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The Issue with AC: Odyssey

  • January 31, 2019

    So, I made a post a few weeks ago (shit maybe months now...) about Assassin's Creed Odyssey and how at the time I was mostly enjoying the game. Few issues here and there, and the game was hardly GoTY worthy, but it was a mostly positive experience backed by Ubisoft seeming to actually give a shit about the game with features and free updates that added or fixed things on a pretty good scale. The game's well maintained for a game in the modern era (which is sad now that I think about it). 

    But, the game itself has really been bugging me for the last month or so, which is weird because I haven't really dived into it like I would have with the older games (upto Black Flag), or even like I just tend to with any game that I at least mostly enjoy. I have problems with just about every game but considering AC: Odyssey was a new game with pretty great gameplay, great combat that really worked for me and...a moderately not shitty story (and decent voice acting) it's weird that I stopped enjoying it pretty much at all.  I think the weird issue with the game is actually scale, combined with a lack of proper questing outside of the Main Quest. Well, I say that but really there's a few other problems with the game, I could bitch about the wonky horse riding, the lack of interesting enemies or countless other things but I think the issue really is that the game has a lack of focus with such a massive area. 

    So let's bring a bit of perspective into things. I'm a huge fan of Assassins Creed 2 and think it might actually be the best game in the series, behind only Brotherhood which might be better, and even then I'm not sure if I shouldn't just combine them for the single 'top spot'. To compare the games is difficult because for all it's scale, Assassin's Creed 2 has a pretty simple premise, with a pretty simple storyline that's effective, insanely effective in my opinion. To summerize, most of it is about discovering what it means to be an Assassin and hunting this one dude. Sure others get in the way and all that, but you've still always got a goal that you can work towards in a natural way. With Kassandra, she's trying to find her family, kill the cult, save all of Greece, discover who she is, discover who her family is and unravel about 6 billion different plots. Alongside that you have to fight in a boring ass war for either Spartans or Athenians, except you just help either side whenever you want and it doesn't have an effect on anything (I might make a huge discussion on that as well). The point is, there's a lot of goals that she has (or the bloke's name...) and yet the game still pretty much has you go from one city to the next, doing a teeny bit and then moving on. Once you get there, you do a quest to get a piece of information and move on. Athens is interesting once you go back, but as far as I can tell you don't really have much of an impact on the City. 

    Imagine this as a compromise, the entire game took place in either Athens or Sparta (at least once you finish the tutorial area) and you dealt with the game's issues from either city. Sure the world would be smaller, but it'd make more sense and I honestly think it'd feel like a more polished game. For the most part, 99% of the world is boring and there really isn't anything to do other than go through it, even most caves or ruins or whatever are boring and scaled up just for the sake of making a larger game. I hope that all makes sense, it's half rant half review in the end, but...I just sort of miss the days when games couldn't be this massive so good companies filled the world with as much interesting content as they could. Hell even with Morrowind or Oblivion (or even Skyrim) you got a world that was mostly full of content, sure some of it was boring, but I never felt like there was nothing to do in most cities. You go to Windhelm or Chorrol, and there's at least three interesting quests, and fascinating characters to fill the world. With AC: Odyssesy...there just isn't anything in the massive world worth looking at. 

  • January 31, 2019

    Can't say I agree with you. I haven't played AC Odyssey, but reading your post, I cannot help but think of all the times (practically all the time) I've wished Skyrim had a larger world. It would be totally ok for me if it would be less filled with stuff, after all, if you go to a RL forest you won't see that much life there. When you walk the streets of a RL city, you see a lot of people just going about their business, totally unrelated to you. I really would love Windhelm to be at least 3 times bigger, even if the amount of quests there remained the same.

  • January 31, 2019

    Agreed, with Skyrim that's definitely something I could get behind and I've tried a few mods that have expanded cities. I think the difference (well, one of many) is that 75% of Odyssey's quests feel like radiant quests (and might be). The other 25% is the Main Quest (or side quests required for the Main Quests) which have a bit of story to go along with the exact same stuff. With Skyrim even if Windhelm was 4 times bigger, you'd have a good core of interesting quests or characters. Hell even just the interactions between people (The Dunmer and Nords) which you have no control over would happen.

    Basically there'd still be a decent core at the centre of the city. With Odyssey there are dozens of cities with no core and the cities are sometimes incredibly massive. I love the idea of these massive worlds but I do think that there needs to be something there. The only game I can compare it to easily is The Witcher 3, because they actually fairly similar for the most part (purely in terms of general gameplay). But even then it's kind of difficult because of the way The Witcher handled quests. Even doing side missions meant meeting characters, following small storylines, learning more about the world or just dealing with fun characters. Cannot day the same for AC, which makes the open world feels lot more empty.

  • February 1, 2019

    Well, that sucks. And says that the devs were lazy and/or released an unfinished game. Tbh, I don't feel a slightest desire to buy any of the last years' games. They all seem either broken or very boring.

  • February 1, 2019

    Well, that sucks. And says that the devs were lazy and/or released an unfinished game. Tbh, I don't feel a slightest desire to buy any of the last years' games. They all seem either broken or very boring.

    Yeah, I have to admit I've been pretty underwhelmed for the most part, at least regarding any of the later games. God of War for me was really the only game that was worth any of my time (though to be fair I haven't played RDR2 which isn't really my sort of game). 

  • February 1, 2019

    Dragonborn2021 said:

    Yeah, I have to admit I've been pretty underwhelmed for the most part, at least regarding any of the later games. God of War for me was really the only game that was worth any of my time (though to be fair I haven't played RDR2 which isn't really my sort of game). 

    For me, neither of the two is my sort of game, sadly. And it doesn't seem like any of the announced ones will be, since I'm not really into post-apocalyptic or futuristic settings. My last hope is for DA4. A very weak hope...

     

  • February 1, 2019

    For me, neither of the two is my sort of game, sadly. And it doesn't seem like any of the announced ones will be, since I'm not really into post-apocalyptic or futuristic settings. My last hope is for DA4. A very weak hope...

    Fair enough, I'm a bit luckier next year. Sekiro, Days Gone, possibly Nioh 2 (never played the originaly but it seems like my sort of game) are a few definite options for me. I don't know if they're coming out this year for sure but Ghost of Tsushima, Last of Us 2 and Dying Light 2 are all games that I'd be thrilled to play. Man though, that's a weirdly narrow list. Three 'zombie apocalypse' games, three games set in some version of Feudal Japan. Eh, I like what I like. 

    So yeah, might be a good year for me, might just be average. But definitely better than most of 2018. So I do feel for you JT, I think for me 2017 was my year of not much happening, but...looking back on it maybe it just kinda sucked as well, Horizen Zero Dawn was the only game I bought that year, and it was definitely good but it was only that.

  • Member
    February 1, 2019
    Maybe try the Persona series Dev....or the Yakuza series