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Heroic Spirit Guide - Alisanne Dupre

Tags: #Dragonborn1721  #Heroic Spirit Guides 
  • January 20, 2019

    Alisanne Dupre, Listener of the Dark Brotherhood

    Qualified Servant Classes:

    Note 1: All Heroic Spirits are summoned into a specific ‘class container’ which dictates many of their skills, parameters and even personality. While they’re often most suited for a particular class, there are many heroes that qualify for multiple classes and thus could theoretically be summoned under any of those classes. An easy example is Almalexia. She is well known for both her swordsmanship and magical abilities and would commonly be summonable under the classes of Saber or Caster.

    Potential Classes: Assassin

    Alisanne Dupre is a rather unknown character in history who is only summonable as an Assassin due to her role as Listener of the Dark Brotherhood. By proxy, all Listeners become a Heroic Spirit upon death though only incredibly well known Assassins (or ones that are completely unknown and thus far more successful) become powerful ones. As an Assassin servant, Alisanna is fairly week in close combat, or ranged combat...or really any form of combat that doesn’t involve her attempting to assassinate an enemy, and even then she’ll struggle against other Heroic Spirits because they tend to be much more powerful than normal people. She is however, incredibly gifted in assassinating regular people, but the use of that is highly debatable..

    Class for this Guide: Berserker...I mean Assassin

    Parameters:

    Note 2: Parameters are defined both by the individual and the class they’re summoned under. For example, all Caster’s have a base Mana of A, but there are individuals who have specific restrictions that may reduce their Mana to B or are incredibly powerful and thus could have a rating of A+. The system is hardly a way to judge a servant fully, just because an individual has higher stats doesn’t mean they’ll automatically defeat someone with lower stats, but it would mean that (for example) a Servant with a Strength of A will be naturally stronger than one with a Strength of B.

    Note 3: The ranking is E, D, C, B, A, EX. Ranks E through A can also have a modifier (either + or -) that designates that their skill has certain restrictions or increases in certain situations. Essentially a + or – means that their highest level isn’t stable or permanent, with a B+ being normally weaker than an A but being stronger than an A in certain circumstances. Examples – fighting a specific foe, being blessed or cursed, having a spell cast on you, etc

    Note 4: A servant is more powerful than a normal mortal by default (or the average human). E is 10x more powerful than an average human. D is 20x more powerful and so on and so forth. EX is theoretically 100x more powerful, but the scale is ambiguous.

    Strength: E

    Endurance: E

    Agility: B+

    Mana: E

    Luck: C

    Noble Phantasm: B+

    Class Skills:

    Note 5: Class Skills are the skills that all Servants summoned under that class have access to, but to a varying degree based on the individuals. These are very general skills, but everyone will have different ranks in each skill based on certain aspects of their legend which are popular. If a Saber Class Servant was well known for fighting Mages, then they may receive a higher Magic Resistance than another Saber Servant who was known for being killed by a Mage.

    Presence Concealment: B

    Alisanne isn’t an incredibly well recorded Assassin, which you could argue is an excellent indicator of her skill. She was never (as far as we’re aware) discovered during an assassination or outed as an Assassin until after her death which makes her worthy of respect. Her ability to conceal her presence as an Assassin Class Heroic Spirit gives her the ability to hide herself almost completely until she begins an attack (in which case her concealment drops two ranks). With a rank of B, it’s more suited to spying or infiltration than actual assassinations but is still a useful skills for any Assassin.

    Personal Skills:

    Note 6: Personal Skills are unique to everyone…mostly. Two Servants may have Personal Skills with the same name, but they’ll have unique differences based on their own personal life and legend (for example, two Servants may have the ‘Charisma’ skill at the exact same rank, but one of them may be more charismatic when talking to military leaders while the other is more charismatic when talking to commoners.

    Planning: B+

    A rather simple skill that enhances her ability to plan an Assassination. It is a skill that has no use in combat, though at her higher rank it can still be used once the plan begins rather than only being useful before the plan is initiated.

    Inability to Disengage: A

    A skill that hinders Alisanne rather than providing any real benefit. Because of her disastrous attempt to avoid combat leading to her death, any attempt she makes at disengaging from a battle that has already started is doomed to fail (though it doesn’t have to lead to her death as a Heroic Spirit, merely makes it impossible for her to leave a target that has properly engaged her in battle).

    Noble Phantasms:

    Note 7: Noble Phantasms are unique to each Servant completely and is a notable part of their legend. For some heroes, these may be unique weapons or a set of armour that they wielded in their life, for others it may be a concept that is closely related to the Servant’s legend. For example, Morihaus is likely to be summoned with The Lord’s Mail as a set of armour while Tiber Septim may have a Noble Phantasm connected to his role of Emperor or Dragonborn.

