ProfessorChaz said:Help me clarify - are you saying creating ONE tag that covers multiple tags? So "Character Build Marksman" covers a character that specializes in all 3 ballistic perks? and so on?Can you add a tag that covers Gunslinger, Commando and Sharpshooter? Because some people might think of including all three tags for a build that has not just Marksman prowess but also has e.g. Chemist traits. It will be very useful to identify a versatile build in ballistic weaponry and saves 2 spaces that someone might want to fill in. It will be useful for combination builds and the tags would be like: Marksman, Chemist, Craftsman.
What do you reckon?
My main hesitation is that...where do you stop? Like, why would we leave out heavy gunners in that scenario? Or do then we need a tag that combines heavy gunners that use power armor...like "Character Build Tank"?
I'm not opposed, but help me clarify and we'll chat about it a bit.
[blockquote][b][url=/profile/ProfessorChaz]ProfessorChaz[/url] said:[/b]
Can you add a tag that covers Gunslinger, Commando and Sharpshooter? Because some people might think of including all three tags for a build that has not just Marksman prowess but also has e.g. Chemist traits. It will be very useful to identify a versatile build in ballistic weaponry and saves 2 spaces that someone might want to fill in. It will be useful for combination builds and the tags would be like: Marksman, Chemist, Craftsman.
What do you reckon?
[/blockquote] Help me clarify - are you saying creating ONE tag that covers multiple tags? So "Character Build Marksman" covers a character that specializes in all 3 ballistic perks? and so on?
My main hesitation is that...where do you stop? Like, why would we leave out heavy gunners in that scenario? Or do then we need a tag that combines heavy gunners that use power armor...like "Character Build Tank"?
I'm not opposed, but help me clarify and we'll chat about it a bit.
Noodles said: I understand where you're coming from. You're referring to jack-of-all-trades builds. These are a lot easier to do in Fallout 4 and I can easily see a build needing more than three gameplay tags. We could remove the maximum three gameplay tags rule.That's probably the easier solution. Make the limit 5...
[blockquote][b][url=/profile/Noodles]Noodles[/url] said:[/b] I understand where you're coming from. You're referring to jack-of-all-trades builds. These are a lot easier to do in Fallout 4 and I can easily see a build needing more than three gameplay tags. We could remove the maximum three gameplay tags rule.[/blockquote] That's probably the easier solution. Make the limit 5...
Chris said:Yes, that's probably a good idea. I can add it and put a few on there.We ever gonna have a Surival tag?
[blockquote][b][url=/profile/ChrisDiokno1]Chris[/url] said:[/b]
We ever gonna have a Surival tag?
[/blockquote] Yes, that's probably a good idea. I can add it and put a few on there.
Ever since posting my Samurai I'v been thinking that an Automatron tag could be added to our list: builds based on constructing robots. I know that could be considered crafting but we're talking robots here, not settlements.
Ever since posting my Samurai I'v been thinking that an Automatron tag could be added to our list: builds based on constructing robots. I know that could be considered crafting but we're talking robots here, not settlements.