Way of the Witch Arrow:
Light and dark.
Fire and ice.
Life and death.
In all things there is an antithesis.
To heal, one must understand what ails.
To take a life, one must first understand what gives it.
Thus is the way of the Witch Arrow.
Balance in all things.
Fore without balance there is imbalance.
And imbalance, whether for good or ill, serves the few, whereas balnce serves the many.
Bitter Mercy - Welling Blood + Lion's Arrow + Torpor (Poison)
Striking her enemies with blood magic and poisoned arrows, Ivriel will often fell weaker foes with one loose of her bow.
The Thorn Within - Wingstrike + Alkahest + Bottomless Cup
Lashing out with her bow, Ivriel gains a damage boost against her target and also bypassess much of their armor with her corrosive poison.
Death Blooms Eternal - Decompose + Wild Companions
Ivriel infects a target with powerful toxins that transfers the targets life force to herself and her tamed companions.
Tooth and Claw - Paralysis (Rune,spell or Serpents kiss (poison) + Summons and Wild Companions
Inducing her foe with paralysis, The victim is helpless to stop Ivriel's creatures tearing into them.
The Wild Hunt - Fear Poison + Wild companions and Summons
Ivriel laces her arrows with a concoction which sets foes fleeing. Her beast's then run the target down
Tears of the Fallen - Poison Runes +Paralysis (Rune, Spell or Poison) + Necroplague
Carefully setting the field with poison runes, Ivriel saps the life force away from her enemies, while skirting them with her bow. All who fall are then infected with a contagious poison.
Nature's Bulwark - Ocato's Recital (Flesh Spell, Tree Rings, Healing Blossom)+Welloc's Dormant Arcana+Mage Armor
Channeling the earth around her, Ivriel uses Nirn itself to form a protective layer around her body. Increasing vitality, regeneration, and defence.
Nirn's Due - Healers Tincture (Potion) + Poison Runes + Miraak's Staff + Blood Boil
Ivriel casts several poison runes infront of advancing foes, and then calls upon the roots of nirn to hold them while she unleashes a devastating display of blood magic.
Gameplay:
This build can be played in a number of ways deppending on the situation that arises. Ivriel can switch from an agressive close quarters bow basher,
a supportive back ranks healer and buffer, or a devastating trap setter with the use of her runes, poisons, and necroplague. The main thing to be aware of here is unless you are trying to set up a trap, you gotta keep moving and skirting the enemies with your poisoned arrows. Ivriel is no sneak so there is no hidding from your foes. Your facing them head on with a pack of hungry familars and wild animals at your side.
On Alchemy:
Magical effects and Perks:
Combat:
What can I say it's good to have finally finshed this build, it has taken me nearly a full year and it has been side lined on and off more times than I care to count. I would like to thank all of you who have helped me along the way, whether that be proof reading, providing me with some nifty ideas or simply taking the time to give it quick looking over. Ivriel would not have gotten here without your help.
I'd also like to state that any art depicted in this work is not my own and all credit should be given to thier respected authors. Lastly thank you the reader, I hope you have blast playing The Witch Arrow - Furrion
If you are interested in more of my builds you can find them by following links.
Way of the Witch Arrow:
Light and dark.
Fire and ice.
Life and death.
In all things there is an antithesis.
To heal, one must understand what ails.
To take a life, one must first understand what gives it.
Thus is the way of the Witch Arrow.
Balance in all things.
Fore without balance there is imbalance.
And imbalance, whether for good or ill, serves the few, whereas balnce serves the many.
Bitter Mercy - Welling Blood + Lion's Arrow + Torpor (Poison)
Striking her enemies with blood magic and poisoned arrows, Ivriel will often fell weaker foes with one loose of her bow.
The Thorn Within - Wingstrike + Alkahest + Bottomless Cup
Lashing out with her bow, Ivriel gains a damage boost against her target and also bypassess much of their armor with her corrosive poison.
Death Blooms Eternal - Decompose + Wild Companions
Ivriel infects a target with powerful toxins that transfers the targets life force to herself and her tamed companions.
Tooth and Claw - Paralysis (Rune,spell or Serpents kiss (poison) + Summons and Wild Companions
Inducing her foe with paralysis, The victim is helpless to stop Ivriel's creatures tearing into them.
The Wild Hunt - Fear Poison + Wild companions and Summons
Ivriel laces her arrows with a concoction which sets foes fleeing. Her beast's then run the target down
Tears of the Fallen - Poison Runes +Paralysis (Rune, Spell or Poison) + Necroplague
Carefully setting the field with poison runes, Ivriel saps the life force away from her enemies, while skirting them with her bow. All who fall are then infected with a contagious poison.
Nature's Bulwark - Ocato's Recital (Flesh Spell, Tree Rings, Healing Blossom)+Welloc's Dormant Arcana+Mage Armor
Channeling the earth around her, Ivriel uses Nirn itself to form a protective layer around her body. Increasing vitality, regeneration, and defence.
Nirn's Due - Healers Tincture (Potion) + Poison Runes + Miraak's Staff + Blood Boil
Ivriel casts several poison runes infront of advancing foes, and then calls upon the roots of nirn to hold them while she unleashes a devastating display of blood magic.
Gameplay:
This build can be played in a number of ways deppending on the situation that arises. Ivriel can switch from an agressive close quarters bow basher,
a supportive back ranks healer and buffer, or a devastating trap setter with the use of her runes, poisons, and necroplague. The main thing to be aware of here is unless you are trying to set up a trap, you gotta keep moving and skirting the enemies with your poisoned arrows. Ivriel is no sneak so there is no hidding from your foes. Your facing them head on with a pack of hungry familars and wild animals at your side.
On Alchemy:
Magical effects and Perks:
Combat:
What can I say it's good to have finally finshed this build, it has taken me nearly a full year and it has been side lined on and off more times than I care to count. I would like to thank all of you who have helped me along the way, whether that be proof reading, providing me with some nifty ideas or simply taking the time to give it quick looking over. Ivriel would not have gotten here without your help.
I'd also like to state that any art depicted in this work is not my own and all credit should be given to thier respected authors. Lastly thank you the reader, I hope you have blast playing The Witch Arrow - Furrion
If you are interested in more of my builds you can find them by following links.
It's a very interesting build. I like how it all fits together despite its complexity. I have a Kyne worshipper wandering around in them there hills somewhere. If I pick her up again, I'll definitely come back to this, though she's more of a sneaky snake. I hadn't thought of using the illusion perks as a stand alone.
Did you have much trouble with the automatons on the way to Blackreach?
It's a very interesting build. I like how it all fits together despite its complexity. I have a Kyne worshipper wandering around in them there hills somewhere. If I pick her up again, I'll definitely come back to this, though she's more of a sneaky snake. I hadn't thought of using the illusion perks as a stand alone.
Did you have much trouble with the automatons on the way to Blackreach?
@ Mook - Thank's man it sure has taken me awhile to get the build this far. I just have to do a bit more with the story and some grammar checking then I will be posting it in the CB group.
Auotomatons were probably the only enemy I had a bit of trouble with since they are resistant to poison. I found if I poped a Rangers heart Potion and just made sure the animals and summons were between me and the automaton I could get through relatively unscathed though.
@ Mook - Thank's man it sure has taken me awhile to get the build this far. I just have to do a bit more with the story and some grammar checking then I will be posting it in the CB group.
Auotomatons were probably the only enemy I had a bit of trouble with since they are resistant to poison. I found if I poped a Rangers heart Potion and just made sure the animals and summons were between me and the automaton I could get through relatively unscathed though.