Skyrim Character Building » Discussions


Character Build: The Garlythi

Tags: #Character Build Juggernaut  #Character Build Necromancer  #Character Build Mage  #Rank:Exemplar  #Henson 
  • October 2, 2014

    Nice build, I liked it but I have doubts.

    Alteration - All perks??? That doesn't make sense to me. If you go for 100% absorbtion, why the hell would you need the Magic resistance perk? 3 poits wasted. And...if by All perks you mean to unlock Master Alteration, you can cast easily Dragonhide. So 3 more perks wasted for mage armor.

    Block - All perks. I think, going up on the right side you have everything you need for the build, again, 3 wasted points. I'd use these for other skills, for example to develope other branches of Destruction, or for a crafting skill. Unless if it is a main point of view for you to not have any crafting.

    Edit:

    And I almost forgot: Absorbtion negates the summoning unless you use a mod (I use one that is perfect for this issue :P )

  • Member
    October 2, 2014

    Hey Balazs,

    Some good points here, so thank you! But your issues are more geared towards power playing it seems. The 100% absorb won't come into play until much later in the game for this build. Necromage at 70 Resto is a pain to get to and the 3 points into Magic Resist come much faster along as you will be using Alteration more often. The middle of the game is where you neeeed that extra magic protection. I would be fine if someone "legendary'd" Alteration and then took those 3 out at the end. Same thing with Master in Alteration. Those 3 points in mage armor are crucial when actually playing the game. 100 Alteration don't come cheap and I don't power level. Feel free to take those out if you want to hurry to level that school.

    As for Block, same thing. The left side is crucial for survival earlier stages. With so much bashing, it levels veeery fast. Running at normal speed with a shield up is also a huge staple of this build. Without block runner your mobility is killed.

    Absorption does negate summoning ... of atronachs. Resurrection spells are not negated. The new spells from Dawnguard (Boneman, Mistman, Wrathman) are absorbed, so you would lose those, but Zombies are not messed up by the absorption.

    Hope this helps.

  • October 3, 2014
    It's all clear now, you do not powerlevel :) I almost always do it with some skills, because I don't like to "waste" perk points, and I don't like when I have a character idea, and I can't play it, only in the end game :) But I think your concept is good, because this is the way an original rpg has to be. You are right on leveling Restoration. It is a pain in the ass, it is the hardest among the magic skills.
  • June 10, 2015

    Baddas orc? Mage?! VAMPIRE?! How could I have missed this? +1

  • Member
    June 6, 2017

    All images have been restored for this build. While I try my best to keep the formatting as close to the original as possible, there are some unavoidable differences as a result of differing platforms... for this I apologize.

    Also, please feel free to remove the 'Restored' banner at the end of the build--I put it there as a courtesy to let the reader know that the build has been worked on by somebody other than its original creator without his or her knowlege.