt the girl from whiterun)
Honor-Bring honor back to the warriors of jorvaskr ( harbinger)
He will attain these goals by going through quests/questlines in his life
College of WinterHold:As Stated in the Back Story You Will First Head there to learn restoration spells and make some gold however you will not be doing the questline you will only go there to buy spells
Companions:Again as stated in the backstory you will join them to gain combat skills, honor, and septims but once you are forced to become a werewolf you will leave the questline
Ill Met By Moonlight: Once becoming a werewolf head to falkreath to gain the cursed ring of hircine but keep it cursed as you cannot control your powers.
Mjoll the Lioness: After leaving the companions you will go to riften to trade at the market and you meet mjoll and agree with her on her beliefs and you tell her about yourself and she decides to join you on your journey.
Travel Skyrim: travel for aslong as you like while constsntly stopping at taverns looking for rumors of cures and just keep going you chose when you are done traveling and when you are head back to
Companions: you realise that the only people who may know how to cure you are the companions and soyou return with the excuse of " I was visiting family in cyrodil" but Aela and Skjor while don't talk about it to the group the seem to be wearing an evilish grin and the othrs make fun of you since you are weak and don't even wear armor. you then continue the questline to under the idea that if you gain their trust you can get the information you need and cure yourself until in the end where you finally do but at what cost... the life of another great man you knew ... kodlak he was like a new father figure for you and he too was trying to heal himself and go yo sovngarde but atleast in the end you could help him. You try to cure and bring honor to the companions again as the new harbinger and while trying to achieve your other goals.
However That is but one path Jorric/Alea May Take As they may take the path of
You were born in a small farm in the fields of whiterun. Growing up in your family with the work you were doing you only learned little knowledge of using a weapon, that being a sword. You also learned some illusion magic after you got in some trouble with the neighbors. when you were little you got in trouble quite a bit as you often stole things to make some gold for you and your father. When you Become the Age of 18 you head to the College of WinterHold to learn The School of Illusion to make it so you can protect yourself and make some gold.When you return you are heartbroken to see you father had passed. As you have no other family as your mother died at birth, you are an only child, etc. you are the only one in your family left. You go to join the companions as you heard you can fight for them and gain some gold and it works for awhile till you become a werewolf wich you flee. Something about this werewolf though...this power intrigues you. You may be happy you gained these powers but you aren't going back to the companions, that life jut isn't for you and your life takes a turn returning to your routs and returning to the ife of shadows more powerful than ever before.
Race: Nord
Name: Joric Kodrir/Alea Margret
Gender: Male or Female
Stone: Lover stone then the shadow stone
Stats: 2/1/2 (Health isn't as important as hopefully with sneak you wont be taking as much damage/ Magicka is important for your illusion spells/ stamina for carrying items and RUNNING AWAY)
Guild Master Set
Hircine's Ring(Cured)
Amulet of Articulation
Blade of Woe/Mehrunes Razor
Skill Usage:
Illusion: For Whe you are scared and about to die just make it so you won't " IM GONNA KILL YO- oh uhm i guess thats okay go about your buisness" get my drift?
Block: to prtoect yourself from damage and dodge attacks
Sneak: your a thief/asassin i mean sneak is ESSENTIAL cant have people catching/killing you
Light Armor: some protection with side effects that help plus you can dodge thas good
Lockpicking: to sneak into places and take stuff. gold is gold, and gold is good.
