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Character Build: The Outcast Vigilant of Stendarr

Tags: #Character Build Crusader  #Character Build Battlemage  #Character Build Hero  #Race:Imperial  #Rank:Exemplar 
  • Member
    October 25, 2013

    So after the relative success of my first build, I wanted to post a build that includes my certain fondness for the Vigilantes of Stendarr.  Hopefully, it’s just as good or better than my first build.

    The Outcast Vigilant of Stendarr

    At an Inn in the cold land of Skyrim, two Vigilants of Stendarr sat and tried to warm themselves by the fire. The inn was quiet, so the Vigilants could hear the conversation between two men seated across the way.

    “Mighty fine shield you have there, appears a sort of Dwarven make.” A gruff Nord comments.

    “Yes indeed, this is a special shield my friend. It goes by the name Spellbreaker.” a mysterious man replied. To this, the Vigilants looked at each other with an expression of surprise.

    “Spellbreaker eh? Where did you get a shield like that?”

    “Let us just say an old enemy, who is very sick.”

    “Well, a shame he had to lose such a fine thing. And that sword?”

    “Ah, now that was a prize from a particularly fiery maiden.”

    Hearing enough to know where these possessions came from, the two Vigilants stood and made their way to the mysterious man.

    “Sir, we demand you forfeit those Daedric artifacts.”

    The man turned and smiled “My former Shield-brothers, I mean you no harm. These weapons will not be used to harm the innocents of Tamriel. Relax, and go back to your drinks.”

    “It doesn’t matter, those are evil devices. Last chance, surrender or die.”

    The man silently nodded “Very well gentlemen, I will do what I must then.” He stood, raised a shield that gave off a strong ward, and unsheathed a blade that shone like the morning sun.

    The man blocked one blow with his shield and attacked the other with his blade. The Vigilant fell to the ground and burned as if he been put on fire. The second Vigilant was quickly killed as the first struggled to his knees. He looked at the man and asked “Who are you?”

    “I am Sergius, former Vigilant, but forever servant of my Lord Stendarr.” With that, he plunged his blade into the Vigilant. Sergius sheathed his sword and uttered “May Stendarr have mercy on you, for I have none.”

     

    The Build

    Be kind and generous to the people of Tamriel. Protect the weak, heal the sick and give to the needy.

    -Stendarr

     This character believes that he is the one destined to save Tamriel from the darkness and that his former Vigils comrades were weak-minded and ignorant for not agreeing to his plan. His plan was to use Daedric artifact against the Daedric lords and their followers. In his studies, he came across a book about the Ayleids, Elves who worshipped the Aedra, but collaborated with the Daedra, which put the thought into his head. His fellow Vigils claimed that men would become corrupt due to the artifact’s power, but he argued that as a group, they could keep each other in check and resist the temptation and lust of power. After his excommunication from the Vigils, he left his homeland of Cyrodiil to Skyrim, where rumors had it that the three Daedric Artifacts he was seeking could be found there. He chose these three because now as a single man, with only his Lord Stendarr to rely on, he needed to stay away from the eviler Daedra and seek help from the “good” Daedra.

     

                Using sword, shield and magic, he is determined to become the savior of the land, and bring the end to the dark influences on the people of Tamriel. 

    Race: Imperial

     

    Recommended Quest: Main Quest, Civil war (Imperial), Dawnguard, Unfathomable Depth, Destroy the Dark Brotherhood and any other quest that help people and/or destroy evil

     

    Standing Stone: Lord Stone

     

    Shouts: Fire Breath, Dragon Aspect and Unrelenting force

     

    Stat Spread: Magicka 1, Health 2, Stamina 1

    Daedric Artifacts

     

    Dawnbreaker: To the naive, they would find it hard to believe that this weapon is the artifact of a Deadra Lord. But Meridia is usually considered to be benevolent, and not wholly evil, as she has a hatred for the undead, so accepting her gift does not hurt those of Tamriel. Well, the innocents of Tamriel at least. This character needs this sword

     

    Spellbreaker: Peryite is among one of the truly evil Daedra, so you might wonder why accepting his artifact is acceptable. Honestly, acquiring Spellbreaker hinders Peryite more than it helps him, as you destroy an entire order of his infected followers. Also, the Spellbreaker itself does no actual harm to anyone and is vey useful for defense against both physical and magical attacks. Just be sure to kill all the infected, show no respect to Peryite, and kill Kesh after receiving Spellbreaker

     

    Azura’s Star: Azura is known as one of the more merciful lords and one of the “good” Daedra. Azura’s Star is for keeping Dawnbreaker fully charged. Do not transform Azura’s Star to the Black Star, as using human souls is too evil for this character, as using even the most horrible person’s soul as an object is contrary to Stendarr

     

    Skills

     

    Major Skills:

    One-handed: Dawnbreaker is your Daedric turned divine weapon, meant to punish the undead and lawless in Tamriel.

    Block: With Spellbreaker, your main defense against both physical and magical attacks, as you hardly wear any armor.

    Destruction: This increases the fire damage of your main weapon Dawnbreaker, and provides an option for distance attacks to begin each battle and early magical attacks against the undead.

    Restoration: Heals your wounds and with Dawnguard, provides a magical edge against undead enemies. Plus, any devote follower of Stendarr would most definitely want to use Standarr’s Aura.

     

    Minor Skills:

    Smithing: Allows for smithing weapons and armors up as much as possible, as well as an early acquisition for the needed armor.

    Enchanting: Increases your potential as well as provides a slightly more recharge for every soul gem used.

    Heavy Armor: Increases the armor rating for your gauntlets, boots and shield. Only juggernaut is useful.

