John LeBlanc said:
OK, pet peeve time again. I think I've found the "enchanting" of Fallout. It's got to be the assigning of personnel to work on plants. How TEDIOUS.
LOL - what you'll probably find out is that you're either into settlement building or not. Many people love it, many people hate it...few are in the middle. What I usually do is setup a homebase somewhere...setup a recruitment beacon and after I get 4-5 settlers, turn off the beacon. Then assign them to defense and food and never think about it again.
The big thing for some characters is crafting chems, nades and drinks...and it's helpful to have a supply of clean water, mutfruit, corn, tatos and carrots at the very least (for making things like orange mentats, Dirty Wastelanders, and corn starch - which is basically adhesive). You can also secure a Brahmin or two by making a trough and Fertilizer will be added to your workshop automatically. Helpful for bomb crafting.
[blockquote][b][url=/profile/JohnLeBlanc]John LeBlanc[/url] said:[/b]
OK, pet peeve time again. I think I've found the "enchanting" of Fallout. It's got to be the assigning of personnel to work on plants. How TEDIOUS.
[/blockquote]
LOL - what you'll probably find out is that you're either into settlement building or not. Many people love it, many people hate it...few are in the middle. What I usually do is setup a homebase somewhere...setup a recruitment beacon and after I get 4-5 settlers, turn off the beacon. Then assign them to defense and food and never think about it again.
The big thing for some characters is crafting chems, nades and drinks...and it's helpful to have a supply of clean water, mutfruit, corn, tatos and carrots at the very least (for making things like orange mentats, Dirty Wastelanders, and corn starch - which is basically adhesive). You can also secure a Brahmin or two by making a trough and Fertilizer will be added to your workshop automatically. Helpful for bomb crafting.