Skyrim Character Building » Discussions


Event Announcement Follow Me Follow You

Tags: #Event:FollowMeFollowYou  #really awesome fun time  #runaway hype train 
  • May 30, 2017

    As for your other question Innocent Khajiit

    I have no issue if someone wants to work with a character that someone else is already working on, but I'd have to ask that you check with whoever took the character first (so if you wanted to do Mjoll you'd have to ask Bonelord) otherwise the whole thing could end up being really sour if you end up posting very similar builds. 

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    Oh and I want to remind everyone that collaborating with people is also an option, if you see someone has picked a character that you'd like to work with don't hesitate to send them a message and see if they'd be down for it. Worse case you just have to work on your own build and best case you get to work with someone else you might not have worked with, and have a bloody good time :)

  • May 30, 2017
    Lol, for Barbas, just console in "tgm", bump all your followers into traps and off cliffs, level yourself to level 45, have an aversion to axes, and use "throw voice" for the accent. :D Just teasing.
  • Member
    May 30, 2017

    All the way!

  • May 30, 2017

    Right, I've decided for my entry that I'm going to either be Farkas or Vilkas to work with Requiem and Enhanced Skyrim Factions - The Companions to make a really (horrible) fun playthrough. I haven't decided who, but in the end it shouldn't matter all that much since ESF makes Farkas have... non-shitty skills (Smithing, Speech One-Handed and Pickpocket are just...wrong).

  • Member
    May 31, 2017

    So I've finally decided on mods. I'll be using Ordinator and Spidercrafting mainly (Namira style and all), however my loadorder is 100+ mods and I won't be removing many of those because it is too time consuming and my Skyrim works beautifully as it is. So my log will be quite realistic and immersive as all my mods strive to make Skyrim even harder than DayZ - a game I also play a ton of.

  • May 31, 2017

    Vargr White-Tree said:

    @Lissette:  I see no problem in using "patched" npc's like a two-handed uthgerd.  I would just mention it in your build that the primary skills are changed by the "better Uthgerd mod" which switches one-handed for two-handed.  This is a mod event so I don't want to discourage the use of non-cheat mods like the one you mentioned.

    It's not that mod that changes her, it's the Unofficial Patches. 

    So I'll be using the following

    Smilodon

    Morrowloot Ultimate

    SkyTest

    Alternate Start LAL

    I almost went with Practical Female Armors, but I like Uthgerd's boobies. :D I'd use UNFU (Ultimate Npc Face Unlocker) for all you Oldrim players. This lets you actually grab the preset of these npcs, but I really prefer testing builds on SSE and I don't want to mess with the mod on my Oldrim game because I have Requiem installed in that one. So I'll have to approximate her look. 

  • Member
    May 31, 2017

    I have a question my friend regarding Mjoll The Lioness, her primary skills are Two-handed, Heavy Armour, Archery, and Block, however, her maximum stats show she is an armature smith ttps://docs.google.com/ spreadsheet/ccc?key=0Aly8njaU3H1adGJYTlJaUnRxRUN2RnM5MkxPaU1mQkE#gid=0


    Mjoll's max stats are as follows
    Class = Two Handed/Heavy/Archer
    level = 40
    HP= 580
    MP = 50
    STA = 180
    Heavy Armor =100
    Two Handed = 100
    Block = 78
    Archery = 73
    One Handed = 49
    Light Armor = 20
    Smiting = 20
    Speech = 20 

    So can these minor skills be perked? or is it only the maximum ones, sorry if the question seems a little dull but I think its worth asking

     

     

  • Member
    May 31, 2017

    Vargr White-Tree said:

    TexasC4 said:

    Quick question, are you only able to use your selected NPC's main skills or can you use other skills but not perk them?  I ask because to the best of my knowledge, none of the followers have Lockpicking or Pickpocketing as a skill which would mean a thief build is not possible if you can only use that same skills as your selected NPC.

    Astute question TexasC4 and this is something I thought about and finally decided that yes you can use other skills you just can't perk them.  My decision is based on the fact that you can tell any NPC to pick a lock and they will, furthmore all NPC's can sneak and will use whatever weapon you give them even if they don't have the skill for that weapon type. 

    I don't know if you would call Smithing 20 a main skill. I probably wouldn't.

  • May 31, 2017

    @Innocent Khajiit:  Go for it, Barbas sounds like great fun.  And I'll repeat what DB said about using NPC's that have already been claimed.  There's nothing saying you can't create a build using the same NPC as someone else thought it would be courteous to ask the other member first.  Also you could collab with said member if they are willing, which could be great fun.

    @Bonelord:  I used the UESP as my guide for NPC skills, it's the site I link to in the announcement.  According to UESP her skills are Two-Handed, Heavy Armor, Archery, and Block.  However I could see Mjoll sharpening her weapons and reinforcing her armor, whether or not this means perking Smithing....i don't know I don't see Mjoll as the type of person to slave away at a forge or crafting table.

  • Member
    May 31, 2017

    I agree Vargr, I won't perk smithing, this will be a no crafting build, this character is about righting wrongs and recovering her beloved sword Grimserver