I think you could take a loose theme for them (eg Destruction Staff Sorcerer/Werewolf for the Shaper or dual-wield medium armor Nightblade for the Nightingale Swordsman specializing in Shadow and Assassination skills) but others just simply wouldn't work (The Last Dragonborn relies heavily on Shouts which aren't in the game as well as potions and poisons, the former of which has a cooldown and the latter of which currently isn't in the game).
I think it's best to think of ESO as another kettle of fish, the skill system works very differently.