Refined the formula even further:
- x.4 fortify magicka (where x<=27) - doesn't work
- x.y fortify magicka (where x and y are arbitrary numbers (y =/= 4)) - doesn't work
Now when it works. I give up. It's just stupid
100 base magicka - x.4 fortify magicka (where 27<x< 127) - works!
110 base magicka - x.4 fortify magicka (where 17<x<127) - works
124 base magicka - x.4 fortify magicka (where 4<x<127) - works
130 base magicka - doesn't work at all, but with one number it works and then after every reload starts to work on more numbers -_- So I have a save with 130 magicka. Then I run player.modav magicka 60.4. Doesn't work. Reload. Type in player.modav magicka 61.4. Works. Reload. Type in player.modav magicka 60.4. Works I guess it's better to stay with base magicka under 127 to avoid weird effects like that
Refined the formula even further:
- x.4 fortify magicka (where x<=27) - doesn't work
- x.y fortify magicka (where x and y are arbitrary numbers (y =/= 4)) - doesn't work
Now when it works. I give up. It's just stupid
100 base magicka - x.4 fortify magicka (where 27<x< 127) - works!
110 base magicka - x.4 fortify magicka (where 17<x<127) - works
124 base magicka - x.4 fortify magicka (where 4<x<127) - works
130 base magicka - doesn't work at all, but with one number it works and then after every reload starts to work on more numbers -_- So I have a save with 130 magicka. Then I run player.modav magicka 60.4. Doesn't work. Reload. Type in player.modav magicka 61.4. Works. Reload. Type in player.modav magicka 60.4. Works I guess it's better to stay with base magicka under 127 to avoid weird effects like that