I joined this blog after lurking for a while just so I could comment here. I think the concept is brilliant. I modified it somewhat to include alchemy and a couple pickpocketing perks (including poisoned) by removing some of the block perks and the smithing perks. I thought it fit the concept rather well where a foolish victim will drink his own death.
The only thing I would note is that the block perks 'power bash' and 'disarming bash' don't work as a standard argonian. You need to be a vampire because there is a bug in the argonian race code that doesn't recognize power bashes. Hopefully that gets fixed soon, though because I'm not fond of the look of argonian vampires (far too pale).
I also meant to ask how do you deal with dragons with some of the character limitations (not generally carrying weaponry)? The ones I've won have only been by the skin of my (very sharp) teeth.
I guess my last question would be how were you allocating stats?
But wonderful build.
I joined this blog after lurking for a while just so I could comment here. I think the concept is brilliant. I modified it somewhat to include alchemy and a couple pickpocketing perks (including poisoned) by removing some of the block perks and the smithing perks. I thought it fit the concept rather well where a foolish victim will drink his own death.
The only thing I would note is that the block perks 'power bash' and 'disarming bash' don't work as a standard argonian. You need to be a vampire because there is a bug in the argonian race code that doesn't recognize power bashes. Hopefully that gets fixed soon, though because I'm not fond of the look of argonian vampires (far too pale).
I also meant to ask how do you deal with dragons with some of the character limitations (not generally carrying weaponry)? The ones I've won have only been by the skin of my (very sharp) teeth.
I guess my last question would be how were you allocating stats?
But wonderful build.