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Legendary Figures: Thukhozod the Eternal

Tags: #Karver  #Necromancy  #Orsimer  #Legends 
  • Member
    January 20, 2017

    KaiserSoSage said: An article about mantling that doesn't get me mind-fucked? Joy! Also, yay more Orc mages! So does this mean Ayleid ruins have a connection with blood? Did Thuk (I'm just calling him Thuk if that's okay with you guys.) somehow found a cheatcode that allowed him to control the sanctum?

    My knowledge of the Ayleids is rather limited but I don't believe the blood magic Thuk (great idea) uses would be related to the ruin (karver raises a nice point though). Nevertheless it could still remain a possibility as the presence of an Ayleid ruin in the Wrothgar mountains is actually quite intrigueing as of itself. As far as I know there shouldn't be much Ayleid ruins anywhere but in cyrodil and to a certain extent black marsh, but I might need to check that.

    I think it's indeed more of a ''cheat code'' or a ''hack'' to circumvent whatever system the Ayleid set up to control their sanctum.

  • January 20, 2017

    Teineeva said:

    Nevertheless it could still remain a possibility as the presence of an Ayleid ruin in the Wrothgar mountains is actually quite intrigueing as of itself. As far as I know there shouldn't be much Ayleid ruins anywhere but in cyrodil and to a certain extent black marsh, but I might need to check that.

    After Alessia´s revolt Ayleids kinda fled in all directions. Wrothgar is basicaly High Rock, so many took shelter among Direnni while others headed to Valenwood. So you can find Ayleid ruins in Hearlands but also over High Rock and Valenwood. 

     

  • Member
    January 20, 2017

    Karver the Lorc said:

    Teineeva said:

    Nevertheless it could still remain a possibility as the presence of an Ayleid ruin in the Wrothgar mountains is actually quite intrigueing as of itself. As far as I know there shouldn't be much Ayleid ruins anywhere but in cyrodil and to a certain extent black marsh, but I might need to check that.

    After Alessia´s revolt Ayleids kinda fled in all directions. Wrothgar is basicaly High Rock, so many took shelter among Direnni while others headed to Valenwood. So you can find Ayleid ruins in Hearlands but also over High Rock and Valenwood. 

     

    My bad. I know the Ayleids fled to Highrock, I simply thought they had been welcomed by and assimilated into Direnni culture; not leaving them much time to build more Ayleid settlements (and the ruins those would leave behind). But yes it isn't bizarre to find Ayleid ruins in Highrock, I simply doubt there would be a lot of them.

  • Member
    January 20, 2017

    KaiserSoSage said: An article about mantling that doesn't get me mind-fucked? Joy! Also, yay more Orc mages! So does this mean Ayleid ruins have a connection with blood? Did Thuk (I'm just calling him Thuk if that's okay with you guys.) somehow found a cheatcode that allowed him to control the sanctum?

    An article on mantling, is it? I think that can be done at some point :)

    Teineeva said:

    You raise an interesting point concerning the Morkul forge Phil. I haven't played through the quest myself but a quick read of the UESp page for that particular quest tells me this:

    a bloodforge – a terrible device that fused living captives into weapons and armor

    So this forge fuses a captive into whatever is being forged. Am I the only one to be reminded by another more well known forging procedure? To me this sounds a lot like Daedric smithing where one has to infuse ebony with the blood from a deadra heart in order to bind said daedra's soul to the forged item. Both procedures sound very much like a form of enchanting, where, correct me if I'm wrong, the enchanter binds the soul of the creature or person trapped in the soul gem to the enchanted item. If blood and soul could indeed be interchangeable as you say could this mean orc blood magic can function as some "primal" form of enchanting, bypassing the need for soulgems by transferring the soul via blood?

    As to how this could relate to Thukhozod, would it be totally outside the bounds of reality that the original Thukhozod "enchanted" whatever controls the undead in the ruin and bound it to his soul? And then through the transfer of blood binding it to his descendants?

