Hello, everyone!
I've dreamt up a little event idea, and figured I should share it with you all for the sake of feedback - and the chance that something like this will be made official!
For now, I'll call it the Character Journal Competition. Here's how it works:
I'd also like to include a "one life only with no reloads" aspect to the competition as well, if possible. This rule would mean that those whose characters have "died" will have to stop writing since their last journal entry....potentially leaving things to a frustrating, and potentially mysterious cliffhanger!
This, along with the slightly heightened difficulty may provide better incentive for people to "plot" out their characters' actions and decisions with greater weight...opening options such as running away, relying upon/replacing followers, stocking up on potions, influence, daily powers, moments of genius (clutch survival!)...and the like. It'll also indirectly affect the intervals at which people may make their entries - such as in the middle of a crypt, during an ominous, and soon-to-be-dangerous moment...or at any other point where the player may feel threatened in any way.
..Still, I doubt there would be much chance to regulate such a rule, so I suppose it'd be a matter entirely down to honor. It might be difficult to keep up the impact of things if you keep it for too long though - just saying!
Finally, screenshots (and/or Sketches) may be included within reason, and writers may put a note at the beginning of the text denoting the place of death / place where the journal would be found, if they believe that it so enriches the text.
Please, do message me about any inquiries, suggestions and opinions you may have regarding this idea! Not only do I want this to be accepted, but I want to make sure everyone enjoys things as well!
Hello, everyone!
I've dreamt up a little event idea, and figured I should share it with you all for the sake of feedback - and the chance that something like this will be made official!
For now, I'll call it the Character Journal Competition. Here's how it works:
I'd also like to include a "one life only with no reloads" aspect to the competition as well, if possible. This rule would mean that those whose characters have "died" will have to stop writing since their last journal entry....potentially leaving things to a frustrating, and potentially mysterious cliffhanger!
This, along with the slightly heightened difficulty may provide better incentive for people to "plot" out their characters' actions and decisions with greater weight...opening options such as running away, relying upon/replacing followers, stocking up on potions, influence, daily powers, moments of genius (clutch survival!)...and the like. It'll also indirectly affect the intervals at which people may make their entries - such as in the middle of a crypt, during an ominous, and soon-to-be-dangerous moment...or at any other point where the player may feel threatened in any way.
..Still, I doubt there would be much chance to regulate such a rule, so I suppose it'd be a matter entirely down to honor. It might be difficult to keep up the impact of things if you keep it for too long though - just saying!
Finally, screenshots (and/or Sketches) may be included within reason, and writers may put a note at the beginning of the text denoting the place of death / place where the journal would be found, if they believe that it so enriches the text.
Please, do message me about any inquiries, suggestions and opinions you may have regarding this idea! Not only do I want this to be accepted, but I want to make sure everyone enjoys things as well!
This sounds fun, but the whole concept would be an honor thing, as people could just make up their journals. Still, I would love to so it. Although DiD could make for a boring story as my experience has mostly been running and hiding the whole game. Perhaps we could take some creative license with that? We say something like - "I dodged between enemies, my sword flashing left and right," rather than, "As soon as I saw the enemies I hid behind a tree. The first one came past and I stabbed him. The second came past and I stabbed him. The third who came past had a warhammer so I ran away, firing arrows at him as I went for around 10 minutes."
This sounds fun, but the whole concept would be an honor thing, as people could just make up their journals. Still, I would love to so it. Although DiD could make for a boring story as my experience has mostly been running and hiding the whole game. Perhaps we could take some creative license with that? We say something like - "I dodged between enemies, my sword flashing left and right," rather than, "As soon as I saw the enemies I hid behind a tree. The first one came past and I stabbed him. The second came past and I stabbed him. The third who came past had a warhammer so I ran away, firing arrows at him as I went for around 10 minutes."
Oh, I think that would be fine! o: To be honest, since journals and stuff happen between fights and all, the character could even provide commentary on themselves getting used to a weapon type, realizing how dimwitted some enemies can be, or simply marveling at how many there are in an area. They can talk about their injuries too - like how they hate removing the painful two-pronged forsworn arrows, or about how a certain attack/magic style has been giving them trouble, and how they should develop a strategy/poison for it!. Goodness, they can even express disgust at how enemies like falmer always seem to poison their weapons, and/or flesh out their fear of spiders! Skyrim's got plenty of atmosphere and little nuances as well, so whilst recuperating/waiting around, one might write about the view, lore/books, atmosphere..or even IC thoughts about the people they've met in cities and on the roads! It's a journal, after all...so it can be as personal and opinionated as one wants!
Buuut I digress! :D Creative license sounds A-OK, so long as things're not blown too far out of proportion. And I get the feeling that we'll be able to tell, even if it does o;
Oh, I think that would be fine! o: To be honest, since journals and stuff happen between fights and all, the character could even provide commentary on themselves getting used to a weapon type, realizing how dimwitted some enemies can be, or simply marveling at how many there are in an area. They can talk about their injuries too - like how they hate removing the painful two-pronged forsworn arrows, or about how a certain attack/magic style has been giving them trouble, and how they should develop a strategy/poison for it!. Goodness, they can even express disgust at how enemies like falmer always seem to poison their weapons, and/or flesh out their fear of spiders! Skyrim's got plenty of atmosphere and little nuances as well, so whilst recuperating/waiting around, one might write about the view, lore/books, atmosphere..or even IC thoughts about the people they've met in cities and on the roads! It's a journal, after all...so it can be as personal and opinionated as one wants!
Buuut I digress! :D Creative license sounds A-OK, so long as things're not blown too far out of proportion. And I get the feeling that we'll be able to tell, even if it does o;
This is interesting, and has been a pet idea of mine for some time. Unfortunatly I don't play the character I planned to start a journal with anymore :)
I also think it would have to be up to the writer which build if any he does, or if he wants to do a journal of an existing character of his/her. I don't think we should be strict on creative freedoms either. DiD is an interesting thought, and I would suggest at the end of the journal we could go on to describe the death or something like that.
This is interesting, and has been a pet idea of mine for some time. Unfortunatly I don't play the character I planned to start a journal with anymore :)
I also think it would have to be up to the writer which build if any he does, or if he wants to do a journal of an existing character of his/her. I don't think we should be strict on creative freedoms either. DiD is an interesting thought, and I would suggest at the end of the journal we could go on to describe the death or something like that.