Skyrim Character Building » Discussions


Character Build: The Seeker

Tags: #Character Build Warrior  #Character Build Rogue  #Character Build Illusionist  #Rank:Exemplar 
  • Member
    June 17, 2013

    You said in an early post that you use a mod to fix fortify one handed not affecting daggers. Is that mod the unofficial patch? If so then your bit about using necromage to buff yourself is a little silly as the unofficial patch fixes the necromage exploit. I also thought that builds were supposed to be based on vanilla skyrim. You may want to put a note somewhere explaining that the one handed ring is useless in vanilla.

  • December 26, 2013
    Nice, I didn't even know this builds existed! Might tweak it up to be able to use shadow warrior (my all time favourite perk
  • Member
    January 17, 2014

    mehrunes razor would be sick for legendary difficulty on enemies that would take significantly more than a 100 hits before they die, i'm not sure but i think those legendary and ancient dragons do right? (since a 1% chance means you'd probably get it at after around a 100 hits), with elemental fury i'd think this isn't too hard to do. i haven't been that high in level since the legendary difficulty was availabe though, and i haven't even ever had the mehrunes razor, i think, can't be too certain after having a milion characters though

  • Member
    January 17, 2014

    i've always assumed two-handed weapons had most range so i wanted to make a build that relied upon long range melee, mobility, slow poisons and slow-time shout mainly, but i found that (was testing it at a wall not an actual enemy lol, this might be the issue) daggers had pretty much the same range as sword/axe/mace, and that two-handed weapons had wat less range O_O, was it just that i was hitting the wall? cause this doesn't make any sense to me, i haven't ever had a two-handed or non sneak dagger build, so i don't really have an idea how it is against enemies

  • Member
    January 17, 2014

    that, and it's just way to much fun to use it as crowd control in direct battle, i mean, we could just pacify everything and sneak attack them one by one but that's no fun, although it could be, it kinda feels tedious after a while. i personally never even start a sneak build anymore cause i always find myself using it in a way that renders me pretty much unbeatable, but if you don't perk to much in it and don't abuse illusion AND have a means to fall back (as with this build), it still is fun. i just personally can't stop abusing sneak/illusion for some reason :P i love using illusion as crowd-control for a warrior though. especialy in conjunction with conjuration and block, you've got SO MUCH control!

  • Member
    January 17, 2014
    You know that comment was posted a year and a half ago?
  • Member
    May 7, 2017

    Archived on 07-05-2017 (European date)