There is something devastatingly beautiful about this build. I have been thinking a lot lately, as I work to come up with role playing ideas, about humans as a species, and how we react to extreme circumstances.
The fact is, our minds do not do well with killing, and seek out ways to compensate for it; like drug addiction, black and white thinking, or religious fanaticism. When you think about the body count you wrack up in a playthrough, there is no way your character should go through that with a whole mind. I love the fact that this build accounts for that facet of human nature.
There is something devastatingly beautiful about this build. I have been thinking a lot lately, as I work to come up with role playing ideas, about humans as a species, and how we react to extreme circumstances.
The fact is, our minds do not do well with killing, and seek out ways to compensate for it; like drug addiction, black and white thinking, or religious fanaticism. When you think about the body count you wrack up in a playthrough, there is no way your character should go through that with a whole mind. I love the fact that this build accounts for that facet of human nature.