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Profile: Hasir, Family, Friends and Enemies

Tags: #rp:profile  #RP:Series 
  • December 11, 2018

    Here is a guide to my main character in Call of the Wolf and his family, friends and enemies.

    Name: Hasir

    Sex: Male

    Race: Argonian

    Age: 21

    Alignment: Chaotic good

    Appearance: His head is adorned with a black leaf-like haircut behind two small bone spikes. He has blue eyes. He also has three horizontal scars over his left eye from a werewolf attack. He has dark green scaly body with dark green spines along his body.

    Weapons: Dragonbone sword, bow of the stag prince and spear of bitter mercy

    Typical Apparel: white miner's shirt, brown pants and brown boots

    Armor: Red and orange dragonscale armor

    Background: Hasir was born on Blackmarsh under the sign of the shadow. Hasir was raised by his aunt and uncle ever since his egg fell out of the cart that his mother used to flee her homeland. His mother, Kassamae, went to Morrowind and set up a camp near Gnaar Mok. On a stormy night, she smelled something foul on the air and knew she had to flee Blackmarsh with her children. Hasir was left alone in the empty hut; a mystic from a nearby Blackmarsh camp and her husband found the hour old hatchling and led them out from Blackmarsh and brought them to Blackwood, to the home of her sister's friend, Mere-Glim

    Strengths: His greatest strength is his mind, His mother taught him to try to control his emotions. He is known to be quick witted and can anticipate an enemy's move before they even make it. He also sees his pack as a strength because he knows that they are always there when he needs them, even though he can be stubborn and unwilling to open up about his problems. 

    Weaknesses: His mind, while a strength, can get him into trouble. His other weaknesses are his bull-headedness, arrogance and fiery temper. Also he struggles to ask for help from others.

    Skills: Hasir is initially unskilled, however, he slowly becomes quite knowledgeable in the arts of smithing, alchemy and enchanting. 

    Attitude: he is usually level-headed, but occasionally something will set him off. Being thick and stubborn makes him not accept help from anyone who is trying to balance his yinyang again so he doesn't get wrapped up in his own darkness. 

    Fear: letting his negative emotions (his yin) overwhelm him

    Favorite food: Fish. He also loves meat of all kinds and various berries. 

    Personality: His beast blood makes him a loose cannon and a reckless soul. His mom taught him how to keep his wolf under control though disciplining his mind. His mom also taught him how to better control his emotions. Hasir is a rebel and does not always approve of what Hircine asks of him. 

     

    Frost, Hasir's positive emotional wolf

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    Frost is the yin (his positive side) part of Hasir's soul. Frost is an arctic wolf who stands at a height of three feet and measures five feet from nose to tail. he weighs eighty-five pounds.

     

    Inigo, Frostmoon Pack

    Apparel: Hunting ground outfit

    Weapon: ebony sword, Inigo's Ebony Bow

    Inigo is a bluish-purple khajiit who had an argonian father and a khajiit mother. His having blue fur was said to be a 'bad moon omen and as such, he cannot contract lyanthropy as he was already affected by the moon. much like all of the Frostmoon Pack. He got the scars on his nose by fighting with draugr. He got thrown in jail by the riften guards because they think he murdered his brother in cold blood.

     

    Tulen-Jei, bartender of the bee and barb

     

     

    Relationship with Hasir: Ever since Hasir freed him from his cell in the jail in Riften, he and Hasir have been best friends. 

     

     

    Tulen, Dark brotherhood, werewolf, Hasir's brother

     

    Apparel: Imperial Armor

    Weapons: Imperial Sword, Silver Dagger

     

    Tulen got captured by Molag Bal and was tortured to divulge information from his vision of Blackmarsh. He rebels against the god of

    schemes and joins the silver hand assassins as a spy because wants to destroy the silver hand as Hircine directed.

     

    Affraji, Valjira's sister, Elsweyrian pirate of the Renriji Maor

    Apparel: red trenchcoat with gold trim, white shirt, black pants, black boots

    Weapons: Steel axe, Maple Bow 

     

    She, like Valjira, lives in Khenarthi's Roost. She quickly become Inigo's friend but has trouble getting to know him because Aela doesn't trust her. She dislikes being looked down upon and being told she is not enough. Inigo, Hasir and the companions find her on a pirate ship near the gates of Windhelm.

