Skyrim Character Building » Discussions


Event Build: Forces of Order

Tags: #Character Build Juggernaut  #Character Build Enchanter  #Rank:Event Exemplar  #Event:Factions  #Character Build Daedra 
  • Member
    May 16, 2014

    Wow, fantastically woven together, and really appealing roleplay, even for the mindless Knights. Awesome job, and mad props for churning out three builds together!

  • Member
    May 16, 2014

    I really like the multiple concepts you had for this build and I feel that it could potentially create three distinct builds if you chose to make it that way. I did find it intimidating how large the font size is it made me think wall-of-text but this is more of my point of view on that matter and the rest of the build was pretty cool.

    I do find it worrying you utilize two of the three crafting skills as it might make the character a little too overpowered (again personal opinion) but I like how you managed to piece the build(s) together. Definite +1 from me!

  • Member
    May 16, 2014

    Thank you, and yeah I thought it was a really good, unique and imposing look, even more military and Order style than the steel plate. 

  • Member
    May 16, 2014

    Thank you so much, and yeah it was really fun to play all these builds through, took some time, but I will admit I did start a little early, definitely helped me a lot.

  • Member
    May 16, 2014

    Thank you for the +1, and I just like the font style, easier to read overall and for me looks good with the way the images are placed.

    The crafting skills are used to represent the Daedric power and make these builds far more viable on Legendary, without using exploits it still is quite a challenge, but fun to mop the floor with lesser foes. Thanks again.

  • Member
    May 16, 2014

    It is, the Artifact is said to be powerful enough to strike foes who are normally unharmed by weaponry so I'd like to think that he is able to control the power of Chaos and use it for the purpose of Order.

  • Member
    May 16, 2014

    For the armor I wanted him to be unique when compared with his Knights and for him to look more dark and imposing. I avoided giving him spells beyond Conjuration as he is portrayed very similar to his Knights in combat, and I wanted to avoid having too much menu use when in combat.

    As for the race, I have both gameplay and lore reasons. Lore wise, Jyggalag and Sheogorath were together, a curse which made him "transform" so from this perspective I would say they would be similar in looks if not in style (though he does look very different in the DLC.) However Daedra are able to appear how they wish on Nirn so I'd think being influenced by being in that body for thousands of years might lead him to continue to manifest similarly, with a few marked differences, rather than an old ratty mad-man he is a powerful, orderly, aged general. (Plus I liked the art that showed him as such.)

    Gameplay wise the Breton race provides a starting Magicka resistance which is extremely useful in making this character near immune to damage from common foes, and able to tank even on the bosses without breaking too much of a sweat (at times). Furthermore the racial ability combined with Alteration provides a nice, powerful ability to make him almost immune to damage when facing either a boss, or a large group of enemies.

    But as the player you can always change the race should you wish to, these are just my reasons for how I played it.Thank you for your comment.