    Perk Spread

     

    Level 25

     

    One-Handed; Armsman 3/5, Fighting Stance, Savage Strike

    Block; Shield Wall 3/5, Quick Reflexes, Deflect Arrows, Elemental Protection

    Destruction; Novice-Apprentice, Augmented Flames 1/2

    Restoration; Novice, Recovery ½, Ward Absorb

    Smithing; Steel, Dwarven

    Enchanting; Enchanter1/5, Soul Squeezer

    Heavy Armor; Juggernaut 3/5

     

    Level 50

     

    One-Handed; Armsman 5/5, Fighting Stance, Savage Strike, Bladesman 3/3

    Block; Shield Wall 5/5, Quick Reflexes, Deflect Arrows, Elemental Protection, Block Runner

    Destruction; Novice-Expert, Augmented Flames 2/2

    Restoration; Novice-Adept, Recovery 2/2, Ward Absorb, Respite, Regeneration, Necromage

    Smithing; Steel, Dwarven, Enchanted

    Enchanting; Enchanter5/5, Soul Squeezer, Insightful Enchanter, Corpus Enchanter

    Heavy Armor; Juggernaut 4/5

      

    Equipment

    Head: Adept Hood

    Body: Adept Robe of Destruction

    Hands: Dwarven Gauntlets of Fortify Block & Spellbreaker

    Feet: Dwarven Boots of Fortify One-Handed

    Jewelry: Amulet of Stendarr

    Primary Weapon: Dawnbreaker

    Secondary Weapon: Dwarven Sword

    Miscellaneous Equipment: Azura’s Star 

    Gameplay

     This Character is a devote follower of Stendarr, and is somewhat arrogant, as he sees himself as the righteous right hand of Stendarr. After finding out he is Dragonborn, this only encourages him. If you should come across any Vigils that demand you give up your artifacts, deny them the right of disarming you, despite the fact that they are fighting for the same cause.

     Fight for the Empire during the civil war. Stendarr is the Patron of the Imperial Legion, so it’s only fitting. Wear the armor of the Legate for the entire war, until its completion. This is also a good way to improve your heavy armor skill and blocking. Alduin, vampires, bandits and any Daedra you come across must be destroyed. And obviously we must make an exception for Serana, but convince her to cure herself of vampirism.  On the subject of Serana, use your Dwarven Sword during the time she is with you. Return the Lexicon to Avanchnzel to obtain the Ancient Knowledge, which will give you a 25% bonus while wearing Dwarven armor.

     Fire spells are your range weapon; use them before an enemy can reach you. Flame cloaks are an excellent supplement to close combat. Restoration is used to heal after every battle, to heal any you come across, and to bring those undead into the light. As I mentioned several times, Dawnbreaker and Spellbreaker are both important parts of this character, Dawnbreaker as a powerful weapon against the undead and Spellbreaker to give an added defense and negate most magical attacks. As I said before, do not transform Azura’s Star to the Black Star, but feel free to use any filled black soul gems you happen to come across. Use robes and armor as a remembrance of your time as a vigil, as well to signify you are still a holy warrior.

     On a quick note, do not buy a horse and don’t buy any other home besides Breezehome. Despite all his power, he is still a monk, so behave as one. This also includes not getting married or adopting children and sharing whatever septims you have.

     With the power of Stendarr, dragon blood and Daedric weapons, nothing can stop you from becoming the legend you are destined to be.

    Again, I need to thank Samjt for his help.  It was his idea to use Dwarven Armor with Adept Robes. He’s been a great help for discussing ideas with. Many thanks Samjt! And a shout-out to Zimbu for the great screenshots he made. Seriously, the dude is awesome.

  • Member
    October 25, 2013
    Another great one Wolf! I'm liking this guy even better. I have to say your choice of sticking with the hood was a great one, looks far better than the derpy dwarven helmet.
  • Member
    October 25, 2013

    Just a heads up; as of the 1.9 Patch, Ancient Knowledge is bugged. It increases the effectiveness of all armors but Dwarven. It's still a useful ability to the build for boosting Smithing capabilities though.

  • Member
    October 25, 2013

    I like this build. It's fresh and clean, but still pretty cool. However, it doesn't seem all that unique. Sure, in an RP sense it is, but gameplay and mechanic wise not so much. I do like the sword and board combo you have however.

    Like I said above, you could definitely add some things to make it more "unique" in a gameplay fashion. If you have Dragonborn, consider the black books as something he could invest in. As long as he does not use the knowledge for evil, there is nothing wrong (in his mind) with it.

    all in all, good build. +1 from me!

  • Member
    October 25, 2013

    Really? Dang....I didn't know about that, thanks for telling me.

  • Member
    October 25, 2013

    Yeah, I can see what you mean and that is a shortcoming. But still, thanks for the +1 and I'll make up for my mistake with my next idea I have

  • Member
    October 25, 2013

    Yeah, with the Dwarven Helmet and Dawnguard helmet, it made his head look too big for his neck, which was pretty weird looking :/

  • Member
    October 25, 2013

    I really like the look of standard college robes with armor elsewhere!

  • Member
    October 25, 2013

    No problem. Bethesda really dropped the ball with Ancient Knowledge. Not only did they screw up both of the effects, they managed to screw up the first effect even further when trying to fix it, and completely neglected the second one.

    Nevertheless, cool build. I like the concept behind the roleplay, and the equipment setup is aesthetically pleasing as well.

  • Member
    October 25, 2013

    I really enjoy reading builds with conflicted characters--like from me.

    Super-stoked to see that the screenshot of the Imperial in front of the moon made it into the build... love that screenshot!