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Discussion: Alignments - Lawful Good

Tags: #ZonnoSpark +1  #RP:Discussion  #Alignments  #RP:Series 
  • September 18, 2017

    I've had a problem witht he DnD alignment system for a long time.  Recent years not so much but back in school when I would regularly play tabletop RPG's the "one-dimensional viewpoint" of all the alignments always irked me.  The thing is real people are not any one of these alignments they are all of them at the same time.  As some have already said, the situation, or specific stressors in a moment, play a huge role in the action of a person.  Anyway, the real reason I wanted to comment on this was a few years ago I came across this discussion about the alignments.  The system presented isn't perfect but I think it's much more relatable and creates a character with more nuanced motivations.  So if your interested here's a link to that discussion...

  • Member
    September 18, 2017

    Vargr White-Tree said:

    I've had a problem witht he DnD alignment system for a long time.  Recent years not so much but back in school when I would regularly play tabletop RPG's the "one-dimensional viewpoint" of all the alignments always irked me.  The thing is real people are not any one of these alignments they are all of them at the same time.  As some have already said, the situation, or specific stressors in a moment, play a huge role in the action of a person.  Anyway, the real reason I wanted to comment on this was a few years ago I came across this discussion about the alignments.  The system presented isn't perfect but I think it's much more relatable and creates a character with more nuanced motivations.  So if your interested here's a link to that discussion...

    Hell, Batman once blew Darkseid's godly brains out. The writer of the comic went on to say that Batman destroyed the embodiment of evil with what he, Batman, saw as the embodiment of evil 

  • Member
    September 18, 2017

    Vargr White-Tree said:

    I've had a problem witht he DnD alignment system for a long time.  Recent years not so much but back in school when I would regularly play tabletop RPG's the "one-dimensional viewpoint" of all the alignments always irked me.  The thing is real people are not any one of these alignments they are all of them at the same time.  As some have already said, the situation, or specific stressors in a moment, play a huge role in the action of a person.  Anyway, the real reason I wanted to comment on this was a few years ago I came across this discussion about the alignments.  The system presented isn't perfect but I think it's much more relatable and creates a character with more nuanced motivations.  So if your interested here's a link to that discussion...

    I actually follow an alignment system that is very different to the traditions D&D versions, my ideas have a far more straightforward definition and rely mostly on good/lawful individually.

    The lawful/chaotic scale shows how much they are to following the laws. Lawful means they will always follow the law whenever possible and is usually very loyal to the ruler(s) of the land they are in. Neutral means they will try to follow the law but they know sometimes the laws aren't always right and thus will occasionally break the law or at least find some kind of loophole, they may or may not have high respect for the leader of the current land they are in, it all depends on the person. Chaotic means they care very little for the laws and won't even attempt to find a loophole if it stands in their way, they usually care very little for the authority of their rulers.

    The good/evil scale is less obvious than it'd seem, in common fantasy an evil character will act like a colossal dick and the good characters will usually act very nice, my scale doesn't count their personalities in but instead I use their intentions on the scale. Good means they will often work for the benefit of others and, even if they wouldn't say it, they'd be willing to sacrifice themselves for others if need be. Evil typically means you desire as much power as possible and might be willing to step on others in order to get to the to depending on their lawful/chaotic tendencies. Neutral is a survivalist, they only really care about themselves and those close to them, they don't desire power but wouldn't readily risk themselves for the beneifts of others.

  • Member
    September 18, 2017

    Vargr White-Tree said:

    I've had a problem witht he DnD alignment system for a long time.  Recent years not so much but back in school when I would regularly play tabletop RPG's the "one-dimensional viewpoint" of all the alignments always irked me.  The thing is real people are not any one of these alignments they are all of them at the same time.  As some have already said, the situation, or specific stressors in a moment, play a huge role in the action of a person.  Anyway, the real reason I wanted to comment on this was a few years ago I came across this discussion about the alignments.  The system presented isn't perfect but I think it's much more relatable and creates a character with more nuanced motivations.  So if your interested here's a link to that discussion...

    Thanks for the link Vargr! The way I see it, the alignment system is more of a rough guideline for a character rather than something that has to be followed to the letter in every situation. A Lawful Good person could kill a defenceless person if they felt like the need was great enough. While this isn't lawful, it is in the loosest term 'good'. So while they followed one part of their morality they ignored the other, which I think is an interesting way to play a character. It brings in all sorts of questions like which one is stronger, whats right or whats good, and whats the difference?

    Ebonslayer said:

    The good/evil scale is less obvious than it'd seem, in common fantasy an evil character will act like a colossal dick and the good characters will usually act very nice, my scale doesn't count their personalities in but instead I use their intentions on the scale. Good means they will often work for the benefit of others and, even if they wouldn't say it, they'd be willing to sacrifice themselves for others if need be. Evil typically means you desire as much power as possible and might be willing to step on others in order to get to the to depending on their lawful/chaotic tendencies. Neutral is a survivalist, they only really care about themselves and those close to them, they don't desire power but wouldn't readily risk themselves for the beneifts of others.

    I especially like this bit, and in fact I much rather prefer it to the standard system. It looks at the character more as a person rather than a set of situations to react to, which you can adjust to accordingly. Neutral in particular interests me, and when you think about it it really makes sense. A Neutral character won't always try and keep the peace and be the devil's advocate, a Neutral character will nope the fuck out of a situation as soon as it starts to get hairy.

  • Member
    September 18, 2017

    I 'll have to agree with what Ebonslayer said above and it's also pretty much the way I go as well when playing or writing a story or something (which I 'll do in the near futere here at the site).

    Zonnonn Neutral characters are my favorite and I think they have a lot if not the most potential to develop when playing and writing. Now that I think about it they are my go to type of character like 90% of the time, sudden realization. :P

  • Member
    September 19, 2017

    Duvain said:

    Zonnonn Neutral characters are my favorite and I think they have a lot if not the most potential to develop when playing and writing. Now that I think about it they are my go to type of character like 90% of the time, sudden realization. :P

    Interesting, well you'll have to tell me more about it on the upcoming thread!

  • Member
    September 19, 2017

    Zonnonn said:

    Interesting, well you'll have to tell me more about it on the upcoming thread!

    Oh nice, waiting for it!

  • October 12, 2017

    Paws said:

    Lawful Good is the best alignment you can be because you can be a real diq with it. A thief stealing bread to feed his family? Cut off his hands! In many ways, the Thalmor of TES V could be seen as LG in alignment, from their pov at least. They believe their way is for the good of all and enforce the law.

    That sounds more like Lawful Evil then Lawful Good.

  • October 12, 2017

    It would seem the bulk of roleplayers tend not to go the Lawful Good route, which is understandable, but I still feel there is quite a lot of RP oppurtunity with this allignment. And not just the usual 'help everybody and never do wrong' kind of roleplay, as I think it can go further than that. Say, one who wasted their life in crime and hurting others, now seeking redemption by stopping criminals and helping others. Elder Scrolls classes that would go well with this allignemnt would be those of the Helaer of Crusader classes. Perhaps having their own agenda or goal, but main priority being to help others.

  • Member
    October 13, 2017

    Honestly, I really hate the Lawful alignments. Lawful Good can be easily misinterpreted as Lawful Evil depending on a person's POV. Unless you live in a world that is black and white, then I don't see how you could roleplay a LG character without having some justification to some of their actions. 

    I think it's a matter of perspective on how you deal with the Lawful alignments.