Yeah, the double negative is a bit strange, but it still makes sense...He couldn't of been more unprepared, he was the least prepared for what was to come.
I will get around to the word formatting being indexed, it is something I only really started to play around with in my last build.
I thought the attribute spread was really clear, blue=magicka, red=health green=stamina, just lke the color bars in-game, everyone colour codes their attribute spread I've notcied, and I've put it in the same order as it is in the skills screen aswell in-game.
Yeah, caption underlining went really overboard on that one, and it's actually a bugger to underline something in the Ning editor, and then not underline the next word, as the spaces are underlined aswell, big fiasco, anyway, thanks for the advice. ![](http://www.bkserv.net/images/Smile.gif)
Yeah, the double negative is a bit strange, but it still makes sense...He couldn't of been more unprepared, he was the least prepared for what was to come.
I will get around to the word formatting being indexed, it is something I only really started to play around with in my last build.
I thought the attribute spread was really clear, blue=magicka, red=health green=stamina, just lke the color bars in-game, everyone colour codes their attribute spread I've notcied, and I've put it in the same order as it is in the skills screen aswell in-game.
Yeah, caption underlining went really overboard on that one, and it's actually a bugger to underline something in the Ning editor, and then not underline the next word, as the spaces are underlined aswell, big fiasco, anyway, thanks for the advice. ![](http://www.bkserv.net/images/Smile.gif)