    Listener of the Dark Brotherhood: B+

    Alisanne’s only Noble Phantasm is one shared between all Listeners of the Dark Brotherhood, allowing them to communicate with the Night Mother (within a certain distance of her ‘corpse’) and summon the shade of a Listener from the past. These shades are technically Heroic Spirits, though they’re reduced to roughly the power of the Heroic Spirit that summoned them, and can only exist for so long before fading away.

    Translation to Skyrim:

    Okay so, shockingly I’ve already told you almost everything about Alisanne, and honestly I feel kind of bad for her here. I wanted to showcase a bit more of how a Heroic Spirits Legend can affect their power as a Heroic Spirit and...well you honestly don’t get a whole lot weaker than Alisanne Dupre. Her stats alone make her kinda weak but man, her skills are kind of trash. Well okay not two of them but Inability to Disengage, oh man is that terrible. If we were using a real Fate setting, she’d be toast the minute she failed to assassinate her target. Usually Assassins...well disappear if they fail but Alisanne would fail epically at managing that.  

    Honestly the translation here is going to be rather simplistic because she’s such a low level Heroic Spirit. She can’t do much magic, can’t fight in open combat and is really just the epitome of a Pure Assassin that’s honestly not all that great at her job.

    Skills and Stats:

    Primary Skills: Sneak, Alchemy and Pickpocket

    Secondary Skills: Light Armour and Lockpicking

    Stats: 0 Magicka, 3 Health and 7 Stamina per 10 levels.

    Required Perks and Equipment:

    Sneak: Stealth 5/5, Backstab, Muffled Movement and Light Foot

    Alchemy: Alchemist 3/5, Physician, Poisoner and Concentrated Poison

    Pickpocket: Light Fingers 1/5, Night Thief and Poisoned

    Equipment: Dark Brotherhood Armour and a Steel Dagger (later the Blade of Woe)

    Roleplaying and Other Information:

    The core of the playthrough itself revolves primarily around The Dark Brotherhood questline, while the Thieves Guild would fit, the other quest lines really aren’t all that fitting for a character that only relies on Assassination and is designed not to be capable of fighting directly.

    As mentioned briefly before, the skills for this character are all remarkably simple to justify and work in to playthroughs. Presence Concealment is essentially just a higher form of stealth, though you may decide to augment it with Invisibility (which would be slightly more fitting). If you do I would recommend using Potions rather than Magic just because Illusion wouldn’t really fit into the rest of the build all that well (I mean, it would but not the RP). Planning and Inability to Disengage are both fairly simple skills, that are more roleplaying oriented than anything else. They form the core of how to handle an Assassination. Rather than simply winging it, your a character that has to spy, infiltrate and plan rather than just go in guns blazing (figuratively) and killing anyone who gets in your way. It’s a surgical operation, not a mass murder. Inability to Disengage is a bit problematic if you fail, and means you can’t flee combat at any point (even if it leads to a death). Our Noble Phantasm here, is again rather simple, it’s just a combination of in-game events and being able to use Summon SpectralF Assassin as a regular part of your arsenal. There’s honestly nothing really special about it, which is kind of the point. Alisanne is designed as an incredibly low level Heroic Spirit despite having mediocre stats (that Agility really isn’t terrible at all) as a way to showcase how different a weaker Heroic Spirit. Despite that, I think there’s something fun about the build, playing an Assassin that essentially only has a single chance to assassinate her target and is bound to then fight until she’s killed.

    Closing Notes:

    So, I've got to be honest I do think this is one of the more boring Heroic Spirit Guides, but I'm sorta fine with that. Assassin was a really difficult class to figure out, well as long as I was sticking with names starting with 'A' (which won't happen after the next guide). But hey, not all Heroic Spirits can be all that interesting and I wanted to try and make an interesting 'Lower Level Heroic Spirit' and I think I did an alright enough job. 

    But that's up to you I suppose. Oh and if your wondering why this one lacks a traditional (sorta) preview/teaser...well I had to redownload Powerpoint so I can't exactly edit together the images properly...slow downloading it because I (apparently) needed Word and all that, because you know Excel is crucial. Anyway, that should be up at some point, but for now you'll have to live with badass images that aren't mine.

    Image 1 Source

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    Alisanne Dupre Information and Sources

     

    More Information on the Assassin Class

    Fate - Parameter Rules    |    Fate - Servant Definition    |    Fate - Noble Phantasms    |    Fate - Full List of Skills

    As a final note, I just wanted to thank Trekster for inspiring these guides. Obviously we've got really different takes and inspirations for the series and they're honestly really different, but there's so much of his work that inspired mine. Check Out His Guides because they really are awesome, and a bit more suited to just plugging a build into the Guide and playing with it. Hope these are interesting, I tried really hard to balance the combination of Skyrim and Fate, though I'll freely admit to focusing more on the latter.

