This looks... BADASS! :D
My question was about the other Legendary effect - Two Shot, which shoots two bullets while still spending one ammo. I wondered if that will basically mean that you shoot 16 shells instead of 8. Or will it be 9 shells?
Did you use Lead Plating? Because as I recall, it is the only upgrade that requires 1 Armorer, all the others either require none or ranks 3-4 which you won't get until late in the game anyway.
Speaking of which, have you considered adding the armor mods you've used to the build in some sort of an equiment spread?
Rifleman does boost shotgun damage.
This looks... BADASS! :D
My question was about the other Legendary effect - Two Shot, which shoots two bullets while still spending one ammo. I wondered if that will basically mean that you shoot 16 shells instead of 8. Or will it be 9 shells?
Did you use Lead Plating? Because as I recall, it is the only upgrade that requires 1 Armorer, all the others either require none or ranks 3-4 which you won't get until late in the game anyway.
Speaking of which, have you considered adding the armor mods you've used to the build in some sort of an equiment spread?
Rifleman does boost shotgun damage.
When you start the game at 10 endurance and you actually do get up to level 264 you have thousands of HP to do whatever with. The biggest bane then is radiation damage as that's off a percentage and will eat away at that large health pool like a fat kid eating cake.
When you start the game at 10 endurance and you actually do get up to level 264 you have thousands of HP to do whatever with. The biggest bane then is radiation damage as that's off a percentage and will eat away at that large health pool like a fat kid eating cake.