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The Expeditions Comittee - Ask Your Lore Questions Here

Tags: #Teineeva Accords  #AYLQH  #The End of an Era  #The Start of a Reign 
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  • Member
    November 21, 2017

    I think it's crazy-sweet the way y'all have this set up... am following!

    This thread has also been featured on the TV Twitter page :D

  • Member
    November 21, 2017

    Alright who wants to talk about vampires?

    Vampires are well established as undead, in both lore and game mechanics (Spells that affect undead affect them). However, for the player character to become a vampire, they don't actually appear to die in the process. So mechanics aside, I'm curious if there is any evidence in lore that Vampires are raised from corpses, or if they are created from 'turning' the living? Or both?

    Also as a meandering thought from that, if vampires are undead, they are a corpse sustained by the curse. Therefore would 'curing' vampirism actually require resurrecting the corpse after the curse has been removed, otherwise you're just left with a dead corpse, no longer kept alive by the curse. Or am I missing something obvious in the lore about the undeath of vampires?

  • November 21, 2017

    Ah, wanted to drop a quick notice saying that it might be a few more days before Part 2 of my Khajiit Expedition is completed, very difficult for me to figure out exactly what to cover in regards to the Moons. At the moment I'm thinking Lunar Lattice, Jone, Jode and Lorkhaj but that's kind of deep stuff with Lorkhaj. Anyway, should have it done this month but I can't guarantee it. 

  • Member
    November 26, 2017

    I'd like to ask for an expidition if anyone's up for it. Topic is on working animals. When it comes to playing ESO, one of the things I always get enthusiastic about are the cultural critters which are used by the various peoples as mounts, beasts of burden, and other domestic chores such as farming. They fascinate me. From the echatere of Wrothgar to the guar of Morrowind and Blackmarsh, these working animals tell us a lot about the society, geography, topography, and climate. Plus, they are a good way of looking at an archetype through a specific cultural lens: The knight in shining armour looks a lot different when clad in chitin and charging into battle upon the back of a kagouti.

    It's been a long time since I was this ethusiastic about a mount, but as Morrowind players recently were given sweet, giant fleas to ride, I find myself entranced by the hideously creepy Nix-Ox. It's fun looking at them in the wild and in more doemstic settings while adventuring around Vvardenfell, but to actually get to ride one is something else. They handle like a soggy dream on rough terrain, and you could even picnic on them without spilling any drinks as they seem to have world-class shock absorbers for suspension.

    Anyway, an article exploring everything there is to know about these wonderfully awful things would be great. But if any takers would prefer to tell me about echatere, guar, kagouti, senche, camel, or even lowly horse, I'll take that substitute happily.

    Questions to ask could be why are they so big, what happened to them, are they in any way related to the Silt Strider, what are they used for... stuff like that. Thanks all :)

  • November 26, 2017

    Grr, I'm kinda more tempted than I thought to at least look into the Nix-Ox, but apparently, the only way I'd be able to get anything conclusive is by playing ESO (only a single in-game book that covers them at all). Actually, I might have a bit of an idea that goes into details on the basics of Morrowind Creatures which would cover Nix-Hounds, Nix-Ox...Nix Oxes? Nix Oxi? Anyway, Silt Striders, Netches, Cliff Racers, Shalks, Guars and anything else I missed. 

    Negative to that is that it would be a little less detailed than what you're asking for...that and it's not entirely what you're asking about. Anyway, let me know your thoughts and I might write it up over the next week (need a break from Khajiit and Building, still wrapping my mind properly around the Moons)

  • November 26, 2017

    Asher said:

    Alright who wants to talk about vampires?

    Vampires are well established as undead, in both lore and game mechanics (Spells that affect undead affect them). However, for the player character to become a vampire, they don't actually appear to die in the process. So mechanics aside, I'm curious if there is any evidence in lore that Vampires are raised from corpses, or if they are created from 'turning' the living? Or both?

    Also as a meandering thought from that, if vampires are undead, they are a corpse sustained by the curse. Therefore would 'curing' vampirism actually require resurrecting the corpse after the curse has been removed, otherwise you're just left with a dead corpse, no longer kept alive by the curse. Or am I missing something obvious in the lore about the undeath of vampires?

