So, early on life giver is useless. The small boost doesn't let you survive any more than if you didn't have it. You don't really need lead belly either, just cook your meat.
And yes, sneak over health is the way I've played. The other factor to mix in is your overall defense. You can get a much bigger boost in protection by investing in Armorer (better mods and ballistic weave if you choose), and a perk like Lone Wanderer (15% and 30% less damage at ranks 1 & 2).
That being said, I did take Life Giver also, later on after raising my damage dealt (gunslinger & lone wanderer in my case). The third rank, in which you slowly regain some health is somewhat useful.
But if you're debating skipping END altogether, just remember it affects your AP drain while sprinting. And with no fast travel, you'll be sprinting a lot. Which is why I wear END boosting clothing like the Sea Captain's cap when running.
So, early on life giver is useless. The small boost doesn't let you survive any more than if you didn't have it. You don't really need lead belly either, just cook your meat.
And yes, sneak over health is the way I've played. The other factor to mix in is your overall defense. You can get a much bigger boost in protection by investing in Armorer (better mods and ballistic weave if you choose), and a perk like Lone Wanderer (15% and 30% less damage at ranks 1 & 2).
That being said, I did take Life Giver also, later on after raising my damage dealt (gunslinger & lone wanderer in my case). The third rank, in which you slowly regain some health is somewhat useful.
But if you're debating skipping END altogether, just remember it affects your AP drain while sprinting. And with no fast travel, you'll be sprinting a lot. Which is why I wear END boosting clothing like the Sea Captain's cap when running.