An interesting feature of the BioComm Mesh (and indeed Chemist perks) is that they also effect Radaway...
If you have a BioComm Mesh fitted to your armor then a Radaway will remove 45% of your radiation damage rather than the normal 30%.
If you have all the chemist perks a Radaway will restore upto 90% of your radiation meter.
If you have below average health (like this character does) then you often find that meat will restore more HP per serving than a Stimpack is capable of. Most meat weighs more though which is something to consider...
I'm looking forward to running a medic build though, I've not tried that perk yet...
An interesting feature of the BioComm Mesh (and indeed Chemist perks) is that they also effect Radaway...
If you have a BioComm Mesh fitted to your armor then a Radaway will remove 45% of your radiation damage rather than the normal 30%.
If you have all the chemist perks a Radaway will restore upto 90% of your radiation meter.
If you have below average health (like this character does) then you often find that meat will restore more HP per serving than a Stimpack is capable of. Most meat weighs more though which is something to consider...
I'm looking forward to running a medic build though, I've not tried that perk yet...