Just posted on Bethesda Blog (so its 'official') that the plan is to post the patch on Wednesday.
Here are the release notes which detail the main things that will be addressed by the patch
UPDATE 1.2 NOTES (all platforms unless specified)
- Improved occasional performance issues resulting from long term play (PlayStation 3)
- Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
- Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
- Fixed issue where projectiles did not properly fade away
- Fixed occasional issue where a guest would arrive to the player’s wedding dead
- Dragon corpses now clean up properly
- Fixed rare issue where dragons would not attack
- Fixed rare NPC sleeping animation bug
- Fixed rare issue with dead corpses being cleared up prematurely
- Skeleton Key will now work properly if player has no lockpicks in their inventory
- Fixed rare issue with renaming enchanted weapons and armor
- Fixed rare issue with dragons not properly giving souls after death
- ESC button can now be used to exit menus (PC)
- Fixed occasional mouse sensitivity issues (PC)
- General functionality fixes related to remapping buttons and controls (PC)
At first glance this seems to directly address quite a few of the issues that I've been seeing on the various threads about glitches and problems - and certainly the most common ones.
Any thoughts?
Comments
About as rare as a Charmander pokémon card.
Agh and f... more
 it works the second time tho
A touch of realism rather than a 'glitch', I thought....