    That's a great line of thought, Tein. Where enchanting is concerned it really does riff upon a theme. Iirc, when we meet those Morkul Orcs, the Forge-Wife is telling us about how the Orcs use a body part of an ancestor in their forging to lend power to their weapons. Ithink she refers to this, but am not entirely sure:

    I finally found an old Orc female who was willing to share some of their death rituals with me. Specifically, she was willing to discuss the practice of "beshkar-nor", the death-forge. Apparently, what happens to the bodies of Orcs of great stature-leaders, heroes, and revered elders-is that they undergo a process known as the death-forge. The old Orc described the process in confusing terms. I'm not sure if the blood is drained from the body and saved for later use or if the entire body is burned and reduced to ash, and then the ash is saved. Either way, the saved remains wind up mixed into molten metal, allowing the revered Orc to become one with a powerful tool or weapon, usually a sword, hammer, or shield ~ Strange Rituals of the Orsimer

    I wonder if that is like a holdover, a fetishistic form of a more primordial magick the Orcs once practiced. If we then think on how the Nords view wind and soul, how the Tongues would take the tongues of their enemies and weave enchantments from them, we can see similarities with this.

    Regarding the forge itself I am struggling to remember. I have done that quest a couple of times but cannot remember where the Dwemer stuff ended and the Orc stuff began. I recall fighting Orc statues built and powered by the Blood Forge, which hints that this secret was learned from the Dwemer. Indeed, the journals found in that quest and related book indicate it wasn't Orc-built:

    The forge itself was breathtaking. I must admit, I had my doubts-these are Orcs, after all-but it is indeed a magnificent sight. I made no mention of it, but it was clear the forge was not created by the Orcs. True, they have done much work on the exterior to conceal its origins. But the inner workings, the meticulous design? There is Dwemer brilliance beneath the Orc stone. Of that, I have no doubts.

    That in turn raises deeper connections. After the Dwemer had gone it seems Mephala's spiders claimed it, waiting for their champion:

    Her children claimed this place long before us. Perhaps they drove out the godless Dwarves. I see their many eyes as we work, watching and waiting. They do not fear us, I think. They know I walk among my clan, and I am Hers as much as they are. They permit us. Permit me. ~ Skalg's Journal

    The relationship between Mephala and the Orsimer is obviously strong. Boethiah and Mephala are often interchangeable in the myths of the Chimer exodus. Some say it was Mephala's teachings which Boethiah spoke, leading to the transformation of Trinimac. Is it possible that this forge was a foreseen event, a thread of the Webspinner's even back then? The Dwemer share many connections with the Orsimer too. Volundrung, a Dwemer weapon became the artifact of Malacath. The Orsimer, iirc, were a tribe of Aldmer so I wonder how many Dwemer were in this tribe, or if they were all Dwemer to begin with.

  • Member
    January 24, 2017

    Phil said:

    The relationship between Mephala and the Orsimer is obviously strong. Boethiah and Mephala are often interchangeable in the myths of the Chimer exodus. Some say it was Mephala's teachings which Boethiah spoke, leading to the transformation of Trinimac. Is it possible that this forge was a foreseen event, a thread of the Webspinner's even back then? The Dwemer share many connections with the Orsimer too. Volundrung, a Dwemer weapon became the artifact of Malacath. The Orsimer, iirc, were a tribe of Aldmer so I wonder how many Dwemer were in this tribe, or if they were all Dwemer to begin with.

    Volendrung was originally used to pinpoint the destination of a dwemer exodus, if I'm not mistaken. Do we have any idea in which order the Hammerfell Dwemer and Chimer exodi occured (My recollection of the merethic era timeline is a bit hazy when it comes to cross referencing)? I'm wondering if the Dwemer population of Hammerfell could have been caught in the crossfire between Trinimac and Boethia, or if they had not yet decided to leave their brethren in Skyrim and Morrowind.

    The connections between the Dwemer and the Orsimer just seem too present to be a random occurence.

    Another explanation could be that the Dwemer enslaved the newborn Orsimer, the orcs were then taught some of the Dwemer forging techniques and after their masters disappeared Malacath claimed the dwemer hammer Volundrung as a prize. This one seems extremely far fetched to me, but sometimes there's nothing more conductive to reasoning than something that sounds extremely simple or stupid.

     

  • May 16, 2018

    Damn, this is really quite interesting. I was on one hand hoping for an actual Immortal Orc but I kind of like the idea of this more. The continuation of a legacy built on a family continuing to take up a mantle. Very interesting and I'm kind of bummed that I've never stumbled across this guy before now.