Forums » Elder Scrolls

What would you like to see in The Elder Scrolls VI?

    • 63 posts
    November 24, 2013 2:31 PM EST

    personally, I would like to see more race differences. this would include: different lycanthrope forms like were-alligators for argonians, a difference between male and female werewolves and different vampire abilities depending on race. also, I really hope they don't get rid of shouts. they should probably make them a school of magic.

    What would you like added?

    • 360 posts
    November 24, 2013 2:33 PM EST

    shadow magic

    • 63 posts
    November 24, 2013 2:34 PM EST

    like what?

    • 360 posts
    November 24, 2013 2:40 PM EST

    Read my blog, The Outsider. one of my characters uses some aspects of shadow magic, plus I was told it is kind of accurate, at least in my descriptions of the magic itself

    • 63 posts
    November 24, 2013 3:04 PM EST

    cool

    • 61 posts
    November 24, 2013 3:08 PM EST

    I'd like to see more strains of Lycanthropy. It'd be awesome to be able to play as a Wereboar or even a Wereshark. Spears would be great as well. Spears or javelins.

    • 2 posts
    November 24, 2013 3:11 PM EST

    Well, I would Love to see some Necromancery Perk Chain Instead Of It being Labeled Under Conjuration,

    NO ARROW TO THE BLOODY KNEES!

    Some More Ties with the Thevies Guild (A Better Deadra Artifact Than a Freaking Lockpick. Mabye a Dagger?)

    Travel To Other Colonies/Regions?

    • 360 posts
    November 24, 2013 3:15 PM EST

    you read it?

    • 63 posts
    November 24, 2013 3:18 PM EST

    wereshark?

    cool, but how the hell would that work?

  • Kuz
    • 18 posts
    November 24, 2013 3:56 PM EST

    Spears, medium armor, natural magic (shaman), and throwing weapons.

    That is my list

    • 63 posts
    November 24, 2013 5:26 PM EST

    I would love that too, but according to lore, they're dead...

    • 24 posts
    November 24, 2013 5:55 PM EST
    Some variable start points. It would be nice to have some variabilty when starting new characters. I would like to be able to commission items from craftsmen. The opportunity to have more control over followers, but don't want it to involved.
    • 856 posts
    November 24, 2013 6:32 PM EST

    not necessarily...

    • 52 posts
    November 24, 2013 6:51 PM EST
    To have more races to be able to play. Like the other races that Arn't in Skyr. Skyrim should have had a DLC about reviving the Snow Elf race and once you complete it, if you made a new game, Snow Elf would be a new race.
  • Al
    • 23 posts
    November 24, 2013 7:56 PM EST

    Armored robes would be cool. I've always the look of a half armored mage or archer.

  • Fey
    • 3 posts
    November 24, 2013 9:13 PM EST

    Fairies

    And if anyone's wondering, yes they fit in lore. There's even an in-game Daggerfall book about them: http://www.uesp.net/wiki/Lore:The_Faerie

    • 116 posts
    November 25, 2013 12:53 AM EST
    So were all the snow elves...
    • 63 posts
    November 25, 2013 1:55 AM EST
    How would the other races be included though?
    If im not mistaken, that would be before alot of them even came to tamriel.
    • 39 posts
    November 25, 2013 7:16 AM EST

    I, personally, would love to have different intros for each different race (possibly lump some of the Men starts together). DA: Origins did this, and I thought it was effing fantastic. Also, I REALLY want it to be on the Summerset Isles so we can take down the Thalmor! More weapons (spears, chakrams, faeblades, scythes, throwing stars/knives) would be pretty cool as well!

  • November 25, 2013 8:49 AM EST

    More enemy diversity. In skyrim you encounter draugr in nordic ruins, falmer and spheres in dwemer ruins, bandits and animals in caves and forts, and that's it already. I missed variation after some time.

    • 149 posts
    November 25, 2013 1:45 PM EST

    Better AI. One way for sure to create a more immersive experience is to improve the AI of NPCs - not just enemies, but bystanders and allies too. Make characters act and react to the player more realistically!

    • 104 posts
    November 26, 2013 12:04 AM EST
    Me. Working on it.

    Shoot for the stars. :p
    • 661 posts
    November 26, 2013 2:13 PM EST

    Hey that is already in TES: V!

    • 661 posts
    November 26, 2013 2:14 PM EST

    I wanna see whatever Bethesda has in mind.

    • 49 posts
    November 26, 2013 2:24 PM EST

    More weaponry. More weapons means more uniqueness and more creativity! Spears, throwing axes, javelins and Staves (not the magic ones but the ninja deflecting sticks) are all possible solutions.