PickPocket: steal things from people to sell/use i mean thiefs take things
Speech: GOLD and lots more of it since your getting better prices. in general MORE GOLD
Combat:
If you are not a werewolf flee from combat and if you cant block attacks try to dodge
DON'T FAST TRAVEL as the game becomes more immersive and you can kill more people
Stay away from dungeons(Except Quests) you enter maybe go into ruins but like dungeons are just a NOPE
When you are a werewolf you have more control and so only attack who you are supposed to attack and NOT your allies
If You get in trouble at a hold Then use your status with the guild/brotherhood to hide your secret
ALWAYS continuesly steal whether it be from houses or whatever STEAL that is how you make money
Give follower extra armor and weapons you aren't using
Put Points into werewolf transformation to increase your killing abilities since you and the wolf have an alliance
HAVE FUN TRAVELING SKYRIM
Jorric is not an average person or merchant he has goals fitting for his evil and deadly self.these goals are but not in this order:
Become the Beast- He wants to become very powerful in his werewolf form this mans adding all perks except those ones for totems
GOLD- simple everyone loves gold jorric wants ALOT ( get gold)
A Lair- somewhere to dump his extra items and be happy as he may be evil but he is evil because it makes him powerful, which makes him happy (dawnstar sanctuary)
A Friend- even jorric the beast needs a friend as he is feeling quite lonely ... make more allies (cicero)
Deadly Hunger- To Kill all his enemies and weak foes of his killing is what he enjoys most after all thats why the wolf and him get along so well (kill stuff all the time)
My Army- rebuild the brotherhood to make it stronger and obtain dark brotherhood initiates to increase you army of asassins (rebuilding the dark brotherhood)
A Feat Worth Noting- if everything else doesnt make him well known he will thoughout his travels try to find as many stones of barenziah
College of WinterHold:As Stated in the Back Story You Will First Head there to learn some illusion spells and make some gold however you will not be doing the questline you will only go there to buy spells
Companions:Again as stated in the backstory you will join them to gain combat skills, honor, and septims but once you are forced to become a werewolf you will leave the questline
Ill Met By Moonlight: Once becoming a werewolf head to falkreath to gain the cursed ring of hircine but cure it by killing the werewolf (be prepared) as you and the beast are allied and you can use the ring glitch to turn to one anytime you want to
Thieve's Guild: you are a thief it makes sense and this is like your baby steps into the evil world plus GOLD and make sure you get the agent of strife that saved me so many times before especially with this character
Dark Brotherhood: you think thief's life isn't enough for you and after your baby steps you start to run a into the dark brotherhood now becoming professional killer and GOLD plus army of asassin also don't kill cicero as you both appreciate and respect each other for being insane killing machines and he becomes your follower
Travel Skyrim: become stronger and go on a nonstop killing spree
It will be interesting to see what jorric/alea will do but that is not up to but up to jorric/alea, up to you...
Thx This took awhile to make please leave any constructive critisiscm as i believe i did well but the build could be better i am just not sure how and so i will post this officially in a few days to let you guys have time to comment anything.
Thx-Sky
The wolf's path is a build consisting of two possibilities a Nord named Joric Kodrir/Alea Margret may live. The path he takes could be either the light or dark path, both are very similar yet extremely different, both consist of a relationship with the wolf, whether it being a battle or an alliance, its there.
You were born in a small farm in the fields of whiterun. Growing up in your family with the work you were doing you only learned little knoewlede of using a weapon, that being a sword. You also learned some restoration magic taught to you by your father after quite a few incidents with the farm animals. When you Become the Age of 18 you head to the College of WinterHold to learn The School of Restoration and gain some gold for you and your father. When you return you are overjoyed and excited to use your new spells and skills to help you and your father when your heart fills with grief as you return home to see your father had passed away in your absence. With you being an only child, your grandparents had already passed, and your mother died when giving birth to you, you are left with no family to turn to. You Head to The City to join the companions using your little to no combat expertise and you manage to join. It goes well for a while till you are forced to become a werewolf. Feeling Afraid and Betrayed, you flee leaving your old life behind and it seems your only option left is the life of merchant's trade.
Race: Nord
Name: Joric Kodrir/ Alea Margret
Gender: Male or Female
Stone: Lover Stone Then Once Done leveling The Lady Stone
Stats:1/1/2 (You Need Magic For Your Spells/Health For Damage you will take/Stamina for carry weight and RUNNING AWAY)
This is Equipment you should be able to get if you complete leveling this character up but finishing the quests and goals are the most important thing you don't need to have these this is just end equipment
Weapon: Daedric Sword with Absorb Health and Stamina
A Merchant's Crown: Circlet with Prices Are Better and Fortify Restoration and Magicka regen.
