Skyrim Character Building » Discussions


Event Build: The Dark Purveyor

Tags: #Character Build Thief  #Character Build Rogue  #Character Build Mage  #Race:Argonian  #Rank:Event Legendary  #Event:Evolution  #ShinJin Build 
  • Member
    September 22, 2015

    Naw, I'm just messing. The likes come when they come... always have, always will  ;D

  • Member
    October 23, 2015

    You might want to remove the links to Ben's guides since they no longer exist unfortunately 

  • Member
    October 23, 2015

    Well, crud!

    Those were fantastic articles... Ben, you fetcher!

  • Member
    October 23, 2015

    I've removed the links, but kept the mention and made note of the article's deletion at the end... I like to give credit where credit is due.

  • January 13, 2016
    My god. This build is epic! Never have I ever bothered doing the quest No Stone Unturned and perking Pickpocket and Speech but now I have a perfect reason. Wouldn't using a Master Robes of Alteration be better than Conjuration? As you (literally) will be throwing anything and everything at your enemies, (which can be expensive Magicka wise). Also I could help but to constantly crack up laughing when I was reading the 'backstory' sections. +1 from me. Would you do any quests related to the Dawnguard DLC and Dragonborn DLC?
  • Member
    January 14, 2016

    Thanks, Lee! This build was a hoot to play.

    No Stone Unturned is insane. I have never seen so many jewels in my life... money literally becomes a non-issue... and the marriage of Speech and Pickpocket is so wonderful that it's hard for me to play builds that don't use it xD

    I went with Robes of Conjuration because all of the Alteration spells I was using took advantage of the Infinite Concentration Casting  glitch in which spells that don't have a definite end to them can be cast indefinitely. So spells like Flames or Healing or Detect Life/Death or (more importantly) Telekinesis which you cast till the magicka simply runs out, can go on forever. Even when your magicka bar runs to what looks like 0 the spell can keep going, so if you had the patience, you could pick up an object and levitate it for as long as you had the strength in your pointer finger to keep holding that button down.

    The downside to this is that you can throw no levels into Magicka. This means you're rolling with just 100 points Magicka, so when you cast a spell that doesn't fall into the concentration spell category (I'm looking at you, Flame/Frost Atronachs), your magicka takes quite a hit. Since none of the Conjuration spells fall into the 'concentration' spells category, I opted to roll with robes of Conjuration take the sting out of any atronachs I might need to throw at someone if things got desperate.

    I don't have any of the DLC's (a fact which has earned me the title of "scrub" from many people I would otherwise respect xD), so my knowledge of those quests is pretty slim. But I would imagine that any DLC quest where there is is stuff to steal, jewels to be had, or septims to be made would be of interest to the Dark Purveyor ;D

  • January 14, 2016
    Ah. So your saying you literally get flooded with jewels from No Stine Unturned right? Crap.... I always find heaps of Garnets, Amythests etc. I somehow managed to find 15 (which is a lot for me) in a single dungeon.
  • Member
    January 14, 2016

    I'm still amazed of how awesome the first screenshot came out. 

  • Member
    January 14, 2016

    That's why I started using them as ammunition ;D xD

  • January 14, 2016
    Hmm... Just the fun part is trying to find them and trying not to hit the wrong target (e.g guards, accidently hit a guard once when playing around with Telekensis for the first time.)