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Character Build: Kilgahri Nightshade Reborn

Tags: #Character Build Necromancer  #Character Build Illusionist  #Character Build Vampire  #Race:Dunmer  #Rank:Recognized 
  • Member
    January 17, 2015

    KILGAHRI NIGHTSHADE REBORN

    Nerevarine. Hero of Morrowind. Hero of Kvatch. Champion of Cyrodill. Vampire.

    Awesome Dunmer pick by Znodden @ http://znodden.deviantart.com/

     Kilgahri Nightshade has been a part of me since I first started playing TES 3: Morrowind. He is a Dunmer, who happens to be a vampire. He is the Nerevarine, the Champion of Morrowind. He is the Hero of Kvatch, the Champion of Cyrodil. He is an expert in Illusion and Conjuration, and uses restoration and his inborn resistance to fire to counteract the weaknesses of vampirism.  **DAWNGUARD AND DRAGONBORN DLC's REQUIRED**

     

    Backstory

    Image (C) http://thraen.minus.com/mbdaz3hJ8X

    My name is Kilgahri Nightshade, and I have lived for over 200 years. Long ago, my desire for living extinguished. I desired death more than anything in existence. I have seen many things during my time, false gods defeated and good men killed. An entire lineage of kings destroyed. The time came when I could no longer face the world in which I lived.

    I was the, "Nerevarine," I saved Morrowind from the terrors of Dagoth Ur!

    I was the, "Hero of Kvatch," and the, "Champion of Cyrodill!" I saved the empire from the monster, Mahrunes Dagon! ME! A VAMPIRE! Your history books refer to it as the "Oblivion Crisis?"

    HA!

    I LIVED it! I BREATHED it! I entered dozens of Oblivion Gates and saw the horror that waited on the other side......but that was when my desire to exist ended. The day Martin Septim sacrificed himself. I traveled as far from the cheers of the people as I could. Traveled to where no one knew of the "hero."

    I buried myself deep beneath the mountains of Skyrim.

    Centuries passed during my slumber, until the rebirth of the dragons called me from my tomb. I was awakened to a world I no longer recognize, and someone I no longer remember.

    Ambushed as I walked through the woods, I was led by wagon to the town of Helgen, to the spot of my execution. Is this what has become of the empire I saved?

    Spared by the attack of the one called the, "World Eater," I vow to find out what has become of the empire I once loved, and the honor and morals it once stood for, or I will destroy it myself.

    The Build

    Image (C) Dead End Thrills: http://deadendthrills.com/gallery/?gid=73#foobox-0/142/nosferatu.png


    Race: Dunmer (This is not negotiable if you wish to offset the vampires weakness to fire without perks/gear)

    Sex: Male.

    Stone: Mage until lvl 50 then Lord

    Major Skills: Illusion, One Handed, Conjuration, Sneak, Vampirism

    Minor Skills: Restoration

    Shouts: Become Ethereal, Whirlwind Sprint, Marked for Death, Slow Time, Soul Tear, Bend Will, Summon Durnehviir

    Stats: 3/2/0

    ARMOR

    • Vampire Royal Armor (Better than Leather Armor and weighs less)
    • Vampire Boots (Nearly identical stats to Leather Boots)
    • Vampire Gauntlets
    • Amulet of Bats OR Amulet of The Gargoyle
    • Ring of the Erudite
    • Blades Sword (A throwback to "Joining the Blades" TES IV: Oblivion, represents the sword you used to own.) OR Harkon's Sword

     

    PERK SPREAD

    Level 20, Level 40, Level 50

    Thanks to Alice at The Skyrim Blog Art Request Group!

    MAJOR SKILLS

    • Illusion: Always a vampire's best friend. Use it to instill fear among the masses, or make your enemies turn on each other. Even better, make you victim treat you like a harmless teddy bear until you're ready to sink your fangs into their throat. Illusion works wonders for absolute mind control, and a vampire is the undeniable master of the mind fuck. You'll want to take all the perks EXCEPT dual casting. Unless in VL, you never EVER put down your sword.

     

    • One Handed: You're sword is your bread and butter, never underestimate how handy it can be. After all, Dracula was a warrior FIRST! You'll want the following perks: Armsman 5/5, Bladesman 3/3, Fighting Stance, Critical Charge, Savage Strike.

     

    • Conjuration: The Necromancer is just one of the many attributes of the Vampyre. Why get your hands dirty, when there's always plenty of dead bodies around to fight for you. You'll want the far right branch, and the necromancy branch up to Twin Souls.

     

    • Sneak: One of the most notorious abilities of the Vampyre is remaining undetected until it's too late. You'll take everything to the left, and only backstab on the right.

     

    • Vampirism: Do I really need to explain this? You're a Vampire Lord..........TAKE ALL!

    MINOR SKILLS

    • Restoration: Healing is crucial. During the day time you're weakest, so the regeneration and recovery perks help combat this. Plus the Necromage perk aides in your necromancy and rule of the undead. Muahahaha!

