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Character Build: Champion of Mephala

Tags: #Character Build Barbarian  #Character Build Enchanter  #Character Build Villain  #Rank:Recognized 
  • Member
    June 9, 2013

    This is a build based around using the artifact of Mephala, The Ebony Blade, as well as role-playing as her champion. When I heard that Bethesda had finally fixed the Ebony Blade, I thought it would be a fun idea to create a Barbarian type Build, while throwing the Sneak skill and the Ebony Blade's powerful 30 point life drain ability into the mix. The result was well... unexpected, to say the leaset. If made correctly, this build gets very OP near the 50-60 level range, I had an easy time on master difficulty with only 140 DR. So without further ado, I present the Champion of Mephala...


    Skills (Lv 50 Spread):

    Two-handed: Your form of offence and defence, the Ebony Blade will be able to deliver more devastating blows as more points are put into this skill. Perks: Barbarian 5/5, Champion's Stance, Great Critical Charge, Devastating Blow, Sweep, Deep Wounds 3/3

    Block: Bashing will be emphasized much more then blocking with this build. Keep battles fast paced, don't stay in one place for very long, and time your bashes well. Perks: Shield Wall 4/5, Quick Reflexes, Power Bash, Disarming Bash, Deadly Bash

    Sneak: Sneaking and the two handed Ebony Blade may seem like a very odd pairing indeed, but when combined the two become a deadly force. Perks: Stealth 5/5, Muffled Movement, Light Foot, Silent Roll, Silence

    Speech: Gaining the trust of the fools whom think they are safe from the lady Mephala amuses her greatly, especially when you quietly slip the Ebony Blades terrible edge into the back of a "Close Friend" Perks: Haggling 3/5, Bribery, Persuasion, Intimidation

    Light Armor: Light Armor will enable you to move quietly among the shadows, while still maintaining a decent defence. Perks: Agile Defender 5/5, Custom Fit, Unhindered, Wind Walker, Deft Movement

    Enchanting: Mephala dose not hold the Champions hand, and he must fend for himself on the plain of Nirn. The Champion can use his knowledge of enchanting to create his own enchanted armor to further the power of the Ebony Blade. Perks: Enchanter 5/5

    Race: Dunmer, Imperial or Nord

    Standing Stone: The Lord stone will allow the Champion to boast a much higher defence to most forms of damage. The Warrior stone is recommended until level 20, then switch to the Lord. 

    Stat Spread: 0/5/5 Over a 10 level period, until base health reaches 350, then go 0/0/10 for the rest of the game.

    Equipment: Any light armor, enchanted with Two-handed fortification or Stamina Regeneration. Gauntlets that fortify two-handed can be found at the beginning of the game. Just go east of Whiterun stables, you will find the bandit hideout called White river watch. The boss of this hideout will always be wearing fortify two-handed by 15% gauntlets you can disenchant. I like the Savior's hide for this build, with leather bracers and boots with Volsung.

    As a backup weapon, I keep the Wabbajack. It may seem odd but it can help you win a fight or flee from a fight, it also acts as your ranged weapon due to the lack of this builds magic or archery skills.

    Playstyle:

    Gameplay with this build should be fast and furious. Sneak in to get off a 2x critical, but since you are wielding a greatsword you attacks will alert others from at least an 8 foot radius. So the main tactic is to get one sneak attack in that will most likely kill whom ever you attack, then before the other enemies can draw there weapons, cut them down with great critical charge. If you ever find yourself in combat with multiple enemies, using bashing attacks then going in for a sweep attack can turn the tide of battle, and if you are fighting 3 or more enemies, a successful sweep will land you 90 HP in drain damage.

     

    Special Moves:

    Great Critical Charge + Silent Roll =

    Crouching Critical Charge: You have mastered the art of two-handed combat while crouched, and with this skill and knowledge you have created a new type of attack. While rolling, preform a power attack to execute the Crouching Critical Charge, you will rush forward and attack like a normal Great Critical Charge, but you will still be sneaking, which means if you hit an enemy while hidden and you will get a 3x damage bonus instead of a 2x. 

