This is a really nice post. I use rules similar to this, but I'll carry only one One Handed weapon, a steel sword, and I up the amount of potions to 20 in total, not the 15 you have listed. Anyways, nice post!
This is a really nice post. I use rules similar to this, but I'll carry only one One Handed weapon, a steel sword, and I up the amount of potions to 20 in total, not the 15 you have listed. Anyways, nice post!
If you REALLY want to loot properly though you could pretend you have some kind of feather spell that also shrinks items by size, not just weight. but it's less immersive as it does not entirely fit with the lore i guess. but i could see it making sense in a universe where there's also feaather and burden magic, so decide for yourselves!
If you REALLY want to loot properly though you could pretend you have some kind of feather spell that also shrinks items by size, not just weight. but it's less immersive as it does not entirely fit with the lore i guess. but i could see it making sense in a universe where there's also feaather and burden magic, so decide for yourselves!
I tryto stay within those limits for gold. For when I am buying a house like proudspire manor I like to pick up a follower or housecarl and have them carry whatever I am not as if they were hanging on to a chest for me.
I tryto stay within those limits for gold. For when I am buying a house like proudspire manor I like to pick up a follower or housecarl and have them carry whatever I am not as if they were hanging on to a chest for me.
40 lockpicks!? Jesus Christ! Maybe for a completely passive character that carries a dagger only... No, I still can't justify 40.
I limit myself to 5 lockpicks at a time and don't allow myself to save scum before a master lock.
5 ingots is a bit silly to carry around. Why would you carry ingots around anyway? If you were a miner you would carry ore, which I would allow as many as you can carry (or more if you're willing to slow walk), but you have to walk straight to the smelter. Once you have however many ingots you smelted, either take them to a forge or to storage. The reasoning behind this is the handcarts you see strewn around skyrim. I just imagine my miner has access to one of those. I don't think you should just carry ingots around with you, though. If you find some in a dungeon or cave, unless they are gold/silver/quicksilver/ebony or a forge is nearby, leave them.
Again, I don't see why you would carry leather pieces around between towns either.
10 units of healing potions? That's 20 pots, you know? Seems like it would be hard to pack that many fragile viles of liquid around safely. I limit myself to 5 potions total, including poisons.
I do something very similar when it comes to weaponry and armor, but I am not as strict on staves. I can see a wizard carrying around 3-4 staves on his back (in place of a quiver, most wizards aren't archers) as well as a shield. Kind of like a golf caddy. I like to RP that my staff of magelight is my walking stick, so I don't count it among my staff collection as I can just throw it down anytime and find a new one later.
I would really like to see some longer replies to these kinds of threads.
40 lockpicks!? Jesus Christ! Maybe for a completely passive character that carries a dagger only... No, I still can't justify 40.
I limit myself to 5 lockpicks at a time and don't allow myself to save scum before a master lock.
5 ingots is a bit silly to carry around. Why would you carry ingots around anyway? If you were a miner you would carry ore, which I would allow as many as you can carry (or more if you're willing to slow walk), but you have to walk straight to the smelter. Once you have however many ingots you smelted, either take them to a forge or to storage. The reasoning behind this is the handcarts you see strewn around skyrim. I just imagine my miner has access to one of those. I don't think you should just carry ingots around with you, though. If you find some in a dungeon or cave, unless they are gold/silver/quicksilver/ebony or a forge is nearby, leave them.
Again, I don't see why you would carry leather pieces around between towns either.
10 units of healing potions? That's 20 pots, you know? Seems like it would be hard to pack that many fragile viles of liquid around safely. I limit myself to 5 potions total, including poisons.
I do something very similar when it comes to weaponry and armor, but I am not as strict on staves. I can see a wizard carrying around 3-4 staves on his back (in place of a quiver, most wizards aren't archers) as well as a shield. Kind of like a golf caddy. I like to RP that my staff of magelight is my walking stick, so I don't count it among my staff collection as I can just throw it down anytime and find a new one later.
I would really like to see some longer replies to these kinds of threads.