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  • November 6, 2016

    Is it possible to do alchemy using only fungus based plants? 

  • November 6, 2016

    Veloth the Qahnaarin said:

    Is it possible to do alchemy using only fungus based plants? 

    Green Pact Alchemy 

    This lists all possible effects without plants and such. When I look at it, I see only...

    Fortify Illusion with Mora Tapinella, Scaly Pholiota

    Fortify Smithing with Glowing Mushrooms, Blisterwort

    Regenerate Stamina with Fly Amanita, Mora Tapinella,Scaly Pholiota

    Restore Health with Blisterwort,  Blue Dartwing, Imp Stool, Swamp Fungal Pod

    Restore Magicka with Giant Lichen, White Cap, Mora Tapinella

    Frenzy  Blisterwort, Fly Amanita

    Lingering Damage Heath:  Imp Stool, Mora Tapinella

    Paralysis:  Imp Stool, Swamp Fungal Pod

  • November 6, 2016

    Thanks Karver, they do seem pretty useful.

  • Member
    November 12, 2016

    Is Master of the Mind relevant if undead/daedra/automatons aren't effected by Kindred Mage or Animage?

  • November 17, 2016

    Please can somebody advise me on how to upload pictures and videos from my Xbone to my laptop? do I need a special cable or connenction, sorry about the seemingly easy question but I do not know how to do it, thanks guys

  • Member
    November 17, 2016

    Bonelord said:

    Please can somebody advise me on how to upload pictures and videos from my Xbone to my laptop? do I need a special cable or connenction, sorry about the seemingly easy question but I do not know how to do it, thanks guys

    How's it going mate? :) Here's the link to how to get your screenshots onto your laptop.

    For videos it's a bit trickier but the same rules apply... Double tap the Xbox Home button, press X instead of Y. That will record the last thirty seconds. Give it a few mins to upload to XBL, then go to the Youtube App. Once there, you can upload directly to youtube any recorded clips. That takes a while because we're talking much bigger file sizes, but once done you just go to your youtube channel from your lappy and get that embed link.

    Alternatively you can share that vid to OneDrive and upload from your laptop directly to here.

    I can do a tutorial on that but it might have to be later tonight, takes a while to get all those screenshots.

  • Member
    November 17, 2016

    Since my question seems to have gotten buried without an actual answer... :/

    WuYiXiang said:

    I know Dual-Casting - Cloak spells doubles the effective range but doesn't affect damage or induce stagger with Impact or have the special effect from Intense Flames, Deep Freeze, or Disintegrate, but I can't find any information on if it affects Whirlwind Cloak the same way. Anyone try it for themselves?

  • November 17, 2016

    @Wu:  Your question is not clear so I will try to answer all permutations. 

    Dual-Casting extends the range of cloak spells, it does nothing for their damage or duration.

    Impact only affects projectile spells that are dual-cast, sprays, walls, runes, cloaks, and storm spells are not affected.

    Augmented Fire, Frost, Shock increase the damage of their respective elements with some noted bugs (walls, runes, and cloaks are not affected as they should be)

    Intense Flames, Deep Freeze, Disintegrate only affect their specific element i.e. deep freeze adds a paralysis effect to frost spells (i've never had a rune trigger any of these so there may be a bug where these don't affect runes)

    Of all the above perks the only one that would (theoretically) affect whirlwind cloak is dual-casting in which it would only affect the range of the spell.  However, i don't believe whirlwind cloak is affected by this perk.  I have tested this spell a bit on X-box 360, i saw no change in it's animation or it's chance to toss an enemy regardless of single or dual-cast.  But like the rune spell above this is not definitive, merely an observation in that I saw no difference, though I've always found it's chance to "connect" to be very low making it hard to determine if the range was extended or not. 

  • Member
    November 17, 2016

    Vargr White-Tree said:

    @Wu:  Your question is not clear so I will try to answer all permutations. 

    Of all the above perks the only one that would (theoretically) affect whirlwind cloak is dual-casting in which it would only affect the range of the spell.  However, i don't believe whirlwind cloak is affected by this perk.  I have tested this spell a bit on X-box 360, i saw no change in it's animation or it's chance to toss an enemy regardless of single or dual-cast.  But like the rune spell above this is not definitive, merely an observation in that I saw no difference, though I've always found it's chance to "connect" to be very low making it hard to determine if the range was extended or not. 

    And here I thought I'd enumerated what I was looking for. :/ Anyway, that's unfortunate. Looks like Dual Casting isn't something I'll be grabbing, then.

  • November 17, 2016

    WuYiXiang said:

    Vargr White-Tree said:

    @Wu:  Your question is not clear so I will try to answer all permutations. 

    Of all the above perks the only one that would (theoretically) affect whirlwind cloak is dual-casting in which it would only affect the range of the spell.  However, i don't believe whirlwind cloak is affected by this perk.  I have tested this spell a bit on X-box 360, i saw no change in it's animation or it's chance to toss an enemy regardless of single or dual-cast.  But like the rune spell above this is not definitive, merely an observation in that I saw no difference, though I've always found it's chance to "connect" to be very low making it hard to determine if the range was extended or not. 

    And here I thought I'd enumerated what I was looking for. :/ Anyway, that's unfortunate. Looks like Dual Casting isn't something I'll be grabbing, then.

    The only reason why to grab Dual-Casting in Destruction - for me at least - is Impact. There´s nothing as good as literally stopping a charging Nord savage in his tracks but good aimed Firebolt, or later Fireball. Everyone hit by Dual-Casted Destruction will be staggered and the chance is actually pretty cool. Out of 10 spells, only 2 didn´t stagger the last time I was playing around with Destruction.