Hm. I hadn't actually noticed that. Probably because I was furiously backpedaling out of melee range at the time so I couldn't get hit.
As for Ethereal Spirit, I'm just going off of what the Elder Scrolls Wiki says on the subject. But with all the Fortify Healing Rate enchantments you've got on your armor, it's hard to tell if there's a further 25% improvement while ethereal because you're already regenerating so fast, plus you're in the middle of combat too. But I'll change the first special move to correct.
Hm. I hadn't actually noticed that. Probably because I was furiously backpedaling out of melee range at the time so I couldn't get hit.
As for Ethereal Spirit, I'm just going off of what the Elder Scrolls Wiki says on the subject. But with all the Fortify Healing Rate enchantments you've got on your armor, it's hard to tell if there's a further 25% improvement while ethereal because you're already regenerating so fast, plus you're in the middle of combat too. But I'll change the first special move to correct.
Yeah, I guess all the RP stuff right at the beginning might be a bit much. But I thought the backstory deserved to be explained, especially since Equilibrium is such a rare spell. It begs the question of "how did I get here?" in terms of the character. What would you suggest I cut out?
Yeah, I guess all the RP stuff right at the beginning might be a bit much. But I thought the backstory deserved to be explained, especially since Equilibrium is such a rare spell. It begs the question of "how did I get here?" in terms of the character. What would you suggest I cut out?
Righto. I condensed some of the RP elements and used more concise wording on the descriptions. I left the Gameplay section the same length to better detail my train of thought. Thanks for the tip!
Righto. I condensed some of the RP elements and used more concise wording on the descriptions. I left the Gameplay section the same length to better detail my train of thought. Thanks for the tip!
I agree with Ben, you should give this a nice squeeze CF. Keep hugging and nipping at the text until all that's left is the sparkly bits...
Ring of Namira is a great choice and no you really can't enchant a better version of it in terms of health regen, not without some significant grinding anyway. It actually fits very well with a stealth character. Not sure if you noticed but you can 'fast feed' if you're in stealth mode when you munch on a corpse, even if you're in combat you can duck down and feed quickly for the health bonus...
You should work on the images as well. Individually they're cool but put together they're not working right. Maybe push for a smaller set of images that are more visually similar and compliment your character...
I agree with Ben, you should give this a nice squeeze CF. Keep hugging and nipping at the text until all that's left is the sparkly bits...
Ring of Namira is a great choice and no you really can't enchant a better version of it in terms of health regen, not without some significant grinding anyway. It actually fits very well with a stealth character. Not sure if you noticed but you can 'fast feed' if you're in stealth mode when you munch on a corpse, even if you're in combat you can duck down and feed quickly for the health bonus...
You should work on the images as well. Individually they're cool but put together they're not working right. Maybe push for a smaller set of images that are more visually similar and compliment your character...
It's actually kinda awkward that this build's suddenly attracted attention again, because I was actually going to make some substantial build revisions soon.
So, thanks for the comments, but as of right now there's a lot of stuff in here that could be subject to change...
It's actually kinda awkward that this build's suddenly attracted attention again, because I was actually going to make some substantial build revisions soon.
So, thanks for the comments, but as of right now there's a lot of stuff in here that could be subject to change...
Liked it for your attempt, but as mentioned in our conversation on my hemomancer build, here are some things i think you could change. Note that i won't be touching on stuff like formatting or what not... that is secondary to me. As most peeps here know, I am a true believer and fan in build mechanics. The thing about skyrim is it lets you define such mechanics freely. Now, on to my opinion / feedback on where we can work:
Build Mechanics
From what i read, you want to mix blood magic with stealth and possibly melee? Good on you! However, some things to consider:
I gotta go for now, but will continue with the rest after analyzing your build thoroughly. Nice job so far.
Liked it for your attempt, but as mentioned in our conversation on my hemomancer build, here are some things i think you could change. Note that i won't be touching on stuff like formatting or what not... that is secondary to me. As most peeps here know, I am a true believer and fan in build mechanics. The thing about skyrim is it lets you define such mechanics freely. Now, on to my opinion / feedback on where we can work:
Build Mechanics
From what i read, you want to mix blood magic with stealth and possibly melee? Good on you! However, some things to consider:
I gotta go for now, but will continue with the rest after analyzing your build thoroughly. Nice job so far.
Blood Magic: That's what I assumed too, until I did some research. There was a discussion on the Imperial Paradigm build where they did some experiments and showed that Ethereal Spirit is glitched. It doesn't actually provide more regeneration. On the other hand, Force Without Effort is apparently glitched in the opposite direction: it does extra stagger and provides Ethereal Spirit's health regen boost. Weird, but from what I could see the numbers proved it.
The Storm Specter Sucker-Punch: What I may not have made totally clear from this section is that a) this particular move is just one I found fun in a "mess with the last Draugr standing" sense b) the RP gives the Nightblood some skill in Unarmed. I never used this move or Unarmed in actual serious situations. It's just fun. That said, Your revisions do make a lot of sense, but the only Rune I found myself using a whole lot was Poison Rune.
UNLIMITED POWAAAAAHHHH: I might revise this one later as per your suggestions. Either that or remove it entirely. But It's something I'd always wanted to do in Skyrim. Incidentally, the first time i used Lightning Storm I actually yelled that.
Blood Magic: That's what I assumed too, until I did some research. There was a discussion on the Imperial Paradigm build where they did some experiments and showed that Ethereal Spirit is glitched. It doesn't actually provide more regeneration. On the other hand, Force Without Effort is apparently glitched in the opposite direction: it does extra stagger and provides Ethereal Spirit's health regen boost. Weird, but from what I could see the numbers proved it.
The Storm Specter Sucker-Punch: What I may not have made totally clear from this section is that a) this particular move is just one I found fun in a "mess with the last Draugr standing" sense b) the RP gives the Nightblood some skill in Unarmed. I never used this move or Unarmed in actual serious situations. It's just fun. That said, Your revisions do make a lot of sense, but the only Rune I found myself using a whole lot was Poison Rune.
UNLIMITED POWAAAAAHHHH: I might revise this one later as per your suggestions. Either that or remove it entirely. But It's something I'd always wanted to do in Skyrim. Incidentally, the first time i used Lightning Storm I actually yelled that.