Skyrim Character Building » Discussions


Contest Build: Breath of Kyne

Tags: #Race:Nord  #Rank:Legendary  #Contest Gold  #Character Build: Archer  #Character Build: Blacksmith  #Character Build: Hero  #MM 2016 Winner  #MM 2016 Best Build 
  • February 22, 2016

    Thanks, Malte! The presentation was easily the hardest part for us both, so we're really glad you like it. 

  • February 22, 2016

    Here's hoping! Thanks for the vote of confidence, Curse. 

  • February 23, 2016

    1.  Oh yeah, I forgot he was a wanted man.  That helps it make much more sense!  Alduin doesn't fly over Whiterun, though, at least not as far as the player can see from Helgen.  He disappears from render distance somewhere near Bleak Falls Barrow as he turns to the east.  I think if you follow him, he actually flies up The Throat of the World or something.

    2.  I realized you can also escape Lydia in Dragonsreach via the exit door in the dungeon!  It's less dramatic than the front door, though.

    3.  Wait, uh, that's Advanced Armors on the build, oh.  I misread that as being Arcane Blacksmith for some reason.  No wonder I was confused.

    4.  Oh, okay.  Well it certainly does extend his current abilities further!  Critical hit perks are just not that useful in general.  They're more effective on bows than on swords, but bows can't critical charge which is where critical hits become marginally useful in the first place. I guess being only level 30 with 4 skills there isn't much else to spend that on.  I'll see what I think by the time I hit level 25!

  • February 23, 2016

    I just noticed the standing stones!  It looks like Thief/Lover just for the sake of training Light Armor?  I have mods for that, so I'm considering the Lady for additional stamina regeneration (especially since my Nord is quite the lady herself) to counteract the lack of stamina restoration from foods when using basic needs mods.

  • Member
    February 23, 2016

     I think that's a good look, Librari. We actually looked at the Lady too, so I think you're right on track with that as a sub. I love the idea of this character as a lady too.  By the way. I am so totally both stoked and honored that you're playing the build. That's just so endlessly flattering and cool to me. I really hope you have a fun time with it. We tried to craft a deep and intuitive RP built on lore here, so if you're into that sort of thing, it's really where the character shines the most.

  • February 23, 2016

    I do love me some good RP!  I have lots of immersion mods, although I have enough graphics crazy and AI overhaul that I have to be picky about how much scripting they have.

    Edla is actually an interesting reimagining of my oldest RP character ever!  I made her up in 1994, which makes her old enough to drink now. Normally she's more of the noble thief sort; being a bard in the original context of her creation meant jack of all (dubious) trades and fast talker more than it meant musician and poet.  This time around, I modeled her after her mother, who was an expat from a nomadic lifestyle, rather than her father, who was a merchant.  Mostly legitimate goods.

    It'll be really fun to see how proceeding through the quests in a slightly different order changes things up.  I'm using this mod to add natural breaks into the main questline, so she'll retrieve the Dragonstone and not be immediately forced to fight a dragon, giving her time to go visit Jarl Ulfric and get the ball rolling with the war.  It'll also give her a chance to hang out with Roggi and get wasted for a few days before heading back conveniently in time to have a dragon interrupt the important war business, haha. Then there's another pretty long break after retrieving the Horn of Jurgen Windcaller, so I can let her learn about her role as the Dragonborn before I finish the Civil War, with Delphine's eventual message by courier to be what gets her back to fighting Alduin once Solitude is taken in the war.

  • February 23, 2016

    All I can say is...goddamn this looks good. I know by this point it's just more noise, but I feel like it's worth mentioning how, even with all these wonderful pictures and symbols, etc., there's not an ounce of space wasted or misplaced. Good job to you two, and I can't wait until this gets the Legendary it deserves. Can't wait for (possibly) more collabs in the future? 

  • Member
    February 24, 2016

    Thank you dude! That means a lot to us, and your kind words are hardly noise. I'm really glad you like it. We'll see it if hits legendary! It's still a ways off but it might happen some day.  As far as layout's concerned, I'm happy to hear you say that. We wanted the visuals to give a nice flow throughout, and it seems we've achieved it. 

    I don't want to speak too soon, but I think you can probably bet on seeing more collabs from us. 

  • Member
    February 24, 2016

    That's so awesome that you decided to reincarnate your oldest RP character for this. She looks fantastic and sounds like a natural fit for the part.  

    It sounds like you've really thought through the quest flow here and that mod sounds really interesting. I'd be happy to hear any notes you might have on it, as well as any others. We've had a lot of great suggestions about other mods to add (Hunterborn, Campfire, Frostfall, etc), and I found this one, which I was both intrigued and completely conflicted by, since he's a more modest dude without the storm shouts and destruction magic. All this to say, we're sort of keeping a running list of complementary mods in the back of our minds, and if you have any ideas we'd love to hear them. 

  • February 25, 2016
    I'm using the Hunterborn/Campfire/Frostfall/RND combo, like always, and I love it! She's stopped the action to skin/harvest a fresh kill a bit in Bleak Falls already. When I get home from work, I'm headed straight to The Rift to get my Kyne on, then it's a long walk up to Windhelm to fight for freedom of religion. They'll try to outlaw Kyne next! ;(