     

    Spell Book (Non Vampire Lord)

    Playing the vampire aspect while in human form can be tricky. You want to compliment you're vampire abilities at all times, regardless of when you feed, or what vampire powers you have active. As Kilgahri Nightshade, you should ALWAYS have your ability at your disposal, and transforming into the Vampire Lord isn't always the best option. To make this possible, here is what my "favorites" list looks like:

    • Calm
    • Fear
    • Fury
    • Muffle
    • Paralyze
    • Necromancer spells (Raise Undead, Reanimate Corpse, etc.)
    • Healing Spells/Potions
    • Detect Life/Death (I know these are alteration spells, and thus it will drain your magicka rapidly, so use sparingly)
    • Become Ethereal
    • Vampiric Drain (I know this is a destruction spell, but it vital as a vampire sometimes)
    • Whirlwind Sprint
    • Marked For Death
    • Slow Time
    • Soul Tear
    • Bend Will
    • Summon Durnehviir

    Quests/Roleplay

    • Main Questline
    • Dawnguard Questline
    • -Amulets of Night Power Side Quest
    • Dragonborn Questline
    • Civil War Questline
    • Dark Brotherhood Questiline

    The beginning stages of the gameplay is where you are learning about what happened during your 200 year absence from Tamriel. After fleeing from Helgen with Ralof (you can't possibly side with Hadvar after the empire just tried to cut your head off), you seek out what help you can in discovering what happened to the empire you saved in Oblivion. Start out by going to Riverwood, and follow the main questline up to completion of, "A Blade in the Dark," making sure to grab "your" old Blade's sword from the room in the "Sleeping Giant Inn," where you talk to Delphine during "The Horn of Jurgen Windcaller."

    As soon as you are able to after this point, proceed to Fort Dawnguard and begin the Dawnguard questline. Accept the gift of the Vampire Lord from Harkan. Be sure to talk to the other people in Castle Volkihar, especially Feran Sadri, to get the quest "Amulets of Night Power," to get the Amulet of Bats and the Amulet of Gargoyles. Complete the Dawnguard questline, siding with the Vampires, and at the end gain the Vampire Royal Armor. Also, in the vampire gauntlets make be found in the Volkihar Keep, as well as the undercroft.

    Upon completion of the Dawnguard quests, you hear rumors of another Dragonborn in Solstheim. Your journey home to Morrowind for the first time in over 200 years, at first hesitant at the thought of being recognized as the Nerevarine, but after all, it's your home. Complete the questline, once again saving your home of Morrowind.

    By now, you realize that in order to stabilize Skyrim, you might fight the very force you once protected. Journey to Windhelm and join the Stormcloaks. Complete the Civil War questline the deliver a blow to the empire you once served. However, this does not end the problem of a corrupt empire, nor does it guarantee the safety of the people of Skyrim, Morrowind, and all of Tamriel from the empire. To do that requires joining the only group that can get you close enough to kill the Emperor.

    Time to join the Dark Brotherhood. Complete the questline and kill the Emperor. Thus guaranteeing the safety of Tamriel, but only from the corrupt empire. There is one foe that still remains, one that can destroy the world. His name is Alduin.

    Resume the main questline until it's completion, once again becoming the savior of the world, once again doing what you seem to have been created to do.

    You are now the Hero of Skyrim, the Champion of all of Tamriel.

    So, Kilgahri Nightshade -  Nerevarine, Hero of Kvatch, Champion of Cyrodil, Hero of Skyrim, and uncrowned Champion of all of Tamriel - what will you do now?

     

    Closing Notes

    I would like to personally thanks all those that helped me with my first character build, "The Vampyre." All the helpful hints and comments aided in making this build much more dynamic. Especially, teaching me the error of not play testing a build before posting it.

  • Member
    January 17, 2015
    This is a really interesting and well made first (I presume) build, and it's interesting to see another build that focuses on an iteration of the Neravarine.
  • Member
    January 17, 2015
    Kilgahri has been apart of me for over a decade. I love that damn elf lol
  • Member
    January 17, 2015
    My first TES character was a Breton, and now, all my main TES characters are that slightly insane Breton Battlemage, Jacen Marek.
  • Member
    January 17, 2015
    You know how it is. Just doesn't feel right playing something else.
  • Member
    January 17, 2015
    I mean, I play other characters, primarily for builds, but if I ever need a Breton, I still make it Sir Jacen
  • January 17, 2015

    It's a nice build, but you can't "like" your own build(or anything that you post), so I'd recomend un-liking your build.

  • Member
    January 18, 2015
    I'm also wondering, of the 80 people that didn't like this build, why they didn't.
  • Member
    January 18, 2015
    Lol didn't realize I had. Stupid phone.
  • January 18, 2015
    I'm unsure about what you mean here Ted.