SKYRIM BUILD
INSPIRED BY COMMANDER JANE/JOHN SHEPARD, THE HERO OF THE ORIGINAL MASS EFFECT TRILOGY
RACE: any human race. I went nord and chose the default appearance. Jane has pale freckled skin, green eyes, and red shoulder length hair. john has a typical marine short shaved hair cut and a severe 5 o'clock shadow and blue eyes
BACKGROUNDS:
Spacer: your parents were in the legion as were you. as soon as you were 18 you joined, but later joined the rebels to free skryim from corruption
colonist: grew up in a small village but you lost everything in a bandit raid, including your family. you joined the military soon after
Earthborn: grew up in a bandit gang but grew disillusioned with gang leadership and left for adventure on your own
PSYCHOLOGICAL PROFILE:
Sole survivor: you were the last survivor of your squad after wild saber cats attacked you. you later learned they were set upon your squad by rogue mages as an experiment
war hero: on leave from the military for the weekend, a massive bandit force attacked whiterun. you held them off until the legion could send reinforcements
ruthless: in retaliation for the Whiterun Blitz, you lead a squad to the main bandit camp, where you lose half your men in the vicious close quarters fighting. after the fight you refuse to except the surrender of the bandits and execute the remaining bandits
Stats:
Soldier/warrior: focus on health and stamina
Adept/mage: focus on magic/health
Engineer/rogue: Stamina/health
or balance the stats evenly if you want a jack of all trades style character
Stones: Warrior combined with lover and the aetherium crown
Major skills:
Heavy Armor: n7 armor (ebony armor)
Archery: crossbow with all 3 types of exploding bolts
Conjuration: omni blade (bound sword)
One-Handed: the skill and strength to use bound sword
Speech: charm or intimidate allies and enemies and get better deals at merchants
Minor Skills:
Restoration: fast healing and healing hands
Enchanting: weapon and armor "mods"
Lockpicking: hacking locks like they're not there
Destruction: lightning=overload, fireball or firebolt=incendiary grenades, ice spike=cryo grenades
smithing: repair and maintain you gear
QUESTS
main: destroy the dragons and their harbinger, Alduin
The Companions: wok as a bounty hunter for extra income
Dark Brotherhood: defeat the corrupt empire once and for all and solidify your renegade reputation
Thieve's Guild: access to training in lockpicking and Archery. access to underworld contacts and selling stolen stuff
Mages College: learn your cryo, electric and pryo abilities and stop a thalmor plot
Civil War: join the rebels and defeat the corrupt empire
Dawnguard: join the vampire hunters and help Serana defeat her evil father
Dragonborn: the first dragonborn (the first spectre for roleplaying purposes) has returned and only you can stop him
SHOUTS:
unrelenting force=shockwave
become ethereal=tactical cloak
marked for death=reave
dragon aspect=sentinel tech armor
whirlwind sprint=vanguard charge
ENEMIES:
Dragons=reapers
draugr=husks
bandits/rogue mages=pirates and terrorists
dwemer machines=geth
falmer=collectors
SKYRIM BUILD
INSPIRED BY COMMANDER JANE/JOHN SHEPARD, THE HERO OF THE ORIGINAL MASS EFFECT TRILOGY
RACE: any human race. I went nord and chose the default appearance. Jane has pale freckled skin, green eyes, and red shoulder length hair. john has a typical marine short shaved hair cut and a severe 5 o'clock shadow and blue eyes
BACKGROUNDS:
Spacer: your parents were in the legion as were you. as soon as you were 18 you joined, but later joined the rebels to free skryim from corruption
colonist: grew up in a small village but you lost everything in a bandit raid, including your family. you joined the military soon after
Earthborn: grew up in a bandit gang but grew disillusioned with gang leadership and left for adventure on your own
PSYCHOLOGICAL PROFILE:
Sole survivor: you were the last survivor of your squad after wild saber cats attacked you. you later learned they were set upon your squad by rogue mages as an experiment
war hero: on leave from the military for the weekend, a massive bandit force attacked whiterun. you held them off until the legion could send reinforcements
ruthless: in retaliation for the Whiterun Blitz, you lead a squad to the main bandit camp, where you lose half your men in the vicious close quarters fighting. after the fight you refuse to except the surrender of the bandits and execute the remaining bandits
Stats:
Soldier/warrior: focus on health and stamina
Adept/mage: focus on magic/health
Engineer/rogue: Stamina/health
or balance the stats evenly if you want a jack of all trades style character
Stones: Warrior combined with lover and the aetherium crown
Major skills:
Heavy Armor: n7 armor (ebony armor)
Archery: crossbow with all 3 types of exploding bolts
Conjuration: omni blade (bound sword)
One-Handed: the skill and strength to use bound sword
Speech: charm or intimidate allies and enemies and get better deals at merchants
Minor Skills:
Restoration: fast healing and healing hands
Enchanting: weapon and armor "mods"
Lockpicking: hacking locks like they're not there
Destruction: lightning=overload, fireball or firebolt=incendiary grenades, ice spike=cryo grenades
smithing: repair and maintain you gear
QUESTS
main: destroy the dragons and their harbinger, Alduin
The Companions: wok as a bounty hunter for extra income
Dark Brotherhood: defeat the corrupt empire once and for all and solidify your renegade reputation
Thieve's Guild: access to training in lockpicking and Archery. access to underworld contacts and selling stolen stuff
Mages College: learn your cryo, electric and pryo abilities and stop a thalmor plot
Civil War: join the rebels and defeat the corrupt empire
Dawnguard: join the vampire hunters and help Serana defeat her evil father
Dragonborn: the first dragonborn (the first spectre for roleplaying purposes) has returned and only you can stop him
SHOUTS:
unrelenting force=shockwave
become ethereal=tactical cloak
marked for death=reave
dragon aspect=sentinel tech armor
whirlwind sprint=vanguard charge
ENEMIES:
Dragons=reapers
draugr=husks
bandits/rogue mages=pirates and terrorists
dwemer machines=geth
falmer=collectors
DeltaFox said:Very good skeleton build. Hope you finish it soon. What I can advise is putting those perks into a picture. I can help you with that.
ok, i could use a co author, or co conspirator
[blockquote][b][url=/profile/D3LTAFOX]DeltaFox[/url] said:[/b]
Very good skeleton build. Hope you finish it soon. What I can advise is putting those perks into a picture. I can help you with that.
[/blockquote]
ok, i could use a co author, or co conspirator