Forums » Fallout

DragonRant: Fallout 4's Companions

    • 1441 posts
    February 11, 2016 6:03 PM EST

    Perhaps the Gun Runners or some other weapons dealers, like the Van Graffs, have expanded their business

    • 1217 posts
    February 11, 2016 6:05 PM EST

    We need more weapons, that's for sure.

    • 627 posts
    February 11, 2016 8:13 PM EST

    I doubt we'll ever hear from the Van Graffs again considering how their quests can end, much like I doubt we'll ever hear from the factions (well at least their current versions) in Fallout 4 in the next Fallout game.

    • 1467 posts
    February 11, 2016 9:35 PM EST

    Did GRA include quests? If not then I fully support the idea of bringing it back, but making it a larger faction and actually giving us stuff to do. 

    • 1467 posts
    February 11, 2016 9:37 PM EST

    Based on Combat Efficiency I'd rather just play co-op, the AI is hardly anything to write home about and so far the only companion that I think has actually killed anything was Danse on my melee build. 

    I just don't think that the Companions are useful enough in combat other than getting me some sweet Perks.