Main Piece: Fine Clothes With and Fortify Stamina and Fortify Carry Weight
Hands: Gloves With Fortify One-Handed With Fortify Block
Shoes: Fine Boots with Fortify Stamina and Fortify Stamina Regen
Amulet: Gold Diamond Necklace With Fortify Magicka regen and fortify magicka
Ring: Gold Diamond Ring with Fortify Health and Fortify Health Regen ( After curing and getting rid of this hircines ring)
(P.S. Enchant these with the best enchant points/percents availabe to you at the time of enchant)
Skill Usage:
Restoration: In almost all builds i play i find restoration essential but for this character when your running away and taking damage healing is EXTREMELEY important and when your follower is protecting you, you can heal them to keep protecting you
One-Handed:While you barely know anything about sword wielding you know some and there are times that you cant run away in this time you are going to be forced to attack and so you shall because even a merchant knows wich side to stab the foe with.
Alchemy: It serves as a way to prolong your life and make quite a bit of gold while your traveling pluck a few ingrediants from here and there and make potions when you reach the town your heading to
Enchanting: Use this to protect and prolong your life, make your companion stronger, and make some gold
Speech:Use this to make more gold and your a merchant, i mean you are good with your words and hopefully this will help you not get into fights
Smithing: Use this to make jewelry for yourself, make armor for your companion, make jewelry and stuff to sell
Combat:
When you turn to a werewolf attack everything around you as you cannot control your powers and it is kinda like a second personality and this include allies
If you are not a werewolf flee from combat and if you cant block attacks try to dodge and maybe attack once or twice
When you turn back to your normal state you may want to stay away from the hold you turned in as you are running from the authorities
DON'T FAST TRAVEL as the game becomes more immersive and you can gain materials and items like ingrediants for potions.
Stay away from dungeons(Except Quests) you enter maybe go into ruins but like dungeons are just a NOPE
When you are about to turn run so you can have minimal witnesses
Give good armor you enchanted and smithed to your follower to protect you
Only Enter holds when needed to small villages are okay
HAVE FUN WHILE TRAVELING SKYRIM
Jorric Besides being a werewolf mostly has innocent average goals wich in this order are:
Find A Cure- He wants to berid himself of this curse (rejoining the companions)
Gain Wealth- Befoe he can do anything else he needs to make some serious money and save for his future (Trading)
Home- He wants to settle down somewhere live a simpler life (Jorvaskr)
Marry- he wants to meet a strong woman he loves and be happy(Mjoll)
Children- he wants to provide a happy life to his children, a life he never had(adopt the girl from whiterun)
Honor-Bring honor back to the warriors of jorvaskr ( harbinger)
He will attain these goals by going through quests/questlines in his life
College of WinterHold:As Stated in the Back Story You Will First Head there to learn restoration spells and make some gold however you will not be doing the questline you will only go there to buy spells
Companions:Again as stated in the backstory you will join them to gain combat skills, honor, and septims but once you are forced to become a werewolf you will leave the questline
Ill Met By Moonlight: Once becoming a werewolf head to falkreath to gain the cursed ring of hircine but keep it cursed as you cannot control your powers.
Mjoll the Lioness: After leaving the companions you will go to riften to trade at the market and you meet mjoll and agree with her on her beliefs and you tell her about yourself and she decides to join you on your journey.
Travel Skyrim: travel for aslong as you like while constsntly stopping at taverns looking for rumors of cures and just keep going you chose when you are done traveling and when you are head back to
Companions: you realise that the only people who may know how to cure you are the companions and soyou return with the excuse of " I was visiting family in cyrodil" but Aela and Skjor while don't talk about it to the group the seem to be wearing an evilish grin and the othrs make fun of you since you are weak and don't even wear armor. you then continue the questline to under the idea that if you gain their trust you can get the information you need and cure yourself until in the end where you finally do but at what cost... the life of another great man you knew ... kodlak he was like a new father figure for you and he too was trying to heal himself and go yo sovngarde but atleast in the end you could help him. You try to cure and bring honor to the companions again as the new harbinger and while trying to achieve your other goals.
However That is but one path Jorric/Alea May Take As they may take the path of
You were born in a small farm in the fields of whiterun. Growing up in your family with the work you were doing you only learned little knowledge of using a weapon, that being a sword. You also learned some illusion magic after you got in some trouble with the neighbors. when you were little you got in trouble quite a bit as you often stole things to make some gold for you and your father. When you Become the Age of 18 you head to the College of WinterHold to learn The School of Illusion to make it so you can protect yourself and make some gold.When you return you are heartbroken to see you father had passed. As you have no other family as your mother died at birth, you are an only child, etc. you are the only one in your family left. You go to join the companions as you heard you can fight for them and gain some gold and it works for awhile till you become a werewolf wich you flee. Something about this werewolf though...this power intrigues you. You may be happy you gained these powers but you aren't going back to the companions, that life jut isn't for you and your life takes a turn returning to your routs and returning to the ife of shadows more powerful than ever before.
