November 15, 2015 8:33 PM EST
I would have to say I agree with everything listed in the OP, and I would add some to it.
For one, I would like weapon quality to make a difference in various ways. For example, a plain iron sword, when sharpened properly, might cut as well as a steel sword (or, in game terms, just do the same damage), but would be less durable.
Also, bronze weapons. Perhaps even Egyptian style weapons if there is anything taking place in Elsweyr. And, going on Egyptian themed stuff for that setting, perhaps even finally showing a sort of dog-person race, and maybe even in the same roles as they are seen in Egyptian architecture/mythology. Going further still, perhaps some sort of disparity between how this race is treated and how Khajiit are, even going as far as having a hierarchy, wherein the dog-people are seen as more of a slave/servant race to the Khajiit (and perhaps the basis for a rebellion based on this).
Shield cleaving.
Layered clothing/armor, and the return of pants as a separate item from torso items.
The ability to have more than one ring/necklace.
Weapon/armor/clothing crafting like in Fallout 4. I want to decide what blade shape and length my sword has, and other stuff like that.
A system to make use of junk items.
Base building like in FO4.
More realistic weapon proportions.
Thrusting animations in combat, not just slashes and cleaving motions.
The hiring of whoever made mods like Frostfall to design the hardcore mode.
Space Marines!
The return of a spell crafting system.
Enemy/friendly unit morale. I'm tired of fearless enemies who only retreat after being beaten to a pulp.
Also, actually meaningful surrender from enemies. No more "I give up" followed by a recovery and resuming combat.
Player character renown being implemented in combat. You can't tell me that the presence of the Dragonborn or the Hero of Kvatch on a battlefield isn't going to make at least some enemies rethink their willingness to fight.
A way to disguise yourself, even if you're infamous.
A downside to fame, like rabid fans.
An upside to fame, like rabid fans.
Ships/naval activities.
Being able to build a business.
Taxes, and tax loopholes for corrupt characters.
That's about all I can think of right now, but it's probably not everything I could list for what I'd want from another ES game. If any of these have already been listed, I apologize to the people who put them out. I didn't read anything past the OP before typing this up.