Skyrim Character Building » Discussions


The Character Build Archives

  • Member
    April 29, 2013

    @Mason, here is what I was talking about

    The writing on the right is "Character Build Archives" in Falmer and Dwemer scripts :D

  • Member
    April 29, 2013

    I dig it. The text color is wrong though. I've done a lot of graphic design in my school newspaper and that orange font color is bad on the Aurora Borealis. A black or white script would be better.

    Edit: Similarly the text should be simplified. Keep that big circular element, but blow it up bigger. Keep the falmer script where it is and have the square-shaped text a bit bigger. Lose the two cursive scripts and he mushroom symbol; they'll just detract. Remember, the text is supposed to look mystical and cool, but isn't for reading. This means that small text is useless, as it looks worse than larger, equally cool symbols.

  • Member
    April 29, 2013

    Agreed on cursive scripts and mushroom symbol, but won't the picture seem empty if I remove them? If I make the circular element too big it'll lose it's focus with the moon. Maybe make it the size of the moon and leave one of cursive scripts? You may've noticed that it's actually a left page of Shalidor's Insights (posted above)  Dwemer script was actually  a little larger than the Falmer one originally, I made them the same size for symmetry, but I guess I can center them vertically after reverting. Also don't you think the same black text for all the scripts will look boring?

    Edit: Did you refer to the text on the left of circular element when said "square shaped text"?

  • Member
    April 29, 2013
    • The circle should be blown up, also it doesn't have to have focus with the moon. I've fixated with similar things before, it's best to just let it go and act in the interest of the design as a whole.
    • The cursive scripts are bad; overly dense text that no one can or should read.
    • Play around with the design; changing sizes and rearranging.
    • If it feels empty add in the dragon symbol from the insights or the dragon script from the Greybeard's banners.
    • The falmer is good as is, it could span completely top to bottom if you prefer.
    • The dwemer script doesn't have to be centered.
    • Monocrome text will look clean, not boring. As it is the orange melds with the redish background, which is bad.
  • Member
    April 29, 2013

    OK, I don't have access to Photoshop now, but will certainly edit this tomorrow. How's this sound - making the circle larger, removing cursive scripts, moving that magic script on the left to the bottom and adding dragon symbol to the top corner? Also do I need to make all the text, including Flamer and Dwemer scripts black or leave those as they are?

  • Member
    April 29, 2013

    Sounds good. It will look much cleaner with all of the text one color. Try both black and white, white will probably work better.

  • Member
    April 29, 2013

    OK, thanks for suggestions! I'll edit and post it here tomorrow 

  • April 29, 2013

    Vaz those shots are brilliant mate! I'd happily go with one of those artistic Morrowind skill shots, they are really nice!

  • Member
    April 30, 2013

    Here is the version with the edits Sean suggested

    Mason, what do you think of adding one of these to the top banner? Just an idea...

  • April 30, 2013

    Adding a chest to the top banner? Nah, I'd have one with a shot from Apocrypha if I was going to glam it up...

    Less is sometimes more...

    The image you've made is cool but it seems a little too random and pales compared with those great Morrowind style images you posted...