For me, games start to get boring the second I start trying to min-max a character. Mostly because I end up worrying constantly about not performing optimally, getting annoyed when I don't, feeling tired and bored when I go back, once again, to correct part of the build.
It's much easier for me to make a build that has an "end point" when it comes to actually following the build. You know, maybe I only focus on matching my build until level 30 where I'm fairly competent enough to not die horribly and I have the general "flavor" of the build created. After that point, I might start putting perks into things I want, but don't need. A bit like having a career, then taking up a hobby.
The problem I had was taking an 'end game' mindset from the beginning of a character. Having a clear idea of where you are going does have its advantages but I found whenever I got to that point the journey was basically complete and boredom set in; I've always hated characters that level a bunch of skills, I'm more of a specialist character style.
The best solution I've found thus far is to not focus on skills but rather a character story arch and lore. Currently playing a brutish orc two-hander that is a total loner and enthralled by nature and alchemy. Approaching the game this way I've found I enjoy a character far longer than previous and maxing out skills is simply something that happens in the background.
That said things will always get monotonous and eventually a restart will occur. Tis the nature of the beast I'm afraid.
P.S.
And mods, mods make things better.
Grinding Skills In The Beggining Makes The Game Boring...
No Craft Build Is Awesome
You Can Focus Only In Gameplay/Roleplay,Without Need To Craft Item After Item,Enchanting A Lot Of Daggers...Etc
And Finding A Good Enchanted Weapon/Armor In A No Craft Build Makes Me Happy
Like Everyone Here Said:Change The Focus To Lore And Roleplay
I know you're right but it's been so long since I've warn heavy that I miss it. Plus, doesn't it provide better protection at lower levels if used as a minor skill?
I hope so or I just deleted and restarted for nothing...
I did actually plan on using a bit of stealth but it's so slow!
That's the fun part of it! Knowing that you're always one step ahead of your enemy, planning your moves, watching them from the shadows and striking when they are the most vulnerable! You also get to experience a lot of conversations that you miss when playing non-stealth.
Yeah, the choice in fact comes to whether you want max protection sooner or later. Heavy armor is more protective at lower levels, and Steed Stone makes sneaking in it easier than in clothing
I don't help myself. I have this weird little ritual; every time I start a new character I upload my previous game to cloud, delte all data from hard drive (inc dlc), reinstall game to hard drive and listen to the entire Song of the Dragonborn before clicking start.
So, good thought Dr Squid (cool name, btw) but too late
Good point, well presented. Do you know how many playthroughs it took me to realize the two bandits are discussing the golden claw when you first enter the tomb?
I'm restarting. Give me a quick in game rp reason why I should head up to the steed stone straight off. What's nearby that wouldn't make me break character?
Thanks!
Usually I go by Derelict Squid.
I just kinda got nervous around creating a new toon because my main toon Pris got overwritten by a new one that I later deleted. Thank god I had a backup save, from 8 levels previous. I now keep about 5 save files for her and two for every other toon. "Just in case"