What do you thing is better/cooler/more immersive?
While the only TES game i really played was skyrim, i think i would like Birthsigns more. It doesnt only feel more meaningful, it also allows your character to use the birthsigns power sooner. Because in unmoded skyrim you have to go trough all of skyrim for your rp birthsign and thats just immersion breaking.
What do you prefer? And Why?
Standing Stones. I can make them immersive by not changing them or limit myself to the guardian and the corresponding charges - if I want to change - because some of the descriptions of the birthsigns are vague anyway.
I also do not like being forced to start a new character to do something as simple as trying another style of play.
Haha, yeah, it's not so easy to get the Aetherial crown in Requiem. I'll probably go Lord and Lady if I get the crown, but honestly, I'll probably end up getting the shield, though if the constructs are scaled in the staff, the staff may be the artifact of choice.
I do like that Requiem restricts your choices though. You liking Atronach?
It could be a CB thing but I find that as soon as I start changing stones and trying out new styles the character I'm playing effectively dies. I lose all immersion and from there on it will remain a testing character used only to experiment with a late-game concept, but a new character will have to be created in order to recapture immersion.
I think the standing stones provided more interesting character builds than Oblivion's flat stat changes. The ability to change your spec is also important for a game wherein the modus operandi is freedom. Similarly, the disperse nature of the standing stones was good in a game about exploration.
In the next game they could do some more cool visual effects, though. For instance having the standing stones (or sitting trees or whatever) trigger their corresponding constellation to light up in the night sky when used.