This build is focused on making you able to be a bit of everything, though it's main focus is warrior. Consider it to be like a psychotic bounty hunter build. This is my first build so please tell me if edit needed
Story:
As a child, the Taskmaster wanted to be many things. He couldn't decide if he wanted to be a rich thief, who could steal your items while you hold them. To be an honorable warrior, like the mighty companions or to practice the arts of magic and knowledge. When he grew older, he decided to learn a bit of everything and become the ultimate bounty hunter. He tried to summon Hermaeus Mora, for he found an ancient book, telling a secret of an ancient way to summon the mighty daedra without a flock of mages. But once the summon was complete, he did not see the deformed Hermaeus. He saw an old Imperial. Dressed in multi-coloured clothes. He talked to the man, unwary of the fact that the man who stood before him was the mighty Jyggalag, also known as Sheogorath, god of madness. As he went mad, he now has a hidden trait. Even though the Taskmaster is known for his honour, skill, obedience and loyalty (to the highest bidder) when no one sees, he is a psychopathic killing machine, afflicted with Namira. He enjoys killing his target and should you hear crazy yet calm, high-pitched laughter, you better run. He will not only torture you physically, he will scare you so much that he takes away all the honour Nords think comes with death. Even the Ebony Warrior himself, the mighty warrior of Skyrim, will get a shiver down his spine if he hears that maniac's laughter. He'll start running for his life, hoping he won't end up as tonight's main course.
Race: I highly recommend to play as Dunmer.
Q: Why play as Dunmer?
A: You see, though frost damage can be annoying, the taskmaster is, in the end, Dragonborn. Being Dragonborn, he is granted Dragon Blood. Even though the taskmaster is in general a good guy and violence is never his 1st option, sometimes he needs to do what needs to be done. With that said, most dragons deal fire damage, with the Dunmer's Fire Resistance and the Elemental Protection perk, he will be 100% immune to fire when shield is equipped. The Taskmaster is skilled in long-range combat but enemies who step too close, see how fearsome he truly is. With the shield equipped, you won't take fire damage, fire-casters will be forced to engage in meele combat, you can call upon Ancestor's Wrath (which works the same as flame cloak) and let's be honest... no one wants to fight a trained killer that just lit himself on fire to burn you. Nuff said.
Attributes: 4 | 3 | 3
Skills and Perks [Level Required: 60+]
Defensive Skills
- Block: Shield Wall 1/5, Deflect Arrows, Elemental Protection
- Light Armor: Agile Defender 1/5, Custom Fit, Unhindered, Wind Walker
Weapon Skills
Arcane Skills
- One Handed: Armsman 1/5, Fighting Stance
- Archery: Overdraw 1/5, Eagle Eye, Steady Hand 2/2
Stealth Skills
- Destruction: Novice Destruction, Augmented Flames 2/2, Augmented Frost 2/2, Augmented Shock 2/2, Intense Flames, Deep Freeze, Disintegrate
- Restoration: Novice Restoration, Regeneration, Recovery 2/2, Respite, Avoid Death
Crafting Skills
- Sneak: Stealth 1/5, Muffled Movement, Backstab, Deadly Aim, Assassin's Blade
- Pickpocket: Light Fingers 1/5, Night Thief, Poisoned, Extra Pockets
Other Skills
- Alchemy: Alchemist 3/5
- Enchanting: Enchanter 1/5, Soul Squeezer, Fire Enchanter, Frost Enchanter, Soul Siphon, Storm Enchanter, Insightful Enchanter, Corpus Enchanter, Extra Effect
- Speech: Haggling 1/5, Bribery, Persuasion, Intimidation
- Smithing: Steel Smithing, Elven Smithing, Advanced Armors, Arcane Blacksmith, Glass Smithing
Equipment:
Favorite Spells:
The Taskmaster is recommended to join all factions, especially the Thieves Guild but the following factions are off-limit!
This build is focused on making you able to be a bit of everything, though it's main focus is warrior. Consider it to be like a psychotic bounty hunter build. This is my first build so please tell me if edit needed
Story:
As a child, the Taskmaster wanted to be many things. He couldn't decide if he wanted to be a rich thief, who could steal your items while you hold them. To be an honorable warrior, like the mighty companions or to practice the arts of magic and knowledge. When he grew older, he decided to learn a bit of everything and become the ultimate bounty hunter. He tried to summon Hermaeus Mora, for he found an ancient book, telling a secret of an ancient way to summon the mighty daedra without a flock of mages. But once the summon was complete, he did not see the deformed Hermaeus. He saw an old Imperial. Dressed in multi-coloured clothes. He talked to the man, unwary of the fact that the man who stood before him was the mighty Jyggalag, also known as Sheogorath, god of madness. As he went mad, he now has a hidden trait. Even though the Taskmaster is known for his honour, skill, obedience and loyalty (to the highest bidder) when no one sees, he is a psychopathic killing machine, afflicted with Namira. He enjoys killing his target and should you hear crazy yet calm, high-pitched laughter, you better run. He will not only torture you physically, he will scare you so much that he takes away all the honour Nords think comes with death. Even the Ebony Warrior himself, the mighty warrior of Skyrim, will get a shiver down his spine if he hears that maniac's laughter. He'll start running for his life, hoping he won't end up as tonight's main course.
