Skyrim Character Building » Discussions


Character Build: The Kuldjargh

Tags: #Character Build Juggernaut  #Character Build Enchanter  #Character Build Unarmed  #Rank:Recognized  #LeBlanc Builds  #Race:Orc 
  • Member
    December 28, 2015
    Awesome pics :D.
  • Member
    December 28, 2015

    Thanks!  I must have taken over 200 screenshots easily for this one.  More than I think I've taken in all my other builds combined.  That one with the dragon I had to finally settle for, I was never able to get one perfect with the killing blow. 

  • Member
    January 14, 2016

    This build is nice. Another good job on here. The images, details are done very well. Also with such a unique approach with such a outlandish, barbaric character. Personally, I'm not a fan of but still as a nice ring to it that puts it in a class of its own. I always thought that unarmed combat is useful to a certain point, being the beginning to possibly middle levels of the game but, you have utilized it to work all the way through endgame. The second unarmed build to see with this feature! I also liked how you present ways of getting unarmed damage up with and without patches taking advantage of glitches. Based on well typed up it was. It was quite clear you've done your research! You had me in mind when you did that part XD. 

    Fascinating!

    The only concern that I have with this build would be against mages. Excellent idea hitting the armor cap but, what about magic resistance?

    Another well presented build! +1

  • Member
    January 14, 2016

    If you're getting hit that hard then go Slow Time with your shout and use that speed differential to close in.  Also, even though I only suggest the Main Quest to open shouts, you can progress a little further to open up the free Whirlwind Sprint shout you get and utilize that as well.  Either of these options should allow you to close to melee range with pesky mages and quickly obliterate them.  Another option could be to carry a ring and necklace of magic resistance to wear until you get into melee range.  I'm not big on gear switching but just two accessory items could be easily managed.

    In reality a hand to hand fighter would be at a disadvantage against ranged foes, as it should be.  I didn't see a way to continue to beef this guy up to be completely omnipotent and didn't really want him to be.  Still, that gives some creative license to you should you want to adjust some perks and add in some added magic resistance. 

  • January 14, 2016

    Gutbuster? Hell yeah! Pwent was really great character, sort of crazy, which I like. Shame how he ended up. This is great interpretation of him, John. Likey 

  • Member
    January 14, 2016

    Yeah the ending was tragic but he was truly a unique character.  I hoped I captured his essence in this build so thank you for saying that Karver.  I've added an addendum with a link to my short story submission that was based on this build as well.

  • Member
    January 15, 2016

    Alright, I was curious, thanks you.

  • Member
    January 15, 2016

    Wait, I thought that it was proven the Dual Flurry perk did not work with unarmed?

  • Member
    January 15, 2016
    I was going off research information. If it doesn't it certainly didn't affect the play through. If you have other information please point me to it. I can easily update the build removing those points.
  • Member
    January 15, 2016

    I'll see if I can find the thread (it was years ago). If I'm remembering correctly, the belief about Dual Flurry (or any One Handed perks) having an effect on Unarmed Combat came from some bad information on the Skyrim Wiki. I'm pretty sure that the more accurate information was either here or on the UESP site.

    I'll go look for it... honestly, I'd love to be wrong on this as I'm a huge fan of unarmed builds.