I've cut the perks down to level 40 and I've got a perkspread and equipment spread pending, the video is no longer autoplay. The only problem I can't fix without switching too much up is lycanthropy.
I've cut the perks down to level 40 and I've got a perkspread and equipment spread pending, the video is no longer autoplay. The only problem I can't fix without switching too much up is lycanthropy.
As a personal preference, I sorta hate Nords but even I can't deny that this is a pretty solid build. I agree largely with Teccam's points about balance and adding in some more about Werewolf form. It seems very Nord-y and bestial.
Otherwise, it's well put-together, has some good lore explained with it, a cool shout-based combat, and a very thematic presentation. Good work!
As a personal preference, I sorta hate Nords but even I can't deny that this is a pretty solid build. I agree largely with Teccam's points about balance and adding in some more about Werewolf form. It seems very Nord-y and bestial.
Otherwise, it's well put-together, has some good lore explained with it, a cool shout-based combat, and a very thematic presentation. Good work!
Another fine presentation I see. This kind of build is a common one I've read on here time after time but each one is different in some aspect. I think this one is the most hmmm. organized, well though out. Alot of glitches have to be taken advantage of for this build to be played correctly. Personally, I'm not a fan of the glitches as the results can vary in so many ways. Reading through the comments on here I have to somewhat agree with Teccams and Ely's comment. A perk spread at endgame would be more understanding for readers such as myself to get a better understanding to what exactly was taken in skills. I didn't see enchanting taken in this build. Regardless, its well done overall. I love the combat section. Its perfect! Each build you release contains a more compelling story as well as new views on topics for me to experiment on. And for that, you have my thanks.
Another fine presentation I see. This kind of build is a common one I've read on here time after time but each one is different in some aspect. I think this one is the most hmmm. organized, well though out. Alot of glitches have to be taken advantage of for this build to be played correctly. Personally, I'm not a fan of the glitches as the results can vary in so many ways. Reading through the comments on here I have to somewhat agree with Teccams and Ely's comment. A perk spread at endgame would be more understanding for readers such as myself to get a better understanding to what exactly was taken in skills. I didn't see enchanting taken in this build. Regardless, its well done overall. I love the combat section. Its perfect! Each build you release contains a more compelling story as well as new views on topics for me to experiment on. And for that, you have my thanks.