  • Member
    January 20, 2019
    Huh, interesting you chose Dupre. Still, awesome work
  • January 20, 2019
    Huh, interesting you chose Dupre. Still, awesome work

    Eh, as I said I'm sticking with names beginning with 'A' and she's really the only Assassin in that group (by the way, not using any in-game characters so no Astrid). I probably would've picked someone more interesting, maybe Mankar Camoran because I could actually do interesting things with him. Perfect candidate for a Reality Marble and all that. 

    But thanks Chris, always appreciate your comments :D

  • Member
    January 21, 2019
    Inability to Disengage is inspired by her backstory and lore? That's pretty clever, got to be said. Using what you know about the character in order to nerf her is probably more interesting than going the other route you mention and focusing on the inference Alissane was never caught, making her an assassin supremo. Would love to see Manky C get a guide. Manky C Manky want.
  • January 21, 2019

    Inability to Disengage is inspired by her backstory and lore? That's pretty clever, got to be said. Using what you know about the character in order to nerf her is probably more interesting than going the other route you mention and focusing on the inference Alissane was never caught, making her an assassin supremo. Would love to see Manky C get a guide. Manky C Manky want

    Ah, glad you enjoy that aspect of the build. I was debating which route to take her on but I mean, considering she's the least impactful and least impressive of the Heroic Spirits so far and I wanted to show how impactful their legend is to their power. Heh, but yeah Mankar's going to be fascinating when I get to him, I've got no idea how to make him work in Skyrim, but I've got a tonne of ideas for him :D

  • Member
    January 21, 2019

    Dragonborn2021 said:

    Inability to Disengage is inspired by her backstory and lore? That's pretty clever, got to be said. Using what you know about the character in order to nerf her is probably more interesting than going the other route you mention and focusing on the inference Alissane was never caught, making her an assassin supremo. Would love to see Manky C get a guide. Manky C Manky want

    Ah, glad you enjoy that aspect of the build. I was debating which route to take her on but I mean, considering she's the least impactful and least impressive of the Heroic Spirits so far and I wanted to show how impactful their legend is to their power. Heh, but yeah Mankar's going to be fascinating when I get to him, I've got no idea how to make him work in Skyrim, but I've got a tonne of ideas for him :D

    He'd make a good Caster, or maybe Ruler (in a weird way), I mean, my Caster was gonna be an Ayleid, but Mankar....

  • January 21, 2019

    He'd make a good Caster, or maybe Ruler (in a weird way), I mean, my Caster was gonna be an Ayleid, but Mankar....

    Eh, Ruler isn't exactly fitting unless I twist the class a fair bit. Or at least the original idea behind the class, I guess it's changed a bit since then with Sherlock, but...urgh. He might be able to fit as Ruler but I'm probably going to stick with the inital idea behind the Ruler Class. As for Mankar, yeah I'm probably going to go either Caster, Assassin or Rider. They all fit fairly well, might even justify Archer but I've already gone with that idea with Azhidal.

  • Member
    January 21, 2019

    Dragonborn2021 said:

    He'd make a good Caster, or maybe Ruler (in a weird way), I mean, my Caster was gonna be an Ayleid, but Mankar....

    Eh, Ruler isn't exactly fitting unless I twist the class a fair bit. Or at least the original idea behind the class, I guess it's changed a bit since then with Sherlock, but...urgh. He might be able to fit as Ruler but I'm probably going to stick with the inital idea behind the Ruler Class. As for Mankar, yeah I'm probably going to go either Caster, Assassin or Rider. They all fit fairly well, might even justify Archer but I've already gone with that idea with Azhidal.

    Yeah, I mean, with Sherlock, its really only cause if he wasn't, he'd try and remove all the Mystery, that, and he is "on the side of angels, but is not one himself" or the like

  • January 21, 2019

    Yeah, I mean, with Sherlock, its really only cause if he wasn't, he'd try and remove all the Mystery, that, and he is "on the side of angels, but is not one himself" or the like

    Eh, I'm aware he's a thing but haven't read up on him (or played through enough Grand/Order to meet the fella). I mean, I understand the logic behind him being a Ruler Class servant (because he also really doesn't fit any other Class), if they'd started with that idea of having anyone who doesn't have a wish for the Holy Grail fitting in, then it'd be perfectly fine to have whoever.

  • Member
    January 21, 2019

    Dragonborn2021 said:

    Yeah, I mean, with Sherlock, its really only cause if he wasn't, he'd try and remove all the Mystery, that, and he is "on the side of angels, but is not one himself" or the like

    Eh, I'm aware he's a thing but haven't read up on him (or played through enough Grand/Order to meet the fella). I mean, I understand the logic behind him being a Ruler Class servant (because he also really doesn't fit any other Class), if they'd started with that idea of having anyone who doesn't have a wish for the Holy Grail fitting in, then it'd be perfectly fine to have whoever.

    That's really the only reason the Grail/Throne made him a Ruler, but yeah.