Race: Nord
Name: Joric Kodrir/Alea Margret
Gender: Male or Female
Stone: Lover stone then the shadow stone
Stats: 2/1/2 (Health isn't as important as hopefully with sneak you wont be taking as much damage/ Magicka is important for your illusion spells/ stamina for carrying items and RUNNING AWAY)
Guild Master Set
Hircine's Ring(Cured)
Amulet of Articulation
Blade of Woe/Mehrunes Razor
Skill Usage:
Illusion: For Whe you are scared and about to die just make it so you won't " IM GONNA KILL YO- oh uhm i guess thats okay go about your buisness" get my drift?
Block: to prtoect yourself from damage and dodge attacks
Sneak: your a thief/asassin i mean sneak is ESSENTIAL cant have people catching/killing you
Light Armor: some protection with side effects that help plus you can dodge thas good
Lockpicking: to sneak into places and take stuff. gold is gold, and gold is good.
PickPocket: steal things from people to sell/use i mean thiefs take things
Speech: GOLD and lots more of it since your getting better prices. in general MORE GOLD
Combat:
If you are not a werewolf flee from combat and if you cant block attacks try to dodge
DON'T FAST TRAVEL as the game becomes more immersive and you can kill more people
Stay away from dungeons(Except Quests) you enter maybe go into ruins but like dungeons are just a NOPE
When you are a werewolf you have more control and so only attack who you are supposed to attack and NOT your allies
If You get in trouble at a hold Then use your status with the guild/brotherhood to hide your secret
ALWAYS continuesly steal whether it be from houses or whatever STEAL that is how you make money
Give follower extra armor and weapons you aren't using
Put Points into werewolf transformation to increase your killing abilities since you and the wolf have an alliance
HAVE FUN TRAVELING SKYRIM
Jorric is not an average person or merchant he has goals fitting for his evil and deadly self.these goals are but not in this order:
Become the Beast- He wants to become very powerful in his werewolf form this mans adding all perks except those ones for totems
GOLD- simple everyone loves gold jorric wants ALOT ( get gold)
A Lair- somewhere to dump his extra items and be happy as he may be evil but he is evil because it makes him powerful, which makes him happy (dawnstar sanctuary)
A Friend- even jorric the beast needs a friend as he is feeling quite lonely ... make more allies (cicero)
Deadly Hunger- To Kill all his enemies and weak foes of his killing is what he enjoys most after all thats why the wolf and him get along so well (kill stuff all the time)
My Army- rebuild the brotherhood to make it stronger and obtain dark brotherhood initiates to increase you army of asassins (rebuilding the dark brotherhood)
A Feat Worth Noting- if everything else doesnt make him well known he will thoughout his travels try to find as many stones of barenziah
College of WinterHold:As Stated in the Back Story You Will First Head there to learn some illusion spells and make some gold however you will not be doing the questline you will only go there to buy spells
Companions:Again as stated in the backstory you will join them to gain combat skills, honor, and septims but once you are forced to become a werewolf you will leave the questline
Ill Met By Moonlight: Once becoming a werewolf head to falkreath to gain the cursed ring of hircine but cure it by killing the werewolf (be prepared) as you and the beast are allied and you can use the ring glitch to turn to one anytime you want to
Thieve's Guild: you are a thief it makes sense and this is like your baby steps into the evil world plus GOLD and make sure you get the agent of strife that saved me so many times before especially with this character
Dark Brotherhood: you think thief's life isn't enough for you and after your baby steps you start to run a into the dark brotherhood now becoming professional killer and GOLD plus army of asassin also don't kill cicero as you both appreciate and respect each other for being insane killing machines and he becomes your follower
Travel Skyrim: become stronger and go on a nonstop killing spree
It will be interesting to see what jorric/alea will do but that is not up to but up to jorric/alea, up to you...
Thx This took awhile to make please leave any constructive critisiscm as i believe i did well but the build could be better i am just not sure how and so i will post this officially in a few days to let you guys have time to comment anything.
Thx-Sky