Starting a build at level 20 (or any level other than 1, really) is a really effective way of justifying a powerful character. It's actually a fairly common issue in building. A powerful warrior getting caught by an Imperial ambush is unbelievable and the game starting the player out at level 1 contributes to that disbelief.
So you might consider making this character an already-powerful person that's managed to miss the ambush. Maybe they entire Skyrim from a different spot? Maybe they're able to fight off the ambush and escape? Those are just two of many ways you could take this.
So to answer your question - "Why would I play a build that starts at lvl 20?"
I'd say that starting the game at level 20 circumvents the problem I mentioned above, giving a more believable and real feeling to a character who is supposed to be immediately skilled. It's relatively fertile ground in building and there's a lot there for you to work with.
What are your thoughts?
Starting a build at level 20 (or any level other than 1, really) is a really effective way of justifying a powerful character. It's actually a fairly common issue in building. A powerful warrior getting caught by an Imperial ambush is unbelievable and the game starting the player out at level 1 contributes to that disbelief.
So you might consider making this character an already-powerful person that's managed to miss the ambush. Maybe they entire Skyrim from a different spot? Maybe they're able to fight off the ambush and escape? Those are just two of many ways you could take this.
So to answer your question - "Why would I play a build that starts at lvl 20?"
I'd say that starting the game at level 20 circumvents the problem I mentioned above, giving a more believable and real feeling to a character who is supposed to be immediately skilled. It's relatively fertile ground in building and there's a lot there for you to work with.
What are your thoughts?