The Elder Scrolls Online » Discussions


ESO Helpdesk

  • Member
    June 19, 2015

    Post your ESO-related questions here and a more experienced member should be able to help you out!

  • Member
    June 20, 2015

    Ok, thanks

  • Member
    June 20, 2015

    Wait... So there only sneak bonuses. Okay but Im seeing this alot. Races. So I have to play a certain race to play effectively? Im planning on being a Redguard. So will I be a bad Sneak because of race or no? BTW Thanks, All of that was very helpful. 

  • Member
    June 20, 2015
    Khajiit and Wood Elf have sneak passives, but many people use Dark Elves for assassin characters. Any race can sneak well, especially as a Nightblade.
  • Member
    June 20, 2015

    Thanks. But hows the Combat? I thinking I might go Dual wielder.

  • Member
    June 20, 2015

    Nope, pretty much every class and race can be played differently and is viable for most roles.

  • Member
    June 20, 2015

    A Redguard gets an awesome boost to weapon damage as it goes off your stamina. With a high stamina ratio and the regen bonuses of a Redguard, they can dish damage very quickly and there are some abilities that run off stamina instead of magicka

  • Member
    June 20, 2015

    Okay thats a relief. Thanks alot. Cant wait to play ESO!

  • Member
    June 21, 2015

    I have personally never used it aside from the occasional Soul Trap (Soul Trap is the only active skill in the entire Soul Magic tree) for filling soul gems. Soul Trap has two morphs, one restores health, magicka, and stamina if the enemy dies while affected. The other morph allows two soul gems to be filled instead of just one. I think the first morph would be pretty useful, depending on how much H/M/S actually gets restored.

    The ultimate for Soul Magic deals 32 damage over three seconds and snares (slows movement speed?) them by seventy percent while active. In my opinion, there are much better ultimates than this one in all classes.

    There are three passives in the Soul Magic skill line:

    1. Soul Summon 0/2 allows you to revive at the spot you died without using a filled soul gem (there is a cooldown). Pretty useful if you hate walking back to the spot where you died. I know I do, so I will be taking this passive in the future.

    2. Soul Shatter 0/2 causes an aoe attack when you die dealing 22 magic damage. Maybe it is useful in PvP??

    3. Soul Lock 0/2 gives weapon kills a chance to trap a soul. If you hate soul trap, this may be useful.

    Overall it is a pretty gimmicky skill, and you won't be missing out on much if you skip it, although one interesting thing about it is that the only way to level Soul Magic up is to complete missions from the main questline. If you ever have any skill points lying around without a home, you may want to put them in the Soul Magic

    hope i helped

  • June 21, 2015

    I'm unclear on this. So abilities that run on stamina also use stamina totals to calculate damage done?