     

    Silver-Claw, (Renriji Maor deckhand)



    Weapons: Two ebony swords

    Apparel: a white miner's shirt, brown pants, black boots 

     

    When this humble khajiit was a kitten, piracy wass a means to an end, specifically a way to pay back the monumental debt he owed the previous ruler of Khenarthi's roost after he was caught trying to pillage a rather large and priceless gem from the treasury room of said ruler's castle, Hoowever, piracy is much more to him now as he enjoys pillaging and looting villages strictly for the thrill of it.

     

    Razum-Dar, Renriji Maor (Affraji's first mate)

     

    Weapons: Ebony Bow

    Apparel: dark brotherhood skinsuit

     

    Like Affraji, his has no qualms with killing for what he desires. He comes from a long line of Elsweyrian pirates also like Affraji. Piracy in a family business to him and he will not let these beleifs and values by assuaged by the other crewmembers.

    Khamira, Renriji Maor deckhand

    Weapon: bow, iron daggers

    Apparel: theives guild armor

     

    She became part of renriji maor after her father died at the had of one of his crewmates in an attempt to incite a mutiny. Khamira does not beleive in the art of piracy as much as the other Renriji, but she will do what she can to avenge her father.

     

    Khash, Hasir's egg-sister (once removed)

    Weapons: twin elven daggers

    Armor: leather armor

     

    She is found at her parents camp near Gnaar Mok sobbing oveer her parents' and brother's dead bodies. Upon finding her, Hasir asks her what is wrong; to which she replies that a great shadow came over the camp and killed all of the inhabitants, everyone except for her. She  is a fellow Companion like Hasir and Inigo

     

    Mirri Elendis, Boouyant Armiger

    Walks-Softly, Argonian thief, friend of Affraji

     

     

    Relationship with Hasir: he distrusts him a first, but warms up to him over time

     

    Ocheeva, Hasir's grandmother, werewolf

     

    Apparel: Black and Red dark brotherhood jumpsuit

    Weapons: steel bow and iron sword

     

    Relationship to Hasir: Grandmother, she is the leader of the Cheydinhal sanctuary in Cyrodiil, she also has a secret that she has yet to tell Hasir of her lycanthropy. 

    Mai, Ocheeva's wolf spirit

    Mai is an elderly werewolf who enjoys her condition and she has lost alot of hair do to the wolfish aging process. She is a grey wolf that stands seven feet tall when on two feet and when quadrapedal, she measures just shy of five feet tall. She measures eight feet from snout to tail.

    Hircine, father of manbeasts

    Image result for hircine

    All werebeasts hunt and kill in his name. If they die while on a hunt, they go with honor to his realm, the hunting grounds where different great hunts are held every day. A day in his realm is far longer than it is in the mortal world. He does not care if one of his creatures turns on the other, all that matters to him is that when his creations kill, they skin the animal and offer their pelt to him as a sign of praise. 

     

    Relationship with Hasir: Hircine and Hasir go together like Skyrim and arrow in the knee jokes. If you take away one, the other would falter. Hasir prays to Hircine before every kill Frost makes, and before hunting with Rakel. 

     

    Molag Bal is Hircine's sworn enemy and sends Hasir to deal with Molag Bal and his minions

     

    Hircine's spirit form is not a wolf but, instead a great spectral stag

     

    The companions of Jorrvaskr:

     

    Kodlak, leader of the companions

    Weapons: Steel greatsword 

     

    Kodlak is the leader of the companions, he has a wolf spirit, but in his advanced age, he did not like being a lycanthrope like he once did. He seeks Sovngarde, an ideal afterlife for a son of Skyrim. He does not care that Aela likes her werewolf form.

     

    Aela the Huntress, companion

     

    Weapons: Steel Sword, Nordic Bow

    Aela is Rakel's long lost sister that her mother, Sigried, never told her about. Aela is able to keep all of her wolf's features when she is not in her wolf form, and even has the mark of the wolf across her face. She is fiery, both in hair and attitude and is really quick to anger if something or someone upsets her.

     

     

    Red, lead wolf of the circle of companions

     

    Red stands three feet tall, measures nine feet long and is three feet from shoulder to shoulder. She is an accomphlished killer and tracker. She has been awarded various boons by Hircine for her exceptional job in numerous hunts in her lord,s hunting grounds. She offers to show Hasir what being a werewolf is all about.

     

     

    Vilkas, member of the circle

    "My brother got Ysgramor's brains, I got his muscle' this line perfectly describes Vilkas as he is a strong nord that wields a heavy two hander. He is also fiercly loyals to anyone who calls themselve a companions and will be willing to defend that person to the death if the need arises.

