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[SPOILERS] What were your most memorable Fallout moments?

  • August 16, 2017

    Yeah, I agree with everybody else. The Brotherhood arriving in the Commonwealth was really awe-inspiring. It kind of gave a sense of added scale to the Commonwealth and its conflicts, you know? Like, before things were big and important, but ten-fold bigger once that came. You knew for certain that the factions meant business when the Prydwyn came in. 

  • August 16, 2017

    Fallout's story is a bit of  a blur to me. Most of my favorite moments are moments like these. This was my first first kill on a suicider using a crit, on my first Luck build. It was pretty rad. 

  • August 17, 2017

    I remeber my first suicder kill too, Legion. That was pretty awesome.

    Also, first encounters with Mirelurks. Just my opinion, but I thought the mirelurks on 4 were significantly better than 3.

  • September 4, 2017

    At first, I wasn't into Fallout 4. I simply played it, tried out the settlement stuff, beat the storyline, and that was it. I tried to replay it again in a month or so later, but the game felt too much like an FPS and not a Fallout game. Plus, with the shoe in backstory and everything else, I realized the game wasn't as great as I thought it was. Recently, I went back because I got bored with Skyrim and I was like "Oh, I haven't played Fallout 4 in a while. Why not try it again." This time though I did something different and that I actually invested myself into the game. I began to think and feel how would I feel if I saw David get shot while holding our child and died, and then wake up 200 years not knowing anything. So I began to roleplay a broken hearted woman that was hell bent on finding her child and get revenge for husband's death, and while doing meeting new people and helping them.

    My recent memorable moment goes to recent playthrough. I ended up siding with the Minutemen. Yes, even though they are the weakest faction to me they are ones with the best chance to grow and they reminded me of an early stage Enclave rebirth faction. The Railroad while noble in their deeds only had one goal and didn't care how it was accomplished. The Brotherhood of Steel was nothing but extremist that hated everything that was different or wasn't 't kissing their ass in a matter of speaking. As for the Institute, I hated them mainly because they saw everyone above ground as experiments and had no care for humanity at all. I would help out the settlements and when I was done with them I would build up their defense, plant crops, and another assortment of things because it was her way of coping with her husband's death. When she finally built up the settlements, helped the people of the Commonwealth, and finally killing Kellogg and destroying the BoS and the Institute, she was now the President of the newly formed United Commonwealth Government and the general of the Minutemen. My character then went to Spectacle Island to her house and reflected on everything she had done, and that was where my game and character ended. Also, if you are wondering my character didn't take child Shaun with her simply because it was her "son".

  • Member
    September 4, 2017
    Nice addition to our little collection Gwen!
  • September 5, 2017

    Mottyskills said: Nice addition to our little collection Gwen!

    Thamk you. :)

  • Member
    September 5, 2017

    Gwen the Nuka Addict said:

    At first, I wasn't into Fallout 4. I simply played it, tried out the settlement stuff, beat the storyline, and that was it. I tried to replay it again in a month or so later, but the game felt too much like an FPS and not a Fallout game. Plus, with the shoe in backstory and everything else, I realized the game wasn't as great as I thought it was. Recently, I went back because I got bored with Skyrim and I was like "Oh, I haven't played Fallout 4 in a while. Why not try it again." This time though I did something different and that I actually invested myself into the game. I began to think and feel how would I feel if I saw David get shot while holding our child and died, and then wake up 200 years not knowing anything. So I began to roleplay a broken hearted woman that was hell bent on finding her child and get revenge for husband's death, and while doing meeting new people and helping them.

    My recent memorable moment goes to recent playthrough. I ended up siding with the Minutemen. Yes, even though they are the weakest faction to me they are ones with the best chance to grow and they reminded me of an early stage Enclave rebirth faction. The Railroad while noble in their deeds only had one goal and didn't care how it was accomplished. The Brotherhood of Steel was nothing but extremist that hated everything that was different or wasn't 't kissing their ass in a matter of speaking. As for the Institute, I hated them mainly because they saw everyone above ground as experiments and had no care for humanity at all. I would help out the settlements and when I was done with them I would build up their defense, plant crops, and another assortment of things because it was her way of coping with her husband's death. When she finally built up the settlements, helped the people of the Commonwealth, and finally killing Kellogg and destroying the BoS and the Institute, she was now the President of the newly formed United Commonwealth Government and the general of the Minutemen. My character then went to Spectacle Island to her house and reflected on everything she had done, and that was where my game and character ended. Also, if you are wondering my character didn't take child Shaun with her simply because it was her "son".