    If no one sweeps in I might take this comission. That is, if you still haven't found the answer elsewhere, hm?

  • Member
    November 26, 2017

    The Lorc of Flowers said:

    Asher said:

    Alright who wants to talk about vampires?

    Vampires are well established as undead, in both lore and game mechanics (Spells that affect undead affect them). However, for the player character to become a vampire, they don't actually appear to die in the process. So mechanics aside, I'm curious if there is any evidence in lore that Vampires are raised from corpses, or if they are created from 'turning' the living? Or both?

    Also as a meandering thought from that, if vampires are undead, they are a corpse sustained by the curse. Therefore would 'curing' vampirism actually require resurrecting the corpse after the curse has been removed, otherwise you're just left with a dead corpse, no longer kept alive by the curse. Or am I missing something obvious in the lore about the undeath of vampires?

    If no one sweeps in I might take this comission. That is, if you still haven't found the answer elsewhere, hm?

     

    Hnng, this is tempting! Especially with all the juicy lore from TESII: Daggerfall I happen to know... I'll let you know soon if my power situation allows me to tackle this. UPDATE: Derp, just saw that the Lorc already started on the article. Don't mind me, I'm just a doddering little fool...

  • Member
    November 26, 2017

    Actually, I do have a question pertaining to this system. Are lore articles that are not expeditions countable for the rewards? An example being my Arms and Armor of the Second Era series; not a response to any reuqest, but (and forgive the lack of modesty) good articles nonetheless.

  • Member
    November 26, 2017

    Mega-Dragonborn-of-Doom (1921) said:

    Grr, I'm kinda more tempted than I thought to at least look into the Nix-Ox, but apparently, the only way I'd be able to get anything conclusive is by playing ESO (only a single in-game book that covers them at all). Actually, I might have a bit of an idea that goes into details on the basics of Morrowind Creatures which would cover Nix-Hounds, Nix-Ox...Nix Oxes? Nix Oxi? Anyway, Silt Striders, Netches, Cliff Racers, Shalks, Guars and anything else I missed. 

    Negative to that is that it would be a little less detailed than what you're asking for...that and it's not entirely what you're asking about. Anyway, let me know your thoughts and I might write it up over the next week (need a break from Khajiit and Building, still wrapping my mind properly around the Moons)

    There are a few books mentioning Nix-Oxen, they even get used in one of Almalexia's Fables - You're not a real creature until Almalexia has anthropomorphised you, it seems :D But yeah, it does help to see them. Not that they are seen doing much, but sometimes you get lucky an encounter what appear to be two of the flea-things doing something that looks like kissing.

    Your idea sounds like a good one, I'd be happy to see it. It could act like a fauna of Morrowind primer :)

  • November 26, 2017

    Tenebrous said:

    The Lorc of Flowers said:

    Asher said:

    Alright who wants to talk about vampires?

    Vampires are well established as undead, in both lore and game mechanics (Spells that affect undead affect them). However, for the player character to become a vampire, they don't actually appear to die in the process. So mechanics aside, I'm curious if there is any evidence in lore that Vampires are raised from corpses, or if they are created from 'turning' the living? Or both?

    Also as a meandering thought from that, if vampires are undead, they are a corpse sustained by the curse. Therefore would 'curing' vampirism actually require resurrecting the corpse after the curse has been removed, otherwise you're just left with a dead corpse, no longer kept alive by the curse. Or am I missing something obvious in the lore about the undeath of vampires?

    If no one sweeps in I might take this comission. That is, if you still haven't found the answer elsewhere, hm?

     

    Hnng, this is tempting! Especially with all the juicy lore from TESII: Daggerfall I happen to know... I'll let you know soon if my power situation allows me to tackle this. UPDATE: Derp, just saw that the Lorc already started on the article. Don't mind me, I'm just a doddering little fool...

    I haven't started the article yet. Still waiting for Asher's reply if it's still actual, but if you want to give it a shot, it's your, mate. :)


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