That would be very strong, definitely an option!
You could use conjuration for just the flame atronachs and go heavy into illusion.
The perk spread for this character is very adaptable. You basically just take the combat skills block/heavy armor/smithing (18 perks), to form your turtle defense.
After that everything gets very creative, I chose to abuse the destruction tree but you could go bonkers and decide to make a stealth-turtle with some illusion thrown in, the combination of block runner and sneak has the makings of an incredibly powerful little build in there somewhere.
Imagine turtling along, blending in silent rolls while on fire with aspect of terror, emerging from your shell to deliver a nasty sneak attack. All very good fun!
That would be very strong, definitely an option!
You could use conjuration for just the flame atronachs and go heavy into illusion.
The perk spread for this character is very adaptable. You basically just take the combat skills block/heavy armor/smithing (18 perks), to form your turtle defense.
After that everything gets very creative, I chose to abuse the destruction tree but you could go bonkers and decide to make a stealth-turtle with some illusion thrown in, the combination of block runner and sneak has the makings of an incredibly powerful little build in there somewhere.
Imagine turtling along, blending in silent rolls while on fire with aspect of terror, emerging from your shell to deliver a nasty sneak attack. All very good fun!