Race: I highly recommend to play as Dunmer.
Q: Why play as Dunmer?
A: You see, though frost damage can be annoying, the taskmaster is, in the end, Dragonborn. Being Dragonborn, he is granted Dragon Blood. Even though the taskmaster is in general a good guy and violence is never his 1st option, sometimes he needs to do what needs to be done. With that said, most dragons deal fire damage, with the Dunmer's Fire Resistance and the Elemental Protection perk, he will be 100% immune to fire when shield is equipped. The Taskmaster is skilled in long-range combat but enemies who step too close, see how fearsome he truly is. With the shield equipped, you won't take fire damage, fire-casters will be forced to engage in meele combat, you can call upon Ancestor's Wrath (which works the same as flame cloak) and let's be honest... no one wants to fight a trained killer that just lit himself on fire to burn you. Nuff said.
Attributes: 4 | 3 | 3
Skills and Perks [Level Required: 60+]
Defensive Skills
- Block: Shield Wall 1/5, Deflect Arrows, Elemental Protection
- Light Armor: Agile Defender 1/5, Custom Fit, Unhindered, Wind Walker
Weapon Skills
Arcane Skills
- One Handed: Armsman 1/5, Fighting Stance
- Archery: Overdraw 1/5, Eagle Eye, Steady Hand 2/2
Stealth Skills
- Destruction: Novice Destruction, Augmented Flames 2/2, Augmented Frost 2/2, Augmented Shock 2/2, Intense Flames, Deep Freeze, Disintegrate
- Restoration: Novice Restoration, Regeneration, Recovery 2/2, Respite, Avoid Death
Crafting Skills
- Sneak: Stealth 1/5, Muffled Movement, Backstab, Deadly Aim, Assassin's Blade
- Pickpocket: Light Fingers 1/5, Night Thief, Poisoned, Extra Pockets
Other Skills
- Alchemy: Alchemist 3/5
- Enchanting: Enchanter 1/5, Soul Squeezer, Fire Enchanter, Frost Enchanter, Soul Siphon, Storm Enchanter, Insightful Enchanter, Corpus Enchanter, Extra Effect
- Speech: Haggling 1/5, Bribery, Persuasion, Intimidation
- Smithing: Steel Smithing, Elven Smithing, Advanced Armors, Arcane Blacksmith, Glass Smithing
Equipment:
Favorite Spells:
The Taskmaster is recommended to join all factions, especially the Thieves Guild but the following factions are off-limit!
o.O Chris, can you introduce me to your dealer?
Friorik, I want to read your build, but the autoplay music is making it very difficult for me. You should never force music on your readers!
o.O Chris, can you introduce me to your dealer?
Friorik, I want to read your build, but the autoplay music is making it very difficult for me. You should never force music on your readers!
I wont sugarcoat it. Theres quite a lot that needs to be done to improve this build. Without improvement this build may one day face deletion at the conclusion of a Character Build Deathmatch. With that said here are some things to work on.
Although you meet the minimum requirements to not have this build deleted on the spot (perkspread, and some basic gameplay) theres still very very little in the way of information. I dont have much of an idea of who this guy is other than that hes a crazy dunmer for some reason. You have no explanation for your perk choices, and almost nothing on how your gear and enchantment choices are supposed to help your character. Without that the choices feel completely arbitrary.
You're going to want pictures. You're going to want something that fits what you've described here in this build. You have a sword and shield warrior so maybe find some art for that. You're also going to want to cut the music out of this. It doesnt add to the build.
Roleplay wise your character has no motive aside from being a crazy killing machine which is a weak motive. What quests is this character supposed to take on and why? Who is this guy and why is he in Skyrim. Those are important questions to ask.
I wont sugarcoat it. Theres quite a lot that needs to be done to improve this build. Without improvement this build may one day face deletion at the conclusion of a Character Build Deathmatch. With that said here are some things to work on.
Although you meet the minimum requirements to not have this build deleted on the spot (perkspread, and some basic gameplay) theres still very very little in the way of information. I dont have much of an idea of who this guy is other than that hes a crazy dunmer for some reason. You have no explanation for your perk choices, and almost nothing on how your gear and enchantment choices are supposed to help your character. Without that the choices feel completely arbitrary.
You're going to want pictures. You're going to want something that fits what you've described here in this build. You have a sword and shield warrior so maybe find some art for that. You're also going to want to cut the music out of this. It doesnt add to the build.
Roleplay wise your character has no motive aside from being a crazy killing machine which is a weak motive. What quests is this character supposed to take on and why? Who is this guy and why is he in Skyrim. Those are important questions to ask.