Skyrim Character Building » Discussions


Event Build: Hound Of The Hunting Grounds

Tags: #Character Build Archer  #Character Build Acrobat  #Character Build Werewolf  #Event:Evolution  #Event:Mythic 
  • Member
    May 20, 2015

    Thanks for your kind words ShinJin.

    I've always loved playing as a werewolf since I first started Playing Morrowind. Me and Hircine go way back and we have a lot of history. I'm a great believer in revisiting previous work. Although it's finished, it's not finished if that makes sense.

    I've been using natural ingredients since Morrowind rather than potions. Like you said it just adds that connection with the inner wolf.

  • Member
    June 8, 2015

  • Member
    July 5, 2015

    This is quite a good build, Sotek! You know why this build doesn't get much attention? You don't use CB Archive tags! You can use three at most and it'll make your build to appear in three more tags in CB Archive.

    You also say that the build is dependent on those mods but you can easily go without them IMO. Just needs a few perk swaps to have magic resistance, Stability and dual casting in Alteration tree - to have a boost against mages and have the flesh spells (which carry to the wolf form) last longer. That's 5 perks. Personally, I'd take away Bullseye, Paralyzing Strike, Deft Movement and all Conjuration perks. The first three require 100 skill which few people get to, especially in case of Light Armor. The last two are just unnecessary due the low cost of the spells used and passive cost decrease from skill level. 

    I also suggest to put links to the mods in The Build section. You've put links in mod titles but they are not that obvious. 

    And finally, presentation. Your first image has to sell the build and this screenshot does not do an adequate job on that. Use art instead. You also have a lengthy text section without any images when talking about mods. The mods have images, use them. One more thing, make the title "Author's Notes" stand out. Right now it blends with the Quests section and you don't want that. Put a banner like on other sections. 

    Hope this helps! 

    P.S. Add some text to the Starting Equipment section  

    Edit: About the mods, all I'm saying is that you can have this information in Console Players section. The build will be playable without those mods.

  • Member
    July 6, 2015

    Thanks for your feedback Vazgen. That gives me a direction to go in.

    Things to do:

    I've adjusted the Tags as you suggested. I now have, Character Build Archer, Character Build Mods, Character Build Werewolf, Event:Evolution, Race:Argonian, Rank:Event Recognized, Sotek.

    I'm going to look at the Perk tree suggestions you spoke of and have a few playtests with them so I know what others will expect with the changes.

    Add better Mod links to build section

    Replace initial picture.

    Add bit more text to starting equipment section.

    Add more pictures to break up text.

    Upgrade Authors notes title.

    Plenty to do here. Thanks again for your time and feed back Vazgen.

  • Member
    July 6, 2015
    In general, I absolutely despise Werewolf builds as they tend to all be mostly the same, maybe a few added or changed details here or there. This is one of very few exceptions. I can't quite put my finger on it, but I absolutely love this concept. I'll be sure to try it later today. :)
  • Member
    July 6, 2015

    Thanks Cameron. There's a few things I'm passionate about and Werewolves are one of them. Be sure to let me know how you get on. I'm always about and I will always answer any questions.

  • Member
    July 6, 2015
    So I've played a few hours of this build and it's a really fun one, especially with mods. I also really love how real wolf behavior is used (such as the den, ingredients, etc,.) In my opinion that is why this build works so well. It changes gameplay in ways that many other werewolf builds don't even begin to touch. Excellent work!
  • Member
    July 6, 2015

    Thanks Accursed. I like playing that way, it just adds to the whole werewolf feel. How did you get on with the lack of looting? Even I struggle with that at times.

    (Gold is SOOO shiny)

  • Member
    July 6, 2015
    Very true! I can't even begin to count how many times I've looted out of habit, remembered when I finished, and dropped most everything unless it was something I needed. Quite annoying, quite fun! There's a mod I found a few days ago called Live Anywhere- Constructable Shacks that allows you to not only build basic shacks, but there is also a "burrow" feature which allows you to dig a small cave with a bedroll, cooking pot, and a chest. I just placed down an extra bedroll in my burrow (right near the area where the Hearthfire Falkreath house is) and made a perfect den, hidden from the eyes of the unworthy. Only problem is that you need to buy it. If that sounds like something that you'd like I highly recommend it.
  • Member
    July 7, 2015

    A shack isn't something I care about but the moment I read about a Burrow feature my interest shot through the roof. I'll have a look at that now. It might be a worthy addition to the build. Thanks for that.