     

    Midnight, Vilkas's wolf 

    Midnight stands three feet tall, measures eight feet from nose to tail and measures 3 feet from shoulder to shoulder. He is the beta in the companions pack with Ruby being the aplha and Coal being the hunter class wolf.

     

     Farkas, member of the circle

     

    Weapons: Steel sword

     

    Farkas brother to Vilkas. He sometimes bullies his siblings, but in a fun and light hearted way. He is also loyal to the companion and he likes to drink mead with the companions and bet on fights, whether with the fist, sword or bow.

     

    Coal, Farkas's wolf

     

    Coal stands three feet tall, measures eight feet from nose to tail and measures three feet from shoulder to shoulder. He runs faster than midnights, but is slower than Red since he has no boons whereas she has alot.

     

     

     Twilight, Hasir's yin and yang reformed

    Twilight is what is revealed after Hasir comes to terms with his positive and negative selves. Twilight is the last thing the enemies eyes will ever want to see. He is nine feet from nose to tail. He has powerful claws that can rip through flesh and his paws can stamp straight through bone. He is a natural born killer. Moreso than the other wolves in his pack. He weighes in at a whpping one hundred and seventy pounds.

     

    Waxluthil (cyrodillic name Mere-Glim), disciple of Arkay and bright throat tribesman


     

    Apparel: Imperial armor

    Weapons: Imperial sword and bow

     

    Raised in Blackwood after the catastrophe in Blackmarsh. 

    Relationshp with Hasir: he befriends Hasir when the lizard finds him in Windhelm at the temple of Arkay

     

    Hasir's (and his pack's) enemies:

    Molag Bal, Daedric lord of domination and schemes

    Image result for molag bal eso

    He is the daedric lord of domination and schemes. He is the one responsible for making the ashen-skinned ancestor of the Altmer who took Hasir as a slave. 

     

    Faolchu, werewolf soul hunter

     

    Faolchu was a breton warrior iin Molag Bal's army, he was killed in a great battle between two warring daedra in 1e 233. Molag Bal resurrected him to become his own personal soul hunter to track down souls for his realm of coldharbor. Faolchu stands seven feets high and weighs one hundred and seventy five pounds.

     

     

    Bloodfang, werewolf, Hasir's dark emotions rolled into one

     

    He is falsely believed to be the wolf aspect of Molag Bal. He has sharp fangs and equally sharp claws. He stands at three feet tall and measures five feet from his nose to his tail. Bloodfang is Hasir's yin (negative) part of his soul. He weighs in at eighty five pounds.

     

    The doomstrider, evil shadow spirit

     

    The Doomstrider is an accidental side-effect caused by Anise's poison used to help her master, Molag Bal with his purification of the vampire. This shadow being embodies all of Inigo's negative emotions; as much as Inigo wants him to stay caged because he is an abomination (in Inigo's eyes). He initially does not know about the doomstrider or how he came to be entanged with him.

  • Member
    December 17, 2018

    Shit sorry I haven't got to this sooner mate, been super busy.

    Really interesting Profile, especially because I find Argonian-Werewolves awesome, if a little confusing :P. One thing I noticed is that his mind is mentioned as a strength, but his emotions getting the better of him a weakness. This seems a bit contradictory to me, do you mind explaining further? I assume the mind bit is in terms of academia, where action isn't required, but it'd be great to see this clarified.

    The Wolf Spirit idea is amazing, and very original. I love that each person has a different capacity to control their wolf form, and that their role in the pack is translated to their wolf. Brilliant.

    As the pack is such an integral part of this Profile, I'd love to see their relationships with Hasir expanded - who gets along with who, if their goals conflict, any interesting stories from their past that define their relationship with Hasir etc. Bloodfang as well would be interesting to see in a little more depth.

    Also I think the presentation might be having some issues? It seems that there are two pictures that aren't loading properly - at the beginnning and for Molag Bal. If you like I could help with this.

    An incredible idea mate and the execution is excellent, this is now stickied!

  • December 17, 2018
    Any help you can provide with the pictures not loading would be perfect. Thank you and I will expand on their relationships. I thought I would use actual wolves instead of wolf-men. I got the idea after watching ‘bitten’ on Netflix. I loved how that show handled werewolf transformations.
  • Member
    February 19, 2020

    Took me a while but here I am....

    Nice profile with a good selection of chars too. I like the intergration of the wolf spirits. Nice to see what they look like.