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Questions/Requests Discussion - POST QUESTIONS HERE

  • October 19, 2016

    Except for the combat, which would be a lot higher than standard because of the Ring of the Erudite. Alright. Neat. Thanks, man! I know exactly what I'm going to do...

  • Member
    October 19, 2016
    Ahm... No. It's as high as I said it is, using the ring.
    Note that combat is only 1/3 of the reg.
  • October 19, 2016

    I said standard. As in without any bonuses whatsoever, ring, robes, or otherwise. And by that I meant each individual value when compared to itself, out of combat and in. Over 3 is a lot more than under 1.

     

    Though, that brings to mind a fair point; what about in the sunlight, as a stage 4 vampire? With the 100% negative bonus from the Atronach stone, the royal vampire armor, and the ring of the erudite?

  • Member
    October 20, 2016

    Is there a way to backdoor High Gate Ruins? I would like to get the Flaming Familiar spell as easrly as possible for one of my builds, and was thinking that if it could be backdoored, I'd get in, run past Vokun to the scroll you have to get, then go claim my spell tome from Anska. 

  • October 20, 2016

    I haven't tried it myself but it should be possible.  You'll need Klimmiks Supplies or a Do Not Delete Chest that you can use to "jump" your way up to the ledge in the first room (this is where you would normally end up when exiting the Word Wall room) then I think there is one or two gates that you need to open the switch will be on the other side so you will need to glitch through the wall/gate/door via "Bucketmancy".  So you'll need Klimmiks Supplies and a pair of buckets.  If you try it let me know how it goes.

     

  • October 23, 2016

    Okay...so, creating a plague of undeath that kills both the living, and the undead, is harder than I thought. I didn't realize how weak the weakness to poison alchemical effect was. So, my primary question is this: The undead, non pc vampires, draugr, skeletons, etc; are 100% resistant to poison. Correct? How exactly does the math there work? Does it have a 100% chance to negate all poison, or does it negate 100% of a poisons effects?

     

    I need a pestilent, unstoppable poison that will put even the risen dead on their knees in agony. Weakness to poison is the key, I think. Help? Am I stuck resto looping a piece of alchemy gear for a stronger weakness to poison poison, or is there another way?

     

    EDIT: Actually, I just had a second thought. With the Ill Met by Moonlight quest, if you restoloop a ring, like the Ring of Namira (for the effect of unlimited stamina) and then do the quest, will you retain the restolooped effect, or just the base? 

  • October 24, 2016

    @ Garkus:  In response to your first question, undead are immune to poisons there is no way around that. 

    In response to your second question there are only two rings that i know of that interact witht he Ill Met by Moonlight "ring swap glitch".  They are Ahzidal's Ring of Arcana doing the ring swap will lock in the Ignite and Freeze spells making them no longer require the ring to cast.  The second ring as you mentioned is the Ring of Namira, however the stamina boost of the ring is not what is locked in, its the cannibalisim option that gets locked in.  This means that every time you loot a corpse you will get the prompt to feed and will gain the Health Regeneration boost if you choose to feed on a corpse, all without the ring equipped.

  • Member
    October 30, 2016

    Hey T&T Group...need some help.

    UESP shows that you can equip both the Ring of Namira AND the Cursed Ring of Hircine.  The UESP only shows for PS4 however the steps.  I am trying this on PC (with patches). 

    1. Letting quest progress, unequip Namira/equip Hircine, the Eat Corpse option does not come up.2. Following the UESP note to quickly equip (assuming it means Namira) before the Ill Met quest officially starts (via popup) I still do not get an EAT option.

    Any other ideas how to get this to function?  Do the "unofficial" patches botch this up?  (And I did hear that it appears this did "fix" this glitch.)

  • October 30, 2016

    John LeBlanc said:

    Hey T&T Group...need some help.

    UESP shows that you can equip both the Ring of Namira AND the Cursed Ring of Hircine.  The UESP only shows for PS4 however the steps.  I am trying this on PC (with patches). 

    1. Letting quest progress, unequip Namira/equip Hircine, the Eat Corpse option does not come up.2. Following the UESP note to quickly equip (assuming it means Namira) before the Ill Met quest officially starts (via popup) I still do not get an EAT option.

    Any other ideas how to get this to function?  Do the "unofficial" patches botch this up?  (And I did hear that it appears this did "fix" this glitch.)

    The purpose of patches is to fix glitches and such. If you want to use that glitch, I highly recommend disabling the patches. 

  • Member
    November 5, 2016

    I know Dual-Casting - Cloak spells doubles the effective range but doesn't affect damage or induce stagger with Impact or have the special effect from Intense Flames, Deep Freeze, or Disintegrate, but I can't find any information on if it affects Whirlwind Cloak the same way. Anyone try it for themselves?