    I've done a playthrough like this too, the only difference being that it was from the male perspective. At first, I thought it wouldn't pan out but when you start to think and play like the character Bethesda prepared for you it's actually quite great. I played a broken man, listening to the holotape given by Codsworth every evening to give him the motivation to continue looking for Shaun. I initially started out helping the brotherhood under the guise that the military structure may help my character cope with his new reality, of course, he eventually ran into some ideological problems and left to become general of the Minutemen. I haven't actually destroyed the Institute with him just yet but your idea of retreating from the world for a while and reflecting on what took you to kill your son and destroy everything he worked for, is actually pretty great.

  • September 5, 2017

    Teineeva said:

    Gwen the Nuka Addict said:

    At first, I wasn't into Fallout 4. I simply played it, tried out the settlement stuff, beat the storyline, and that was it. I tried to replay it again in a month or so later, but the game felt too much like an FPS and not a Fallout game. Plus, with the shoe in backstory and everything else, I realized the game wasn't as great as I thought it was. Recently, I went back because I got bored with Skyrim and I was like "Oh, I haven't played Fallout 4 in a while. Why not try it again." This time though I did something different and that I actually invested myself into the game. I began to think and feel how would I feel if I saw David get shot while holding our child and died, and then wake up 200 years not knowing anything. So I began to roleplay a broken hearted woman that was hell bent on finding her child and get revenge for husband's death, and while doing meeting new people and helping them.

    My recent memorable moment goes to recent playthrough. I ended up siding with the Minutemen. Yes, even though they are the weakest faction to me they are ones with the best chance to grow and they reminded me of an early stage Enclave rebirth faction. The Railroad while noble in their deeds only had one goal and didn't care how it was accomplished. The Brotherhood of Steel was nothing but extremist that hated everything that was different or wasn't 't kissing their ass in a matter of speaking. As for the Institute, I hated them mainly because they saw everyone above ground as experiments and had no care for humanity at all. I would help out the settlements and when I was done with them I would build up their defense, plant crops, and another assortment of things because it was her way of coping with her husband's death. When she finally built up the settlements, helped the people of the Commonwealth, and finally killing Kellogg and destroying the BoS and the Institute, she was now the President of the newly formed United Commonwealth Government and the general of the Minutemen. My character then went to Spectacle Island to her house and reflected on everything she had done, and that was where my game and character ended. Also, if you are wondering my character didn't take child Shaun with her simply because it was her "son".

    I've done a playthrough like this too, the only difference being that it was from the male perspective. At first, I thought it wouldn't pan out but when you start to think and play like the character Bethesda prepared for you it's actually quite great. I played a broken man, listening to the holotape given by Codsworth every evening to give him the motivation to continue looking for Shaun. I initially started out helping the brotherhood under the guise that the military structure may help my character cope with his new reality, of course, he eventually ran into some ideological problems and left to become general of the Minutemen. I haven't actually destroyed the Institute with him just yet but your idea of retreating from the world for a while and reflecting on what took you to kill your son and destroy everything he worked for, is actually pretty great.

    Thank you and I thought so, too. My character reflected on everything that she had done in her life from getting married to having a child to now rebuilding the Commonwealth into its former glory. She reflected on the hard decisions she had to make through the game, and she played the Holotape one last time before she sat in her lawn chair on the beach, and simply smiled as she realized while she had last her orignal family, she had gained a new one.

  • Member
    September 5, 2017
    Seems like you found your way into some legit role play after all :D I've def enjoyed some immersive playthroughs in FO4 despite the forced backstory. I tried a semi autobiographical character where I paused the game at each legit decision making spot and really tried to decide - if this was me what choice would I make? Pretty interesting if you can let go of the forced narrative just a little.
  • September 5, 2017

    I was able to legit roleplay after I invested myself and did something David does which was I kept a notebook and wrote down my adventures. Now, grant it I did change some things like the name of my child and husband. When it came to the Dialogue I just chose the best possible one that reflected what I would say in that situation, though the dialogue with Kellogg where you say like f*** you and such that was an easy pick simply because I would have said the same thing.