Skyrim Character Building » Discussions


Character Build: The Kuldjargh

Tags: #Character Build Juggernaut  #Character Build Enchanter  #Character Build Unarmed  #Rank:Recognized  #LeBlanc Builds  #Race:Orc 
  • Member
    January 15, 2016

    Well, as noted if it wasn't affecting my build then it isn't a loss perse as my numbers were based on actual playthrough so removing that won't hurt the build.

    I did just PM you my primary source site for this info.  I too looked at the wiki and both Unarmed and One-Handed on the wiki and the UESP pages. 

  • Member
    January 15, 2016

    Just a quick search:

    I saw your discussion in the Tips and Tricks section: Here. I'm not sure if that confirms that Dual Flurry works though. If I'm not mistaken, the Obliterator uses a glitch involving unarmed and pressing movement direction keys mid strike.

    Teccam mentions a "fist weapon" used during Brawling only: Here. And another mention of the "fist weapon" and interaction with Elemental Fury: Here.

    I can't do any play testing right now, but if someone wants to check on the Dual Flurry/Unarmed interaction? It would be amazing if this actually works!

  • Member
    January 15, 2016

    Yes, nobody shouted down Flurry so that was another + mark based on  my reading.  I don't recall elemental fury working...I remember trying that and not seeing any effect unless I used a dagger in the offhand so I nixed that in the build.

    Obliterator does use unarmed combat glitch which I used as well and referenced many times along with a link to his video as well for reference.

  • Member
    January 15, 2016

    If you get the chance, please try and test the Dual Flurry. I'm not currently able to test the mechanic myself, but it would be a wonderful addition to my Anthotis Bloodletter.

  • Member
    January 15, 2016

    How would I test this to get results?  I don't mind pulling up the character and revisiting him at all.  Just not sure how to accurately test this. 

  • Member
    January 15, 2016

    Hmmm. As for the initial test, it could be simple observation (with or without the perk, what happens in terms of time/speed). Beyond that, you would need to be able to access console commands to find a speed multiplier for unarmed (I've never done this, but I'm quite sure it's possible). If that fails to work, you would need to use the Construction Kit or maybe even delve deeper into the actual coding of Skyrim (I say it like it's easy, but I haven't done any coding for years... I'm a decade behind really).

  • Member
    January 15, 2016

    you've got me by a decade..lol.  I just figured out on this build how to determine damage in combat for a single blow using the console command.  As for the CK...no clue how that works.

  • Member
    January 15, 2016

    Damn dude, you're like the second person to comment on my age in the last couple of days. I'm still in my twenties, with a few years left till thirty...

  • Member
    January 20, 2016

    PWENT! That's awesome xD

    Daedric armor is the perfect choice for endgame armor, too... all those spikes. This is a fun read and great build :D

  • Member
    January 20, 2016

    Thank you.  When you go after a "real" character you always worry about hitting the mark.  I loved Pwent and the feedback that I dialed it in on him means alot.