    Any health potion that increases your health pool + Ebony Blade weak attack spam + Potion of the Berserker (Optional) =

    Mephala's Fury: You have discovered that drinking a potion that increases your health pool by at least 60 will make you a unstoppable killing machine, as long as you keep spamming the ebony blade you will drain the life of your opponent and as long as you counter enemy attacks by refilling the new health pool from the potion when you are hit with another fury of attacks from your blade,you will never lose more then 60 health. You will become the enbodyment of the Webspinner's might itself

    Roleplaying:

    You are roleplaying as the Champion of Mephala, and thus you should work to deceive and and manipulate those around you. Kill friends you make to appease Mephala if you have no use for said NPC, such as the Lami of Morthal after you bring her a book. Here are some goals the Champion has:

    Retrieve the Ebony Blade: (Duh)

    Marry someone, then murder them for the amusement of Mephala:

    The ties of Marriage and Love are weak and fragile in the land of Skyrim, the denizens of this land trust their new spouses to easily... and that will be their undoing...

    Kill 30 "Friends":

    The heads of those who thought you an ally please Mephala greatly, and they shine the Ebony to a most wretched gleam...

    Complete "The Cursed Tribe":

    An ally of Mephala needs a true warrior to step in and set this tribe on the right course. This will be you, little Webspinner. And remember, Malacath rewards his allies well...

    Join the Dawnguard and destroy the Vampires, Then Destroy the Dawnguard:

    Vampires are the offspring of the dreaded Molag Bal, Mephala's sworn enemy. Do not associate yourself with any vampire apart from Serena and her Mother, And once Harkon is dead... Turn on your former allies of the Dawnguard and please Mephala with there confused suffering.

    What about magic?


    I did consider using illusion with this build, and you can if you want. I don't like having to switch between magic and the Ebony Blade, but if you are going to use magic go 4/3/3. I would sacrifice the speech perks for magic perks, speech is really just for roleplaying.

  • Member
    June 9, 2013

    Alright, tags are fixed. Thanks for the heads up

  • Member
    June 9, 2013

    hmm, I like. seems like im first :S

    EDIT, ok, 3rd, thought i was goin crazy :P

  • June 9, 2013

    Ah, I see already I have a champion!  Go forth, minion and sow what strife and deceit you may.  I only ask, that you save the most frightened of your comrades for me.  I do love the look on their faces as they realize the truth... 

    That said, you need to double check your spelling and grammar.  I see a few typos in there.

  • Member
    June 9, 2013

    Wabbajack mainly beacause I think its extremely underrated, at one point I was on very low health fighting a revered dragon, hit him with the wabbajack... and turned it into a sweetroll. This builds low DR makes him weak when fighting enemies like dragons, so its always good to take your chances when running toward a high level enemy to get a few wabbajack shots off, and maybe turn that horrible monster into a delicious treat...

  • Member
    June 9, 2013

    4 or 3 Ben?

  • Member
    June 9, 2013

    I like it, nice build! +1

    Maybe bold the section and skill names? Like this:

    Race: Dunmer or Imperial 

    Also, have you thought of not using enchanting? The fortify two-handed equipment is common in random loot (at least for me, I always find a lot of items with that enchantment ) and the Ebony Blade is powerful enough to keep you before finding those. Plus you use Savior's Hide and Volsung which are both already enchanted. What do you put on your boots? If it's muffle, you don't need skill in Enchanting either since it's always of the same maximum magnitude at all skill levels.

  • Member
    June 10, 2013

    Ahhhhh: "the denizens of this land trust there their new spouses too easily... and that will be there their undoing..."

    Other than that... not bad.

  • Member
    June 10, 2013

    Since the ebony blade can not be improved at a grindstone, I wanted to get as much base damage out of it as possible to compensate for that. So I have two-handed on the boots, bracers, necklace and ring. All that extra stuff is not necessary, but it dose help alot on Master and Expert 

  • Member
    June 10, 2013

    I went back and corrected alot of the mistakes, don't know how I missed them the first time...