Hey Vault Dwellers!
I chanced upon a cracking YouTube video by our good friend PCOutcast the other day and it was so good that I thought it would make the basis of a poll.
What PCOutcast has done is go through EIGHT things that he'd like to see in Elder Scrolls VI. But its not simply a case of reeling off the list, he goes into detail about 'why' those things should be there...
It's quite a long video - it will take about 20 minutes to watch, but it is actually worth your time!
I've made his eight points into a poll and you can vote for more than one option in this poll. But don't just vote and then leave us hanging - tell us WHY you voted as you did, and give your reasonsĀ
This could be a really interesting discussion if we all take the time to consider PCOutcast's points and then discuss them...
Hey Vault Dwellers!
I chanced upon a cracking YouTube video by our good friend PCOutcast the other day and it was so good that I thought it would make the basis of a poll.
What PCOutcast has done is go through EIGHT things that he'd like to see in Elder Scrolls VI. But its not simply a case of reeling off the list, he goes into detail about 'why' those things should be there...
It's quite a long video - it will take about 20 minutes to watch, but it is actually worth your time!
I've made his eight points into a poll and you can vote for more than one option in this poll. But don't just vote and then leave us hanging - tell us WHY you voted as you did, and give your reasonsĀ
This could be a really interesting discussion if we all take the time to consider PCOutcast's points and then discuss them...
Voted for the perks, spells&damage and quests.
However what I would really like to see is more meaningful choices and consequences.
Like guilds and factions hating each other, making it impossible to join all of them on one character; even locking whole cities and quest bundles behind such choices.
Or being unable to progress further into a guild or faction questline until you have gained a certain amount of reputation with said guild.
Voted for the perks, spells&damage and quests.
However what I would really like to see is more meaningful choices and consequences.
Like guilds and factions hating each other, making it impossible to join all of them on one character; even locking whole cities and quest bundles behind such choices.
Or being unable to progress further into a guild or faction questline until you have gained a certain amount of reputation with said guild.
Or being unable to progress further into a guild or faction questline until you have gained a certain amount of reputation with said guild.
Or guild quests locked until you raise your skills to certain level, Morrowind style.
Or being unable to progress further into a guild or faction questline until you have gained a certain amount of reputation with said guild.
Or guild quests locked until you raise your skills to certain level, Morrowind style.
I voted for all of them but I think you should include more options:
1) No multiplayer and co-op.
2) No kids or at least make them killable.
3) No faction locked items, powers and locations.
I voted for all of them but I think you should include more options:
1) No multiplayer and co-op.
2) No kids or at least make them killable.
3) No faction locked items, powers and locations.
I voted for all of them, those ideas are what make a good Elder Scrolls game.
If I were to only choose one it would be weapon and Armour customization, like there is in Fallout 4, but I would like to see aesthetic customization as well - to give it the more personal touch.
Another idea I would like to see included is more roleplaying choices - for example, joining Alduin and helping him destroy the world or helping the Thalmor in the civil war. This was something Fallout 4 lacked on slightly, you are forced into being Mr Nice-guy.
I voted for all of them, those ideas are what make a good Elder Scrolls game.
If I were to only choose one it would be weapon and Armour customization, like there is in Fallout 4, but I would like to see aesthetic customization as well - to give it the more personal touch.
Another idea I would like to see included is more roleplaying choices - for example, joining Alduin and helping him destroy the world or helping the Thalmor in the civil war. This was something Fallout 4 lacked on slightly, you are forced into being Mr Nice-guy.